amalgamatedwittering.blogspot.com
Necessary Information: March 2012
http://amalgamatedwittering.blogspot.com/2012_03_01_archive.html
Tuesday, March 20, 2012. Off The Script: The Problem With Storytelling In Open-World Games. Niko Bellic quietly contemplates the futility of war, of the violent life he has chosen. He mourns the friends stolen from him by his enemies, the tragic losses he has accrued through violence and crime. In the end, his experiences have taught him only this: that the American dream is an illusion, impossible for anyone to achieve. I love open-world games. Love the freedom they allow me, love the ability to let...
shiftword.wordpress.com
Seven Questions: Harry Giles | SHIFT/ A Best of Spoken Word
https://shiftword.wordpress.com/2015/07/31/seven-questions-harry-giles
SHIFT/ A Best of Spoken Word. Seven Questions: Harry Giles. July 31, 2015. Is SHIFT’s Friday show. Book tickets now! The life and anxieties of a military drone. It’s a long sequence of poems about. How she copes the tedious grind of being the remote-operated sharp point of late capitalist alienation. It’s about. Her holidays and panic attacks and awkward visits to family — all the violence happens off screen. She finds something like peace, but she’s not sure if she deserves it. The way you perform?
tamtam-casual-games.blogspot.com
עכבר בבית: פברואר 2012
http://tamtam-casual-games.blogspot.com/2012_02_01_archive.html
בלוג בעברית, על משחקים מקוריים שאפשר לשחק במחשב. יום שבת, 25 בפברואר 2012. מלחמה במרתף, וקצת היסטוריה. הוא מסע אתגרי לחשכת המסדרונות הנסתרים של מרתף רב קומות. בתחילת המשחק אתם בוחרים דמות, ואיתה אתם מגלים את המבוך בכל קומה, ונתקלים בהפתעות טובות ורעות. ההפתעות הטובות הן כלים שגורמים לכם להיות זריזים, חזקים וערמומיים יותר, וההפתעות הרעות הן אינספור יצורים שעליכם לחסל. התנועה במסדרונות נעשית באמצעות מקשי החיצים או WASD, ותנועה לתוך האויבים מתקיפה אותם - פשוט להתנגש בהם כמה פעמים. זה עושה את העבודה. הסגנון ...
audiovisuando.wordpress.com
Análise dos jogos de La Molleindustria: Vamos à luta, filhos da… pátria! | Audiovisuando!
https://audiovisuando.wordpress.com/2012/10/28/analise-dos-jogos-de-la-molleindustria-vamos-a-luta-filhos-da-patria
Duas solteiras e um anão (Sobre). Análise dos jogos de La Molleindustria: Vamos à luta, filhos da… pátria! Vamos prosseguir com a nossa conversa multimidiática. A discussão de hoje será de bastante interesse para aqueles que gostam de games online, já que a internet traz um espaço para jogos mais compactos e, em geral, se mantém aberta para ideias de caráter crítico e experimental. Para quem ainda não conhece, recomendo que visite La Molleindustria. Nesta postagem, será feita a análise de Unmanned. Neste...
inventingthemedium.com
Interactive Narrative | Janet H. Murray
https://inventingthemedium.com/category/vi-onward-with-invention/interactive-narrative
Janet H. Murray. Humanistic Design for an Emerging Medium. Category Archives: Interactive Narrative. The Life-After-Life Replay Story is becoming a genre. March 8, 2016. Thanks to Andrew Marantz for calling my attention to this December 2015 interview with filmmaker Charlie Kaufman. In which he describes a TV pilot he worked on with a plot structure similar to. Exploring the alternate paths the same person’s life might have taken:. So what happened with it? VI Onward with Invention! Hamlet on the Holodeck.
blog.thefinancingforum.com
Don´t show it – Play it | The Financing Forum for Kids Content Blog
http://blog.thefinancingforum.com/dont-show-it-play-it
Don t show it – Play it. March 10, 2015. Don t show it – Play it: How digital storytelling are levelling up. Experiments in interactive digital storytelling are blossoming these years. A huge range of newcomers are rapidly changing the way we experience and explore stories with one powerful tool: using interactivity and game mechanics as metaphors. By Thomas Vigild, Game Consultant, Ludo Consult, Danish Film Institute, Vallekilde Højskole, Denmark. No words, just play and visuals. 80 Days by INKLE (UK).
digmedia2012.wordpress.com
The Digital Mediascape | CULS30001 in the School of Culture and Communication, Melbourne University | Page 2
https://digmedia2012.wordpress.com/page/2
CULS30001 in the School of Culture and Communication, Melbourne University. With a week to go until the first assessment is due, I thought I’d upload the rubric I’ll be using to mark your blogs. Hopefully this will make things even clearer for this task. September 11, 2012. Week Seven screening poll. I’m letting you decide. Answer below, or manually enter a film you think would really aid in your understanding of the course. August 29, 2012. Week Six slides and recording. August 29, 2012. If you can̵...
inventingthemedium.com
Ch 0 Introduction | Janet H. Murray
https://inventingthemedium.com/category/ch-0-introduction
Janet H. Murray. Humanistic Design for an Emerging Medium. Category Archives: Ch 0 Introduction. May 7, 2016. My slides from the MIT Virtually There Conference. MIT Virtually There Murray. Video from the conference. My talk is at 6:40. Design of the Unfamiliar. Versions: The Creative Landscape of Virtual Reality – YouTube. March 18, 2016. Comments Off on Versions: The Creative Landscape of Virtual Reality – YouTube. The video stream of our panel from the Versions conference on VR. Hand controllers are ke...