liwanagpress.com
liam | Liwanag Press
http://liwanagpress.com/blog/author/liam
Good games about bad things. Skip to primary content. Skip to secondary content. Imagining Better Futures Through Play — 2013 Call for Proposals. February 28, 2013. I know it’s been a while since I’ve updated here, and I hope to come back soon to talk about finishing up my Kickstarter and about my next game — a board game about waiting tables — and possibly plans for the future. The official Call for Proposals. If you have any interest, here’s. The link at which to submit a proposal. Don’t hesi...I’...
liwanagpress.com
Uncategorized | Liwanag Press
http://liwanagpress.com/blog/category/uncategorized
Good games about bad things. Skip to primary content. Skip to secondary content. Imagining Better Futures Through Play — 2013 Call for Proposals. February 28, 2013. I know it’s been a while since I’ve updated here, and I hope to come back soon to talk about finishing up my Kickstarter and about my next game — a board game about waiting tables — and possibly plans for the future. The official Call for Proposals. If you have any interest, here’s. The link at which to submit a proposal. Don’t hesi...I’...
liwanagpress.com
Imagining Better Futures Through Play — 2013 Call for Proposals | Liwanag Press
http://liwanagpress.com/blog/2013/02/28/imagining-better-futures-through-play-2013-call-for-proposals
Good games about bad things. Skip to primary content. Skip to secondary content. Imagining Better Futures Through Play — 2013 Call for Proposals. February 28, 2013. I know it’s been a while since I’ve updated here, and I hope to come back soon to talk about finishing up my Kickstarter and about my next game — a board game about waiting tables — and possibly plans for the future. The official Call for Proposals. If you have any interest, here’s. The link at which to submit a proposal. Don’t hesi...A href=...
liwanagpress.com
February, 2013 | Liwanag Press
http://liwanagpress.com/blog/2013/02
Good games about bad things. Skip to primary content. Skip to secondary content. Monthly Archives: February 2013. Imagining Better Futures Through Play — 2013 Call for Proposals. February 28, 2013. I know it’s been a while since I’ve updated here, and I hope to come back soon to talk about finishing up my Kickstarter and about my next game — a board game about waiting tables — and possibly plans for the future. The official Call for Proposals. If you have any interest, here’s. The link at which to submit...
liwanagpress.com
Its Own Reward | Liwanag Press
http://liwanagpress.com/blog/2012/04/04/its-own-reward
Good games about bad things. Skip to primary content. Skip to secondary content. April 4, 2012. So in Bioshock, a game I very much enjoyed, you are offered the opportunity early in the game and periodically throughout to choose between two different approaches to a problem. In reality, though, it turns out that Option X just delays. The second is that you’re replacing an intrinsic reward with an extrinsic reward. Here is a picture of my dog, Welly:. If you are much like me, I suspect that they are low.
2356.lokidesign.net
LOKI // Four Minutes to Midnight :: news
http://2356.lokidesign.net/category/news
Memefest 2014: Radical Intimacies Recap. Notes on the Allied Media Conference. Four Minutes to Midnight: Issue Thirteen. Contre la Charte des valeurs. You were a true poet / down to your scarred knuckles. Illegibility, Ugliness and Counter-Hegemony. Design & Capitalism. Al Jazeera Life on Hold. Reading/Writing the Junction exhibition. Memefest 2014: Radical Intimacies Recap. Keep the fire burning…. 5605 ave. de Gaspé, #305. Saturday March 21st 2015, 4:21 pm. As part of Qpirg’s Study in Action. Both these...
github.com
GitHub - matteomenapace/hacking-games-with-verbs: Whether it is running or collecting, shooting or trading, games are driven by verbs. In this workshop we pick out the verbs that make up a game and explore how these verbs express certain messages and value
https://github.com/matteomenapace/paper-prototype-socially-responsive-games-with-verbs
Whether it is running or collecting, shooting or trading, games are driven by verbs. In this workshop we pick out the verbs that make up a game and explore how these verbs express certain messages and values. Then we hack the game with new verbs, so that it communicates our own messages and values. Use Git or checkout with SVN using the web URL. Cannot retrieve the latest commit at this time. Failed to load latest commit information. Hacking games with verbs. Prepared by Paolo Pedercini. What actions pla...
austiclabs.com
Volunteer
http://austiclabs.com/wordpress/collaborateurs/volunteer
We think this is going to be an amazing experience which will produce some creative and unique ways to gamefy all sorts of stuff. If you think so too here's some ways to take part. Print out this announcement. And post it around your school, office, neighborhood. wherever you think smart young collaborateurs-to-be might hang out. We'd also be happy to print several and send them to you. Sign up here to apply as a volunteer. Why don't you simplify your life and get these posts as email updates or RSS?
backlogs.net
The user experience in platform cooperativism – Enric Senabre Hidalgo
http://www.backlogs.net/2016/12/02/the-user-experience-in-platform-cooperativism
Agile Research Co-design Digital Commons. The user experience in platform cooperativism. Text originally published with Ricard Espelt. On 06/11/2016 [ versió català. Some thoughts on the design of collaborative platforms and reputation systems that make it possible to build trust and solidarity networks. Is a fairly recent concept coined by Trebor Scholz. Perspective) with the current demands of crowd-workers affected by extractive versions of the Sharing Economy. Ours to Hack and to Own. Conference held...
SOCIAL ENGAGEMENT