gamestack.net
Top games on gamestack
http://www.gamestack.net/games/top
Top games on gamestack. MegaGlest is an entertaining free and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egyptians, Indians, Norsemen, Persian or Romans. The game is setup…. Twisty's Asylum Escapades is a 3D, single player, action adventure video game. It is free to download and play. You play as Twisty; the floating brain with a mouth full of teeth, as he makes his way through this bizarre mental faci...Dwarf...
gamestack.net
Best free games on gamestack
http://www.gamestack.net/games/top/Free/all
Best free games on gamestack. MegaGlest is an entertaining free and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egyptians, Indians, Norsemen, Persian or Romans. The game is setup…. Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world. The world is randomly generated with distinct civilizations spanning over 1000 year...Leagu...
orakeldel.net
orakeldel.net - blender
http://www.orakeldel.net/index.php?site=0_gfx.0_blender
18:03, 07. 02. 2013. Dieser Browser unterstützt kein Video. Vormals OpenAnno, ist ein Echtzeit Aufbauspiel. Ein paar Gebäude des Spieles stammen von mir.
pychan.wikidot.com
About PyChan - PyChan
http://pychan.wikidot.com/start
Pythonic GUI library for games. PyChan is an open source. Wrapper for the GUI. It is designed to be easy to use - and to provide a reasonable Python API to create a UI for games. Code speaks more than words. Cause writing GUI code should be easy. If your first reaction at the mentioning of yet another XML format is to run screaming, then wait a second and take a quick look at some XML examples. PyChan wouldn't exist if it weren't for these fine software products. The underlying GUI library. That's realti...
profesorfrancisco.es
Profesor de Historia, Geografía y Arte: Juegos de estrategia histórica para ordenador
http://www.profesorfrancisco.es/2009/11/juegos-de-estrategia-historica.html
Profesor de Historia, Geografía y Arte. Historia geografía y arte. Recursos para clase y material didáctico: resúmenes, actividades, esquemas, juegos, cine, pedagogía, etc. OBJETIVO DE ESTA WEB-BLOG. Ofrecer recursos didácticos y material didáctico variado para mi clase de historia, geografía y arte. En la. Está el índice con todas las páginas. Más información sobre este sitio y su autor aquí=. AQUESTA WEB-BLOG TÉ MATERIALS EN CASTELLÀ I EN VALENCIÀ/CATALÀ. Està l'índex amb totes les pàgines. Con ambient...
wiki.unknown-horizons.org
Minimap - Unknown Horizons - Wiki
http://wiki.unknown-horizons.org/w/Minimap
From Unknown Horizons - Wiki. This feature is available in-game. This page is part of the Unknown Horizons Design Document. And the proposed features have been implemented. The article reflects the design at that point. For new features or improvements, please create an own article or tickets instead of editing this page! Maybe a zoom function for the mini map would make sense as well. Depending on implementation difficulty we might be able to make the mini map already part of first milestone.
wiki.unknown-horizons.org
Build menu - Unknown Horizons - Wiki
http://wiki.unknown-horizons.org/w/Build_menu
From Unknown Horizons - Wiki. This feature is available in-game. This page is part of the Unknown Horizons Design Document. And the proposed features have been implemented. The article reflects the design at that point. For new features or improvements, please create an own article or tickets instead of editing this page! At this page we will define two different visualizations of the buildmenu. How it should look and work (view of the player):. How it should look and work (view of the player):. In the m...
wiki.unknown-horizons.org
Maps distribution - Unknown Horizons - Wiki
http://wiki.unknown-horizons.org/w/Maps_distribution
From Unknown Horizons - Wiki. This page is part of the Unknown Horizons Design Document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you're not sure whether your ideas are fitting the Unknown Horizons style, either use the related discussion page or ask us. Please don't directly edit the article! Systems to share own maps:. Probably easier to implement. Lesser traffic for all users. High traffic and hdd-space consumption on server-side. This page has been acce...
wiki.unknown-horizons.org
Fertility - Unknown Horizons - Wiki
http://wiki.unknown-horizons.org/w/Fertility
From Unknown Horizons - Wiki. This page is part of the Unknown Horizons Design Document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you're not sure whether your ideas are fitting the Unknown Horizons style, either use the related discussion page or ask us. Please don't directly edit the article! A detailed list of resources affected by fertility is missing here. Dauerflucher 18:26, 27 September 2007 (CEST). Depending on how the map editor generates islands.
wiki.unknown-horizons.org
Tear menu - Unknown Horizons - Wiki
http://wiki.unknown-horizons.org/w/Tear_menu
From Unknown Horizons - Wiki. This page is part of the Unknown Horizons Design Document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you're not sure whether your ideas are fitting the Unknown Horizons style, either use the related discussion page or ask us. Please don't directly edit the article! When tearing is confirmed all selected objects will be demolished on the game map and tear mode is quit automatically switching back to build mode.
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