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Turbo's Game Design Blog

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, April 24, 2012. I've been experimenting with the creation of a maze game parallel to the work of one of my teams on a maze game. My experiment took on a different bent, when, while doing research on the web, I came across a posting that used the maze portion of the game as a button. This intrigued me quite a bit. Of course this means that you also have to hide the original cursor.

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Turbo's Game Design Blog | turbosgamedesign.blogspot.com Reviews
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Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, April 24, 2012. I've been experimenting with the creation of a maze game parallel to the work of one of my teams on a maze game. My experiment took on a different bent, when, while doing research on the web, I came across a posting that used the maze portion of the game as a button. This intrigued me quite a bit. Of course this means that you also have to hide the original cursor.
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Turbo's Game Design Blog | turbosgamedesign.blogspot.com Reviews

https://turbosgamedesign.blogspot.com

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, April 24, 2012. I've been experimenting with the creation of a maze game parallel to the work of one of my teams on a maze game. My experiment took on a different bent, when, while doing research on the web, I came across a posting that used the maze portion of the game as a button. This intrigued me quite a bit. Of course this means that you also have to hide the original cursor.

INTERNAL PAGES

turbosgamedesign.blogspot.com turbosgamedesign.blogspot.com
1

Turbo's Game Design Blog: April 2012

http://turbosgamedesign.blogspot.com/2012_04_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, April 24, 2012. I've been experimenting with the creation of a maze game parallel to the work of one of my teams on a maze game. My experiment took on a different bent, when, while doing research on the web, I came across a posting that used the maze portion of the game as a button. This intrigued me quite a bit. Of course this means that you also have to hide the original cursor.

2

Turbo's Game Design Blog: January 2011

http://turbosgamedesign.blogspot.com/2011_01_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Friday, January 14, 2011. This has turned out to be a short week. Yesterday we were closed and today we are on a two hour delay, so all the classes will be shortened again, not a great framework for class productivity, but one of the pipers that must be paid when no one in a consolidated school lives within walking distance. Posted by Bob Turbanic. Tuesday, January 4, 2011. We are currently d...

3

Turbo's Game Design Blog: September 2010

http://turbosgamedesign.blogspot.com/2010_09_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Friday, September 24, 2010. Two words sum up how my Globaloria classes are going this year, as opposed to last year:. We are so far ahead of last year. Every student has a computer and every computer has CS4 installed and ready to go. Both my classes are organized, files uploaded and avatars all. To all of my fellow Globaloria teachers who are embarking on this platform for your first year, I...

4

Turbo's Game Design Blog: March 2012

http://turbosgamedesign.blogspot.com/2012_03_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, March 20, 2012. Leading up to a break. I've really been pushing the kids, trying to get them to realize that we have no school this week, and then next Friday we start on Spring Break. for eleven days. As I said, I can't ever remember that happening. But at least they are working now, and for that I am thankful, and hopeful. Posted by Bob Turbanic. Friday, March 16, 2012. Our boys an...

5

Turbo's Game Design Blog: October 2009

http://turbosgamedesign.blogspot.com/2009_10_01_archive.html

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Monday, October 26, 2009. Well, we are just about halfway through the first semester of our first Game Design course and I just now feel that we are getting somewhere—that the prospect of success is slowly becoming a reality. . But, for now, progress has come, and though slowly, it has. Posted by Bob Turbanic. Subscribe to: Posts (Atom). There was an error in this gadget. 01 R's game blog16.

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LINKS TO THIS WEBSITE

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: February 2010

http://patrickstronsmith.blogspot.com/2010_02_01_archive.html

Saturday, February 27, 2010. Week 7 - prepping for the Project Deliverable One deadline. Students had this week to get their files, wiki pages, and team pages in order before I grade everything covered in the Project Deliverable One. Saturday, February 20, 2010. Week 6 - Sound Effects/Timer. This week we finished up the last two topics that will be graded during the first Project Deliverable. Thursday, February 11, 2010. Week 5 - Collision Detection/Projectiles. Monday, February 1, 2010. Bob Turbanic - W...

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Patrick Smith's Blog: December 2009

http://patrickstronsmith.blogspot.com/2009_12_01_archive.html

Tuesday, December 15, 2009. Final thoughts on the semester. Friday, December 4, 2009. Subscribe to: Posts (Atom). View my complete profile. Bob Turbanic - WPHS Globaloria. Laura McCloud - BHS Globaloria. Joe Carroll - LHS Globaloria. Globaloria 2011 / 2012. Josh Joseph - MCTC Globaloria. Links for my game research on parts of speech. Parts of speech tagging. My hamster Fred. Click on the wheel to make him run! Final thoughts on the semester. Crooks Need Just Six Seconds To Guess A Credit Card Number.

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: May 2010

http://patrickstronsmith.blogspot.com/2010_05_01_archive.html

Monday, May 31, 2010. Game Analysis: Alan Wake. I recently purchased Alan Wake. For Xbox 360. I had been very saddened by the ending of ABC's LOST, and this game was just what I needed to pick up my spirits! The game has such a great atmosphere! WARNING: This link is extremely spoilerish. If you have not finished the game, I suggest you DO NOT read this analysis. Friday, May 14, 2010. Week 18 - Post class. Wow, this was a wonderful semester! Want to see our students final games? Thursday, May 6, 2010.

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: MCTC game presentations/semester over

http://patrickstronsmith.blogspot.com/2010/12/mctc-game-presentationssemester-over.html

Wednesday, December 15, 2010. MCTC game presentations/semester over. MCTC had their game presentations over two days, December 9th and 14th. The presentations went well and can be viewed here. I look forward to Buffalo High School's presentations in January, and then Logan and Wheeling Park's at the end of the school year. Subscribe to: Post Comments (Atom). View my complete profile. Bob Turbanic - WPHS Globaloria. Laura McCloud - BHS Globaloria. Joe Carroll - LHS Globaloria. Globaloria 2011 / 2012.

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: Mini Game in full force!

http://patrickstronsmith.blogspot.com/2010/10/mini-game-in-full-force.html

Tuesday, October 12, 2010. Mini Game in full force! Subscribe to: Post Comments (Atom). View my complete profile. Bob Turbanic - WPHS Globaloria. Laura McCloud - BHS Globaloria. Joe Carroll - LHS Globaloria. Globaloria 2011 / 2012. Josh Joseph - MCTC Globaloria. Links for my game research on parts of speech. Parts of speech tagging. My hamster Fred. Click on the wheel to make him run! Paper Prototypes just around the corner. Mini Game in full force!

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: Merry Christmas everyone!

http://patrickstronsmith.blogspot.com/2010/12/merry-christmas-everyone.html

Saturday, December 25, 2010. Subscribe to: Post Comments (Atom). View my complete profile. Bob Turbanic - WPHS Globaloria. Josh Joseph - MCTC Globaloria. Laura McCloud - BHS Globaloria. Joe Carroll - LHS Globaloria. Globaloria 2011 / 2012. Links for my game research on parts of speech. Parts of speech tagging. My hamster Fred. Click on the wheel to make him run! MCTC game presentations/semester over. Singapore To Cut Off Public Servants From the Internet.

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: Team game progress in full force

http://patrickstronsmith.blogspot.com/2010/11/team-game-progress-in-full-force.html

Wednesday, November 10, 2010. Team game progress in full force. Most of my mentees have completely the paper prototype topics and have moved on to having their students start to work on their team games. Team pages are now alive and well with activity! Subscribe to: Post Comments (Atom). View my complete profile. Bob Turbanic - WPHS Globaloria. Laura McCloud - BHS Globaloria. Joe Carroll - LHS Globaloria. Globaloria 2011 / 2012. Josh Joseph - MCTC Globaloria. Links for my game research on parts of speech.

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: January 2010

http://patrickstronsmith.blogspot.com/2010_01_01_archive.html

Tuesday, January 26, 2010. Gaming II - Week 3. Saturday, January 16, 2010. This semester, I plan to try to show my students the value of all of the Globaloria tools and try to model good behavior. Why should my students use the tools if I don't use them myself? I plan to also regularly post work and comment on model students who are excelling in a particular area. I hope all of these things start to show that a student will be recognized if they exhibit excellence. Subscribe to: Posts (Atom).

patrickstronsmith.blogspot.com patrickstronsmith.blogspot.com

Patrick Smith's Blog: Paper Prototypes just around the corner.

http://patrickstronsmith.blogspot.com/2010/10/paper-prototypes-just-around-corner.html

Thursday, October 21, 2010. Paper Prototypes just around the corner. Subscribe to: Post Comments (Atom). View my complete profile. Bob Turbanic - WPHS Globaloria. Laura McCloud - BHS Globaloria. Joe Carroll - LHS Globaloria. Globaloria 2011 / 2012. Josh Joseph - MCTC Globaloria. Links for my game research on parts of speech. Parts of speech tagging. My hamster Fred. Click on the wheel to make him run! Paper Prototypes just around the corner. Mini Game in full force!

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Turbo's Game Design Blog

Turbo's Game Design Blog. A blog about flash gaming, apple, and bluegrass. Not necessarily as connected subjects. Tuesday, April 24, 2012. I've been experimenting with the creation of a maze game parallel to the work of one of my teams on a maze game. My experiment took on a different bent, when, while doing research on the web, I came across a posting that used the maze portion of the game as a button. This intrigued me quite a bit. Of course this means that you also have to hide the original cursor.

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