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turboRamble

Reviews, games, art, and general rambles. Wednesday, April 7, 2010. I Live Once Again. Besides just having fun posting the corny title, I want to mention how I won't actually be posting here much, but I haven't been assassinated (yet). I'll be working hard over on Continue Review. Thursday, March 25, 2010. Robot Climb (by Time) Review. The entire game is based on the idea of scaling a tower. The robot in the game (that you control) has a variety of special abilities. The effects, although simple, are wel...

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Reviews, games, art, and general rambles. Wednesday, April 7, 2010. I Live Once Again. Besides just having fun posting the corny title, I want to mention how I won't actually be posting here much, but I haven't been assassinated (yet). I'll be working hard over on Continue Review. Thursday, March 25, 2010. Robot Climb (by Time) Review. The entire game is based on the idea of scaling a tower. The robot in the game (that you control) has a variety of special abilities. The effects, although simple, are wel...
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turboRamble | turboramble.blogspot.com Reviews

https://turboramble.blogspot.com

Reviews, games, art, and general rambles. Wednesday, April 7, 2010. I Live Once Again. Besides just having fun posting the corny title, I want to mention how I won't actually be posting here much, but I haven't been assassinated (yet). I'll be working hard over on Continue Review. Thursday, March 25, 2010. Robot Climb (by Time) Review. The entire game is based on the idea of scaling a tower. The robot in the game (that you control) has a variety of special abilities. The effects, although simple, are wel...

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1

turboRamble: March 2010

http://turboramble.blogspot.com/2010_03_01_archive.html

Reviews, games, art, and general rambles. Thursday, March 25, 2010. Robot Climb (by Time) Review. Time's first Flash game (ever) has challenged and frustrated almost every gamer who has had the chance to play it. With challenging elements such as bombs, spikes, flying baddies, and "wompers" (my name for them), this game has an interesting twist to it - none of the baddies can kill you. Instead, they push you around and try to make you fall. The entire game is based on the idea of scaling a tower. The fir...

2

turboRamble: Wordpress Problem

http://turboramble.blogspot.com/2010/03/wordpress-problem.html

Reviews, games, art, and general rambles. Tuesday, March 23, 2010. I've created a website here, what (in a way) I hope to be only temporary, as Wordpress is currently not functioning (viewing, to be exact) correctly. Hopefully the problem with Wordpress will be fixed, but if not I'll have to move everything over to this Blogger website. Subscribe to: Post Comments (Atom). There was an error in this gadget. View my complete profile. Robot Climb (by Time) Review.

3

turboRamble: April 2010

http://turboramble.blogspot.com/2010_04_01_archive.html

Reviews, games, art, and general rambles. Wednesday, April 7, 2010. I Live Once Again. Besides just having fun posting the corny title, I want to mention how I won't actually be posting here much, but I haven't been assassinated (yet). I'll be working hard over on Continue Review. Subscribe to: Posts (Atom). There was an error in this gadget. I enjoy reading, writing, programming, reviewing, playing Starcraft, helping others with their games, drawing, etc. View my complete profile. I Live Once Again.

4

turboRamble: Quietus Review

http://turboramble.blogspot.com/2010/03/quietus-review.html

Reviews, games, art, and general rambles. Tuesday, March 23, 2010. Most indie gamers and developers have heard and played Matt Thorson. One thing that some may argue about, but I believe to be the best part of the entire game: the gameplay. 8221; Although the level order (according to difficulty) is still a little bit wacked, the game itself delivers and not too many people should care right now about the organization, since the game isn’t completed yet. On March 24, 2010). March 23, 2010 at 12:28 PM.

5

turboRamble: Robot Climb (by Time) Review

http://turboramble.blogspot.com/2010/03/robot-climb-by-time-review.html

Reviews, games, art, and general rambles. Thursday, March 25, 2010. Robot Climb (by Time) Review. Time's first Flash game (ever) has challenged and frustrated almost every gamer who has had the chance to play it. With challenging elements such as bombs, spikes, flying baddies, and "wompers" (my name for them), this game has an interesting twist to it - none of the baddies can kill you. Instead, they push you around and try to make you fall. The entire game is based on the idea of scaling a tower. The fir...

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Time: Game Maker Blog: Quietus - Review by turboRamble

http://gmb-time.blogspot.com/2010/03/quietus-review-by-turboramble.html

April 1, 2010. Quietus - Review by turboRamble. Most indie gamers and developers have heard and played Matt Thorson. One thing that some may argue about, but I believe to be the best part of the entire game: the gameplay. 8221; Although the level order (according to difficulty) is still a little bit wacked, the game itself delivers and not too many people should care right now about the organization, since the game isn’t completed yet. One of the things Quietus has done exceedingly well is tell its story.

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Time: Game Maker Blog: Robot Climb - Review by turboRamble

http://gmb-time.blogspot.com/2010/03/robot-climb-review-by-turboramble.html

April 1, 2010. Robot Climb - Review by turboRamble. Time's first Flash game (ever) has challenged and frustrated almost every gamer who has had the chance to play it. With challenging elements such as bombs, spikes, flying baddies, and "wompers" (my name for them), this game has an interesting twist to it - none of the baddies can kill you. Instead, they push you around and try to make you fall. Read more from turboRamble on his blog. March 25, 2012 at 5:44 AM. Subscribe to: Post Comments (Atom).

gmb-time.blogspot.com gmb-time.blogspot.com

Time: Game Maker Blog: March 2010

http://gmb-time.blogspot.com/2010_03_01_archive.html

April 1, 2010. Robot Climb - Review by turboRamble. Time's first Flash game (ever) has challenged and frustrated almost every gamer who has had the chance to play it. With challenging elements such as bombs, spikes, flying baddies, and "wompers" (my name for them), this game has an interesting twist to it - none of the baddies can kill you. Instead, they push you around and try to make you fall. Read more from turboRamble on his blog. Quietus - Alpha IX - Level Select and Saving. Quietus - Alpha IX.

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385 1 33 57 340. Najbolje deke, pokrivači i prekrivači. Za Vas i Vaše najmlađe. Za Vas i Vaše najmlađe. Dobro došli na stranice tvrtke Turboram! Firma Turboram d.o.o. je obiteljska firma osnovana 2001.godine sa sjedištem u Zaprešiću,a od tada se i bavi uvozom vrhunskih deka porijeklom iz Španjolske, te njihovom veleprodajom. Ekskluzivni smo zastupnici firme Belpla na području republike Hrvatske i BiH, a tendencija nam je posao proširiti i na okolne države. 385 1 33 57 340. 385 1 33 57 318.

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turboRamble

Reviews, games, art, and general rambles. Wednesday, April 7, 2010. I Live Once Again. Besides just having fun posting the corny title, I want to mention how I won't actually be posting here much, but I haven't been assassinated (yet). I'll be working hard over on Continue Review. Thursday, March 25, 2010. Robot Climb (by Time) Review. The entire game is based on the idea of scaling a tower. The robot in the game (that you control) has a variety of special abilities. The effects, although simple, are wel...

turboramble.wordpress.com turboramble.wordpress.com

turboRamble

Hindsight: Descent Into Darkness. February 2, 2015. Hindsight: Descent Into Darkness. Find your way through each level as you plunge further into an unknown darkness, attempting to maintain a hold on your ever-morphing memories. 50 adventure levels with everything revealed (unlockable). 50 hardcore levels with loads of spikes (unlockable). Keyboard, Xbox, and PS3 controller support. Hindsight: Descent Into Darkness is a sequel to my freeware game Hindsight. Available on itch.io for $3.99.

turboranch.com turboranch.com

Turbo Radio Ranch Project - San Luis Valley Colorado

Mount Blanca and Adjacent Landscape View from Turbo Radio Ranch Fall 2012. Sangre De Cristo Ranches. San Luis Valley Colorado. At each Public Access to the Ranches. Is this sign, reminding visitors and land owners alike of the. Covenants Associated with all of the land tracts. The SDCR Encompasses 64,000 Acres. Divided into 7,800 Lots of 5 Acres Each. North is to the LEFT on this Map. As of 2010, all 7,800 Lots had been sold at least one time since created in 1971 with over 8,000 landowners.

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Turbo Radio Ranch Project - San Luis Valley Colorado

Mount Blanca and Adjacent Landscape View from Turbo Radio Ranch Fall 2012. Sangre De Cristo Ranches. San Luis Valley Colorado. At each Public Access to the Ranches. Is this sign, reminding visitors and land owners alike of the. Covenants Associated with all of the land tracts. The SDCR Encompasses 64,000 Acres. Divided into 7,800 Lots of 5 Acres Each. North is to the LEFT on this Map. As of 2010, all 7,800 Lots had been sold at least one time since created in 1971 with over 8,000 landowners.

turborandy.blogspot.com turborandy.blogspot.com

turborandy

Friday, February 20, 2009. MiNDtv Spots: Station ID Numero Uno. Tuesday, February 10, 2009. Saturday, January 3, 2009. New Site Coming Soon. Wednesday, December 31, 2008. An idea for a motion graphics piece in the works.stick around. Wednesday, December 3, 2008. Monday, November 24, 2008. Sunday, November 16, 2008. These are some still frames for a visual essay on the Bhopal Disaster in 1984. Stay Tuned for the final video soon. Subscribe to: Posts (Atom). MiNDtv Spots: Station ID Numero Uno.

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