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unpossiblegames.com | unpossiblegames.com Reviews
https://unpossiblegames.com
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Space Jacked on Chrome Store | Paul M Kelly Jr
http://paulmkellyjr.com/space-jacked-on-chrome-store
Space Jacked on Chrome Store. Post on July 20, 2012 by Paul M Kelly Jr. Space Jacked is now available on Google Chrome! With an iOS port in the works, this is a great first step to expanding Space Jacked beyond the browser and proving the distance that HTML5 can go. Paul M. Kelly Jr. Spaceship Game now on iOS. The Fall now on Indievania. Space Jacked on Chrome Store.
ITT Tech Professor | Paul M Kelly Jr
http://paulmkellyjr.com/itt-tech-professor
Post on February 18, 2013 by Paul M Kelly Jr. I have been hired as an Adjunct Professor by ITT Tech after a reviewing my presentation on independent game marketing. I will be teaching game design and development as well as leading up the game development club using UDK. Paul M. Kelly Jr. Spaceship Game now on iOS. The Fall now on Indievania. Space Jacked on Chrome Store.
Skills | Paul M Kelly Jr
http://paulmkellyjr.com/skills
Paul M. Kelly Jr. Spaceship Game now on iOS. The Fall now on Indievania. Space Jacked on Chrome Store.
Award Winning | Paul M Kelly Jr
http://paulmkellyjr.com/award-winning
Post on May 1, 2012 by Paul M Kelly Jr. Flash Mobster came back with a wonderful award for the “Most Innovative Game”, one of the only two audience awards. Space Jacked was featured on the arcade cabinet successfully. Londontown ran a successful prototype and recruiting session for its long term project. Paul M. Kelly Jr. Spaceship Game now on iOS. The Fall now on Indievania. Space Jacked on Chrome Store.
Companies | Paul M Kelly Jr
http://paulmkellyjr.com/companies
I TT Technical Institute. Is a nationally accredited school that offers degrees in technical fields. It offers full Associates and Bachelors of Science, with complete curriculum. 8211; www.itt-tech.edu. For ITT Tech, I served as an adjunct professor, developing curriculum and teaching a full credited college course on the game design process. I kept track of attendance, grades and developed all content personally. Is an independent developer for the game. Are both projects meant to convey certain message...
Education | Paul M Kelly Jr
http://paulmkellyjr.com/education-2
Game and Simulation Arts and Science. External Environment of Business (. Organizational Performance in High Performing Organizations (. Strategy and Policy (. Motivation and Performance (. Human Resources in High Performance Organizations (. Fundamentals of Marketing (. Computer Science I (. Computer Science II (. Introduction to Discrete Structures (. Computer Information Systems (. Microcomputers and Applications (. Introduction to Game Production (. Introduction to Game Design (. Game Developement I (.
Resume | Paul M Kelly Jr
http://paulmkellyjr.com/resume
Paul M. Kelly, Jr. 36 Leonard Street, Carver, MA 02330. 508) 659 – 4566. 8211; Troy, NY –. Bachelor of Science Degree – Dual Major –. Games and Simulation Arts and Sciences. Adjunct Professor ITT Technical Institute – Wilmington, MA Spring 2013. Teaching the game design process for accredited college. Developing and maintaining curriculum. Demonstrating application of monetization, balance, harmony, and user psychology. Producer/Marketing Lead UnPossible Games – Troy, NY Fall 2011 to Fall 2012. Organized...
The Fall now on Indievania | Paul M Kelly Jr
http://paulmkellyjr.com/the-fall-now-on-indievania
The Fall now on Indievania. Post on July 20, 2012 by Paul M Kelly Jr. The Fall has been accepted to Indievania and can now be downloaded. We hope to expand the reputation of Unpossible Games. With this as we prepare our other titles for bigger launches. Paul M. Kelly Jr. Spaceship Game now on iOS. The Fall now on Indievania. Space Jacked on Chrome Store.
Spaceship Game now on iOS | Paul M Kelly Jr
http://paulmkellyjr.com/spaceship-game-now-on-ios
Spaceship Game now on iOS. Post on October 3, 2012 by Paul M Kelly Jr. The Spaceship Game has now landed in the Apple App Store. Paul M. Kelly Jr. Spaceship Game now on iOS. The Fall now on Indievania. Space Jacked on Chrome Store.
Unworld | Paul M Kelly Jr
http://paulmkellyjr.com/project/unworld
Kinect Alternate Reality Game. Made with UnPossible Games. Welcome to UnWorld, a game about tactility in gameplay. The Game uses a simple Kinect setup to build a 3D world from a height map. In this game, you can currently traverse the real world map in a digital, networked game of tag with friends. In order to host a game you need an attached Kinect that points to a flat surface at least 6 feet away. Client Download (17.6 MB). Server Download (21.3 MB).
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unpossible.net
unpossible.org
Laser Cut jewelry made by the hardest working Unicorns money can buy. – [un]possible cuts
Cloud and Lightning Earrings. Ice Cream Cone Earrings.
unpossiblediaridecamp.blogspot.com
Un Possible Diari de Camp
Un Possible Diari de Camp. Aquest és un bloc creat amb la intenció d'anar copsant els meus pensaments i les meves reflexions a partir de la meva experiència al llarg de tot el curs del CAP. Divendres, 22 de gener de 2010. Els satèl·lits fan voltes i aquesta és una de les darreres maneres d'ubicar-se en el nostre planeta, però molt abans els navegants van haver d'utilitzar d'altres instruments com l'astrolabi. Triangulació. Liu Hui (c. 263): Com es mesura l'altura d'una illa del mar? Encara continuo aquí&...
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unpossiblegames.com
Unpossible Labs: Tabletop Roleplaying Resources
The mission of Unpossible Labs is to make tabletop roleplaying games more accessible to newcomers and veterans alike. Whether you are returning to the hobby after playing Dungeons and Dragons. In your youth, are brand new to tabletop roleplaying, or are an experienced roleplayer looking to try new games, Unpossible Labs is here to serve. The Unpossible Labs flagship, LTRPG. An introduction to why people play D&D and other tabletop RPGs. How to get started with tabletop roleplaying. On RPG Stack Exchange.
unpossibleprogrammer.blogspot.com
The Unpossible Programmer
Friday, March 23, 2007. A New Year, A New Blog - A New Perspective? Welcome back to unpossibility. It feels as if I never left. I was having fun just now looking over the few blog posts I did in rapid succession last year. Heh - sometimes I amuse even myself. Man, the thing I never realized about blogs is how you could look back and remember (as you read the old posts) the things that influenced you at the time you wrote them. Now I feel, well,. Hmmm Not quite, but close. Confident. I'm going to try to m...
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unpossibleracing
Saturday, June 30, 2012. To just sum up the week so much unexpected stuff happened and for once it all just worked out awesomely. There is still more weekend to be had, and I am gonna do my best to find more fun shit to do. Be well and get yo shred on y'all. Thursday, June 14, 2012. Friday, November 25, 2011. Winter training in a matter of speaking (the untimely end to my cross season). Saturday, October 29, 2011. Subscribe to: Posts (Atom). View my complete profile.
Unpossible Systems I/S | Me fail english!? That's unpossible!
Unpossible Systems is a small, but experienced, development team. We are well versed in web and application development, from mobile platforms to desktops. We dabble in game development, which is currently our main focus. Second app update available. Fantasy Grind free for 48 hours. Second app update available. Server Updated to 1.5. 2015 Unpossible Systems I/S.