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Unreal 4 Environments | Learn how to make professional looking game environments.

Discover the secrets to making professional looking Unreal 4 environments. No Cuts*. Watch the entire process from start to finish. Get it on Cubebrush. What is this about? Is this for me? My name is Thiago Klafke and I'm a professional environment artist with over 8 years of experience in the games industry. I have contributed to titles such as Overwatch, Starcraft II and Insurgency. You can check out more of my work and free tutorials on my personal website. Learn how to create convincing Phisically-Ba...

http://www.unreal4environments.com/

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Unreal 4 Environments | Learn how to make professional looking game environments. | unreal4environments.com Reviews
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Discover the secrets to making professional looking Unreal 4 environments. No Cuts*. Watch the entire process from start to finish. Get it on Cubebrush. What is this about? Is this for me? My name is Thiago Klafke and I'm a professional environment artist with over 8 years of experience in the games industry. I have contributed to titles such as Overwatch, Starcraft II and Insurgency. You can check out more of my work and free tutorials on my personal website. Learn how to create convincing Phisically-Ba...
<META>
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1 now available
2 gumroad
3 email
4 confirm
5 about the author
6 ultra high res
7 download demo
8 topics covered
9 modular level building
10 simplified material creation
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now available,gumroad,email,confirm,about the author,ultra high res,download demo,topics covered,modular level building,simplified material creation,organic map building,no unnecessary narration,twitter,twitter.com/thiagoklafke
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Unreal 4 Environments | Learn how to make professional looking game environments. | unreal4environments.com Reviews

https://unreal4environments.com

Discover the secrets to making professional looking Unreal 4 environments. No Cuts*. Watch the entire process from start to finish. Get it on Cubebrush. What is this about? Is this for me? My name is Thiago Klafke and I'm a professional environment artist with over 8 years of experience in the games industry. I have contributed to titles such as Overwatch, Starcraft II and Insurgency. You can check out more of my work and free tutorials on my personal website. Learn how to create convincing Phisically-Ba...

LINKS TO THIS WEBSITE

thiagoklafke.com thiagoklafke.com

thiagoklafke / Zest Foundation

http://www.thiagoklafke.com/zestfoundation.html

Thiago Klafke / environment artist. Heroes of the Storm. Unreal Engine 3 (UDK). Zest Foundation is an project that's very dear to me because it opened so many doors on my career and ultimately landed me a job at Blizzard. Zest started as a simple experiment on modular design, heavily inspired by Mass Effect. I spent months just playing around with different styles and techniques, until something clicked and it all came together.

thiagoklafke.com thiagoklafke.com

thiagoklafke / SAMPA

http://www.thiagoklafke.com/sampa.html

Thiago Klafke / environment artist. Heroes of the Storm. When I started this environment, I had a very simple goal in mind: To create a near future city representing a place I'd like to live in. Like, if I could pick a place and a time what would it be? I'm a sucker for early evening lighting and overcast days so I took a long time to try to nail this mood. In the end this city turned out to be a mix of two of my favorite cities in the world, Sao Paulo and Tokyo. This project was featured.

shawnnewsom.com shawnnewsom.com

Uncategorized | My Little Corner of the Web!

http://www.shawnnewsom.com/category/uncategorized

My Little Corner of the Web! Fridays’ comes and Fridays’ go… Didn’t do anything, watched Killjoys and Dark Matter instead (lazy I know, but it was nice to relax). I’ll get around to posting some pics here soon, I swear. The other issue I have is my tablet. When I upgraded to win10, I lost my tablet, well it actually still works but the pressure sensitivity and angle tilt arent working, so I need to go to Wacom and reinstall the latest drivers so I can get it working properly. Day 2 of my modular assets.

thiagoklafke.com thiagoklafke.com

Thiago Klafke - Environment Art

http://www.thiagoklafke.com/index.html

Thiago Klafke / environment artist. Heroes of the Storm. My name is Thiago Klafke and I'm an environment artist working in the games industry. This website contains both professional and my personal works. Feel free to browse and get in touch if you feel like :). Thiagoklafke.com v 3.0. All content and trademarks property of their respective owners.

shawnnewsom.com shawnnewsom.com

Shawn | My Little Corner of the Web!

http://www.shawnnewsom.com/author/admin

My Little Corner of the Web! All posts by Shawn. Fridays’ comes and Fridays’ go… Didn’t do anything, watched Killjoys and Dark Matter instead (lazy I know, but it was nice to relax). I’ll get around to posting some pics here soon, I swear. The other issue I have is my tablet. When I upgraded to win10, I lost my tablet, well it actually still works but the pressure sensitivity and angle tilt arent working, so I need to go to Wacom and reinstall the latest drivers so I can get it working properly. Like an ...

thiagoklafke.com thiagoklafke.com

Thiago Klafke Blog | My personal blog where I'll share thoughts, ideas, workflows, reviews etc…

http://thiagoklafke.com/blog

Office tutorial playable demo. February 27, 2016. Earlier this week I released a playable demo of the office environment that you can download right now and take for a spin. The demo can be downloaded right on my newly created gumroad page:. Work on the tutorial package has been going well, but it still needs some editing and a lot of writing for the “manual”. I’ll also see if I can squeeze in OSX and VR versions this weekend. My first video tutorial coming soon! February 20, 2016. I started this environ...

thiagoklafke.com thiagoklafke.com

thiagoklafke / Temple of Utu

http://www.thiagoklafke.com/templeofutu.html

Thiago Klafke / environment artist. Heroes of the Storm. Temple of Utu was a collab between me and Blizzard bro, Martin Holmberg. We talked about doing something together in our free time for a long time and the Throne Room challenge at Polycount was the perfect excuse for this. From the beginning, we set out to create a place that felt real and beliavable, but also that didn't take place on Earth. We had a very clear idea of what we wanted early on, which made the process much easier.

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Unreal 4 Environments | Learn how to make professional looking game environments.

Discover the secrets to making professional looking Unreal 4 environments. No Cuts*. Watch the entire process from start to finish. Get it on Cubebrush. What is this about? Is this for me? My name is Thiago Klafke and I'm a professional environment artist with over 8 years of experience in the games industry. I have contributed to titles such as Overwatch, Starcraft II and Insurgency. You can check out more of my work and free tutorials on my personal website. Learn how to create convincing Phisically-Ba...

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