daansystems.com
DaanSystems - DiscBall
http://www.daansystems.com/discball
DiscBall is a 3D Bubble Shooter for Windows. It takes bubble shooters to the next level. You shoot balls from the center of a 3D rotating disc. Make sets of three or more balls of the same color to clear the level. DiscBall is still in alpha. You can also try the Flash Version. The player will show in this paragraph. Middot; 3D accelerated graphics, it needs a OpenGL 2.0 capable videocard. Middot; Written mostly in Corman Common Lisp. Middot; Uses Horde3D. Middot; Uses IrrKlang. Middot; Uses TrueAxis.
daansystems.com
DaanSystems - Irrlicht + TrueAxis Demo
http://www.daansystems.com/irrlicht_trueaxis
About Irrlicht TrueAxis Demo. I've made a little demo to show the True Axis Physics Engine ( http:/ www.trueaxis.com. And the Irrlicht 3D engine ( http:/ irrlicht.sf.net. In action. This demo creates over 200 physics objects. You can shoot (very heavy) cubes in the stack. You can see how True Axis' swept collision detection works very well for fast moving objects. TrueAxis.zip (2433 KB). 17Nov2007 - Irrlicht TrueAxis Demo for Windows ME/NT/2K/XP/Vista. The Broken Vow - 3rd Person Game Prototype.
blink3d.blogspot.com
Programming Web3D: Fizyka w grach.... i w Blink 3D
http://blink3d.blogspot.com/2006/02/fizyka-w-grach-i-w-blink-3d.html
This blog is about my experiences with Blink 3D. This is technology of programming Web 3D. Wtorek, lutego 07, 2006. Fizyka w grach. i w Blink 3D. Zamieściłem post o procesorach graficznych na Warsztacie. Pewnie w najpliższych latach warto będzie zajmować się programowaniem efektów fizyki w grach czy w symulachach. Open Dynamics Engine (ODE) ( http:/ www.ode.org/. Newton Game Dynamics SDK ( http:/ www.physicsengine.com/. NovodeX Physics SDK ( http:/ www.ageia.com/novodex.html. Michał Małaj.
kathyismail.com
About Me - Kathy Ismail - KiR Architecture Studio
http://www.kathyismail.com/about-me.html
Kathy Ismail - KiR Architecture Studio. Currently registered as an Architect in Victoria. Position: Architect (May 2013-CURRENT). Design drawings documentation - Healthcare, Aged Care - New and Refurbishment. Coordination with clients, consultants and local councils. Position: Contract Role - Graduate Architect/Documentor (March - May 2013). Contract documentation - Aged Care and Public Works. True Axis Pty Ltd. Position: Contract Role - Level Designer (Jan - March 2013). Level designer for a game. Desig...
blink3d.blogspot.com
Programming Web3D: lutego 2006
http://blink3d.blogspot.com/2006_02_01_archive.html
This blog is about my experiences with Blink 3D. This is technology of programming Web 3D. Sobota, lutego 18, 2006. Blink 3D w wersji 118. Clive Jackson poinformował na forum. Że niedługo wpuszcza nową wersję i podzielił się jej możliwościami:. Wsparcie dla licencjonowania i bezpieczeństwa "światów". Jeszcze to nie dotyczy "zablokowanych" światów - czyli takich które będzie można publikować i będą tylko odczytywane przez wersję finalną. Posted by Michał Małaj at 6:25 PM. Poniedziałek, lutego 13, 2006.
matteorizzi.me
SBT venture Capital |
http://matteorizzi.me/tag/sbt-venture-capital
SBT venture Capital – Matteo Rizzi. Tag: SBT venture Capital. Life after SBT… 2016 here I come! By now is public knowledge I am no longer with the SBT Venture Capital fund, as Anna. Rightly pointed out. It looks like I am not the only one moving to new endeavours. I suppose it’s understandable, now that FinTech has become so hype and witnessing its rise from the very beginning. I am ok with experimenting more. Actually I am not done yet in figuring all of it. 2015 was also the first year of FinTechStage.
matteorizzi.me
Sibos |
http://matteorizzi.me/tag/sibos
Sibos – Matteo Rizzi. Banking the bottom billions. I am writing from an Uber cab heading to Sentosa beach, in Singapore, ready to begin my 15th straight Sibos. As some of you might have noticed, I became an advisor. For the Omidyar Network. An organization started by Ebay founder Pierre Omidyar. And I must say I impatiently look forward to meet him when the opportunity will come. But it’s coming. Not many people are aware of it, but ON backed Prosper. Today valued 1.6 Billions, sharing the very early...
fotisliarokapis.blogspot.com
Fotis Liarokapis' Scientific Diary: Open Source Physics Engines
http://fotisliarokapis.blogspot.com/2007/09/open-source-physics-engines.html
Fotis Liarokapis' Scientific Diary. 8220;Succesful is the person who risked and it worked out” Liarokapis, 2010 AD. Open Source Physics Engines. Computer games make use of physics engines to represent realistically a 2D/3D environment and thus make the player more immersed into the environment. Some of the most popular open-source physics engines are listed below:. Provides generic algorithms and data structures for rapid development of interactive modelling and simulation. OpenTissue works as a foun...
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