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turbolent: PostsInto the Turing tar-pit. Ralph – Future. Ralph – History.
http://www.turbolent.com/
Into the Turing tar-pit. Ralph – Future. Ralph – History.
http://www.turbolent.com/
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turbolent: Posts | turbolent.com Reviews
https://turbolent.com
Into the Turing tar-pit. Ralph – Future. Ralph – History.
turbolent: A New Blog
http://www.turbolent.com/2014/03/09/a-new-blog.html
Less than 1 minute. So I’m giving blogging another try. In past attempts I got side-tracked and ended up focusing much more on the bigger problem of blogging itself, by writing blogging software. Instead of writing blog posts. Another issue was the urge to only present solutions in a rather long write-up, which was too time-consuming. I learned a lot from these attempts and the blogs I follow, so this time I will approach it much more minimalistic. Using a simple software. Ralph – History.
turbolent: Ralph – History
http://www.turbolent.com/2014/03/30/ralph-history.html
Ralph – History. Here is the long overdue story of how I ended up creating Ralph. After I got my bachelor’s degree in the fall of 2010, I finally had some time to explore mobile application development on iOS and Android. I had a few rough ideas and started implementing them, but soon realized it could not be done as quickly as I had initially hoped. Mobile application development is a pain. Which is known to be error-prone. Second, just implementing simple user interfaces required writing large amounts ...
turbolent: Into the Turing tar-pit
http://www.turbolent.com/2014/10/05/into-the-turing-tar-pit.html
Into the Turing tar-pit. At the first Copenhagen Tech Polyglot Meetup. I presented some options and gave some tips on how to get started with designing a programming language and writing a compiler for it. This is a more detailed follow up post. You can find the slides on Speaker Deck. And download them as a PDF. First of all, it should be clear why you would want to create a new language or compiler. What is the problem you are trying to solve? Is there already an adequate language for it? Implementing ...
turbolent: San Francisco
http://www.turbolent.com/2014/06/29/san-francisco.html
Ralph – History.
turbolent: Ralph – Future
http://www.turbolent.com/2014/09/20/ralph-future.html
Ralph – Future. The last refactoring of Ralph. Rsquo;s compiler began almost two years ago. After starting with great ideas and ambition, my Master’s thesis interrupted the development just a month later. After graduating I got a job which did not leave much time for large side-projects either. In spring I finally spent a few days finishing off some of the important features. The compiler now properly performs syntax-quoting. Ralph also gained the non-local-exit macro. Mozilla’s Parser API AST. As descri...
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“Netzkämpfer” are born! | kaapeDev
https://kaapedev.wordpress.com/2012/03/27/netzkampfer-are-born
8220;Netzkämpfer” are born! Together with some colleagues I founded the organisation “ Netzkämpfer. 8221; (eng.: net warriors / net fighters) that is intended for a german audience. Our mission is to fight for excellent web applications. We’ve started this mission with our first browser game “Social War” which is currently in pre production. Although it’s not XBox Indie Games I’m still developing games🙂. This entry was posted on Tuesday, March 27th, 2012 at 10:26 pm and is filed under Development. Blog ...
August | 2011 | kaapeDev
https://kaapedev.wordpress.com/2011/08
August 5, 2011. Recently I stumbled upon a book that I bought for my bachelor thesis, but didn’t manage to read until now: Clean Code. By Robert C. Martin. A new understanding of the Software Engineering craftsmanship is based on this book, called the Clean Code Developer. Runs all the tests. Expresses the intent of the programmer. Minimizes the number of classes and methods. Certified Associate in Project Management. August 4, 2011. As a next step on my way to the QAMP. Blog archives for August, 2011.
September | 2011 | kaapeDev
https://kaapedev.wordpress.com/2011/09
Avatar Tower: First Peer-Review. September 18, 2011. The playtest phase for Avatar Tower is closed. I got feedback from two community members with minor graphical issues. I just submitted Avatar Tower for release which means the big fear for failure in peer-review has begun. Hopefully this time it will work out better as with Warbirds at Work. As I copied most of the boilerplate code, the typical technical issues shouldn’t arise. Avatar Tower: First Playtest. September 11, 2011. I've just downloaded...
Avatar Tower | kaapeDev
https://kaapedev.wordpress.com/avatar-tower
Your Avatar is stuck in a burning tower! Flee from the fire by jumping the platforms. Make combos and collect stars to gain higher scores. Try to break your own highscore! You can buy Avatar Tower here: Avatar Tower – Marketplace. This is my second release for the Xbox Live Indie Games. It is a casual singleplayer arcade game. It provides the following features:. Play with your Avatar. 10 different platform themes. Endless fun by random level generation. Leave a Reply Cancel reply. Enter your comment here.
July | 2011 | kaapeDev
https://kaapedev.wordpress.com/2011/07
Avatar Tower: Menu video. July 14, 2011. As the menu structure is hard to describe by screenshots I made a little video to show you the current menu flow and also the current gameplay. Unfortunately I am missing the right hardware to record directly from the Xbox and had to fall back on a digital camera at the cost of video quality. If someone knows an inexpensive way to capture the xbox via PC, please share. Avatar Tower: More themes. July 13, 2011. The background is the only element in the game that I ...
Avatar Tower: Release! | kaapeDev
https://kaapedev.wordpress.com/2011/10/25/avatar-tower-release
Today I got notified that Avatar Tower hits the marketplace soon. You can buy Avatar Tower here: Avatar Tower on marketplace. A general overview of the game is also described on the following page: Avatar Tower. If you want to review Avatar Tower just contact me, I have some redemption codes to give away for free. This entry was posted on Tuesday, October 25th, 2011 at 7:51 pm and is filed under Development. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response.
Warbirds At Work | kaapeDev
https://kaapedev.wordpress.com/games
Aliens try to invade the planets of our solar system. You are our last hope, fight them back! Show your fighting skill in various environments and help to save earth in this arcade shooter. You can buy WAW here: Warbirds At Work on the Marketplace. This is my (done in collaboration with a former colleague – thanks for the graphics Ax! First release for the Xbox Live Indie Games. It is a casual singleplayer shmup that helped me a lot in learning the capabilities of XNA. It provides the following features:.
Airrise: Gameplay Video | kaapeDev
https://kaapedev.wordpress.com/2012/10/03/airrise-gameplay-video
As promised, here is a gameplay video of Airrise:. It starts right in the action and you see the standard fighter, boats, flying boats and the carrier enemy types. This entry was posted on Wednesday, October 3rd, 2012 at 1:40 pm and is filed under Development. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response. From your own site. Laquo; Previous Post. Next Post ». Leave a Reply Cancel reply. Enter your comment here. Address never made public).
Avatar Tower: First Peer-Review | kaapeDev
https://kaapedev.wordpress.com/2011/09/18/avatar-tower-first-peer-review
Avatar Tower: First Peer-Review. The playtest phase for Avatar Tower is closed. I got feedback from two community members with minor graphical issues. I just submitted Avatar Tower for release which means the big fear for failure in peer-review has begun. Hopefully this time it will work out better as with Warbirds at Work. As I copied most of the boilerplate code, the typical technical issues shouldn’t arise. Apropos “arise”: I’d like to make a quick copy of Luftrauser. Feed You can leave a response.
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Home - Turbolence
Zwei Bands zum Preis von einer. Wo gibt es das schon? Spielen wir Kompositionen der norwegischen Punk’n’Roll-Kapelle Turbonegro. Böse Stimmen behaupten, dies täten wir sogar besser, als das Original. Wir wehren uns nicht gegen dieses Lob. Geben wir feinste Punkcoverversionen großer Hits zum Besten. Hier behaupten wir entschieden, dass diese besser sind, als die Originale. No upcoming events scheduled yet. Stay tuned! LIVE IM JAZZCLUB HANNOVER. Website: Brigade Eins, Werbeagentur aus Hannover.
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Sexta-feira, 8 de março de 2013. Hoje é o dia das Mulheres de todo o Mundo. Dia de celebrar a beleza, a generosidade, o espírito de sacrifício. Hoje é dia de abraços e palavras ternas, mas sobretudo de reconhecimento. Hoje, digamos todas as palavras bonitas que ficaram por dizer. Porque nunca é demais enaltecer o elemento feminino, pela admiração e respeito que devem merecer a todos os Homens. Sexta-feira, 14 de dezembro de 2012. Segunda-feira, 29 de outubro de 2012. Foi este o caso. Sobremesa sem segred...
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