marias-stuff.blogspot.com
Maria's Stuff: August 2008
http://marias-stuff.blogspot.com/2008_08_01_archive.html
Thursday, August 14, 2008. It's that time of year folks! I'm getting ready to crank out a new *gasp* demo reel. I know, I know, your all excited like but calm down folks its not here yet, think of this as the teaser trailer followed by the web site plug at Comic-con. Featuing some animation you have seen before and some all new content. You can get ready for the launch late September-ish. I know you excited to know all about it so here we go. What's on it;. Hit by a truck (classical). I know I am!
yippyson.blogspot.com
3D Development- work in progress archive: March 2007
http://yippyson.blogspot.com/2007_03_01_archive.html
3D Development- work in progress archive. Kelowna, B.C., Canada. 3D Graphic Artist and Illustrator. View my complete profile. Work in progress archive. Character unwrap texture brom. Van Dam Z brush modeling. Texture unwrap character brom. Car body modification Drill 2. Nash Metropolitan Digimill Entry. Robot Brom Wrecker pose model. Robot Brom Wrecker poses block model. Spartan Helmet Drill 1. Brom wrecker 3D block model. Brom wrecker 3D model. Brom wrecker 3D refined block model. Links to this post.
yippyson.blogspot.com
3D Development- work in progress archive: August 2007
http://yippyson.blogspot.com/2007_08_01_archive.html
3D Development- work in progress archive. Kelowna, B.C., Canada. 3D Graphic Artist and Illustrator. View my complete profile. Work in progress archive. Character unwrap texture brom. Van Dam Z brush modeling. Texture unwrap character brom. Car body modification Drill 2. Nash Metropolitan Digimill Entry. Robot Brom Wrecker pose model. Robot Brom Wrecker poses block model. Spartan Helmet Drill 1. Brom wrecker 3D block model. Brom wrecker 3D model. Brom wrecker 3D refined block model. Wrecker bot in Pose.
yippyson.blogspot.com
3D Development- work in progress archive: May 2007
http://yippyson.blogspot.com/2007_05_01_archive.html
3D Development- work in progress archive. Kelowna, B.C., Canada. 3D Graphic Artist and Illustrator. View my complete profile. Work in progress archive. Character unwrap texture brom. Van Dam Z brush modeling. Texture unwrap character brom. Car body modification Drill 2. Nash Metropolitan Digimill Entry. Robot Brom Wrecker pose model. Robot Brom Wrecker poses block model. Spartan Helmet Drill 1. Brom wrecker 3D block model. Brom wrecker 3D model. Brom wrecker 3D refined block model. Vampire squid step 6.
marias-stuff.blogspot.com
Maria's Stuff: September 2007
http://marias-stuff.blogspot.com/2007_09_01_archive.html
Friday, September 14, 2007. Who are these people? I cruzed by my DeviantArt. And my page views are at 2,999! Who are all these people? Thursday, September 06, 2007. The 28th Sept noon is the DEADLINE for all projects. The last day of class is the 21st. Subscribe to: Posts (Atom). Your Host and Guide. View my complete profile. Sort Posts by Labels? Who are these people? The 28th Sept noon is the DEADLINE for all project. Follow AnimatorMaria at http:/ twitter.com. Luke modeler and webmaster.
marias-stuff.blogspot.com
Maria's Stuff: October 2007
http://marias-stuff.blogspot.com/2007_10_01_archive.html
Tuesday, October 16, 2007. Mel Blanc on Latenight circa 1981. Sweet Georgia Brown, this is awesome! Subscribe to: Posts (Atom). Your Host and Guide. View my complete profile. Sort Posts by Labels? Mel Blanc on Latenight circa 1981. Follow AnimatorMaria at http:/ twitter.com. Luke modeler and webmaster.
cjoes.blogspot.com
MoCap Master: Shot but sweet
http://cjoes.blogspot.com/2007/06/shot-but-sweet.html
Monday, June 18, 2007. I havn't been in the mind set to make this awsome. Dealing with personal issues. ya but I need something as something is better than nothing. Subscribe to: Post Comments (Atom). View my complete profile.
cjoes.blogspot.com
MoCap Master: Bus Ticket Animation
http://cjoes.blogspot.com/2007/03/bus-ticket-animation.html
Friday, March 16, 2007. Http:/ s20.photobucket.com/albums/b217/cjoes/? Alright, look at this. That's pretty good. You matched this one up pretty well. You may want to work on the walk cycle and add up and down, the knee bends unnaturally and the crouch could use some work. But I'd say this is your best animation yet. March 22, 2007 at 10:44 PM. Subscribe to: Post Comments (Atom). View my complete profile.