unwesen.de
un|we|senA website about life, philosophy and programming.
http://www.unwesen.de/
A website about life, philosophy and programming.
http://www.unwesen.de/
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un|we|sen | unwesen.de Reviews
https://unwesen.de
A website about life, philosophy and programming.
Fhtagn! C++ Library
The Adventures of Lil Cthulhu. November 16th, 2009 by unwesen. I haven’t been able to work on Fhtagn! A lot recently… paid work keeps interrupting. In the meantime, faithful cultists might find that the waiting is a little less dreadful they watch the video below:. Incidentally, if you want to hire me, head over to my business website with my portfolio and contact information. 030 aka Comatose Cthulhu is released! June 8th, 2009 by unwesen. Moved away from the Boost Software License Version 1.0. People f...
Cartograph
A Picture is worth a Thousand Words. July 10th, 2008. So here’s what cartograph is about. Well, pathfinding is not all it’s about, but it is a major component. Below are a few sample images of how cartograph might navigate from the green node to the red node. And the beauty of all this is that the code that computes the actual path is the same for each tile shape. Head over to the releases page. To download and build the sources yourself. Cartograph is proudly powered by WordPress.
Shadowdancer's Haven
Series: Programming Interfaces « - un|we|sen
http://www.unwesen.de/series/programming_interfaces
Ignore this, it's just a bot trap. This article is part 1 of 1 in the series Programming Interfaces. This sort of dependency chain is not uncommon in larger companies, but if not managed very carefully, can prove to be very fragile, as small errors in the most basic of components can propagate to most software packages at the end of the chain. In retrospect, this is exactly the sort of topic outside the scope of formal education, where you might get to know how to write and design code, but not how to ma...
Gamergate and Shirtgate - un|we|sen
http://www.unwesen.de/2014/11/20/gamergate-and-shirtgate
Ignore this, it's just a bot trap. Laquo; On Reframing Discussions and Arguments. In a previous post, I discussed how discussion topics can be reframed to the detriment of everyone. In that post, I referenced gamergate. As an example, but have recently also been involved in a discussion about shirtstorm aka shirtgate. My position on this topic is that people focus far too much on Dr. Taylor’s wardrobe, and far too little on the Rosetta mission’s achievements. Pro Rosetta/Dr. Taylor:. Whether you care abo...
gaming - un|we|sen
http://www.unwesen.de/category/gaming
Ignore this, it's just a bot trap. Laquo; Older Entries. Archive for the ‘gaming’ Category. Deus Ex: Ho-hum Revelations. This post contains a mild spoiler for Deus Ex: Human Revolution. If you care about this sort of thing, don’t read below the cut. I’ll try to keep things as devoid of detail as possible anyway, so you might want to risk it. Read the rest of this entry ». I Feel Special Today…. 8230; because I showed up in game credits for the first time in my life. Here. 8216;s the game in question.
Similarities and Differences - un|we|sen
http://www.unwesen.de/2013/05/05/similarities-and-differences
Ignore this, it's just a bot trap. Confucius say: Beware of superficial differences, they may hide deeper similarities. Corollary: Beware of superficial similarities, they may hide deeper differences. It’s kind of fascinating, if slightly frustrating: whenever I discuss things with people, I try to draw parallels with other problems in order to illustrate a new/different angle on the problem at hand. Almost invariably, people immediately throw up their hands and shout “no, no, X is. Pause instead, and wo...
On Reframing Discussions and Arguments - un|we|sen
http://www.unwesen.de/2014/11/20/on-reframing-discussions-and-arguments
Ignore this, it's just a bot trap. Laquo; Story in Games. On Reframing Discussions and Arguments. A short while ago, in a discussion on the intarwebs that got unnecessarily heated, I got accused of “reframing” an argument. I will spare you all the details of that discussion. Suffice to say that the term “reframing” used like this has cropped up before in discussions around the same topic. But I hadn’t heard it before. Then consider alternative lenses, effectively saying ‘Let’s look at it anot...If you co...
TOTAL PAGES IN THIS WEBSITE
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Authors | fhtagn!
http://fhtagn.unwesen.de/authors
Http:/ www.unwesen.de/. This website is maintained by me, but that doesn’t mean Fhtagn! Is all my code. In fact, it was started as something that Henning wanted…. Http:/ www.slashgod.de/. Http:/ www.lostgenius.net/. Unspeakable Vault of Doom. Is proudly powered by WordPress. Permission to use the image of Great Cthulhu has kindly been granted by F. Launet/Goomi Studio. Other content on this website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 Germany License.
Has this site failed? | The Internet Crashed
http://theinternetcrashed.com/2010/12/has-this-site-failed
It's a cyberpunk future! Has this site failed? Part of the motivation for creating this site was to gauge interest in cyberpunk as a theme, particularly one to explore for a future game. The lack of interest in contributing writing and the lack of interest in participating in comments (currently 0 comments on the cyberpunk-themed game post I wrote a few weeks ago) seems to indicate that the interest isn’t as great as I had hoped. Feed for comments on this post. As far as it goes as some kind of proactive...
Religion in Cyberpunk | The Internet Crashed
http://theinternetcrashed.com/2011/02/religion-in-cyberpunk
It's a cyberpunk future! Let’s take a look at what is often a touchy subject: religion. How does it fit within cyberpunk? If you’re interested in reading about religion in science fiction in general, I highly recommend a wonderful series of posts on the topic. Over at Chris Bateman’s “Only a Game” blog. A really great look at how religion is in various stories and major science fiction shows. In general, we don’t see much religion in cyberpunk directly, although we see obvious themes. Neo. Organized reli...
Scrum and Kanban: both the same, only different | Liz Keogh, lunivore
https://lizkeogh.com/2011/11/20/scrum-and-kanban-both-the-same-only-different
Liz Keogh, lunivore. Conversational patterns in BDD. You’re doing it wrong →. Scrum and Kanban: both the same, only different. November 20, 2011. When I started coaching Agile methodologies, I didn’t know how much I didn’t know. I had come from Thoughtworks, a company whose tools and processes are mostly driven by Extreme Programming, aka XP. In that respect, most of what I learnt and coached was very similar to Scrum, albeit with different words. We called them. Also recently, Scrum has started to evolv...
The next evolution of cyberpunk? | The Internet Crashed
http://theinternetcrashed.com/2011/02/the-next-evolution-of-cyberpunk
It's a cyberpunk future! The next evolution of cyberpunk? I’m heading to a conference for the “day job” part of my life next week, so I might not have time to post. So, I’ll leave you with an open-ended question to discuss: what’s the next step in cyberpunk? Have taken this into consideration. As I’ve also written before. So, what do you think? What has to change to modernize cyberpunk? Let’s see some discussion! Feed for comments on this post. Comment by Rampant Coyote. On February 24, 2011 at 1:14 AM.
Exploration in Cyberpunk | The Internet Crashed
http://theinternetcrashed.com/2011/02/exploration-in-cyberpunk
It's a cyberpunk future! This week, let us consider the theme of exploration in cyberpunk works. How it shapes the world and how it could be expanded. This is likely why the cyberspace plays such a big part in the stories, because it’s the only frontier available to the disaffected individual. And, almost miraculously, the network is virtually unbounded so there is no end to this frontier. The loners go off to the last place uncontrolled by the domineering forces to play and plot and explore. I may be wa...
Immortality in Cyberpunk | The Internet Crashed
http://theinternetcrashed.com/2011/01/immortality-in-cyberpunk
It's a cyberpunk future! Immortality is a recurring theme in many fiction stories. It tends to appeal to the part of us that fears death, or at least wants to hold it off until we’re ready. Immortality, while desirable, is sometimes seen as a bad thing in stories. Cyberpunk, of course, has its own twist on the subject. Let’s take a look at some examples. The first example has to be the Dixie “flatline” in Neuromancer. A second example comes from a movie I watched recently called Robot Stories. To me, dow...
Games in Cyberpunk | The Internet Crashed
http://theinternetcrashed.com/2011/01/games-in-cyberpunk
It's a cyberpunk future! Given my “day job”, I love games. But, they seem to be conspicuously absent in a rather technical-minded genre like cyberpunk, particularly in the classic works. So, let’s take a look at the role of games in the future. A more modern example would be Vernor Vinge’s Rainbows End. Where there is mention of a game that uses the book’s ubiquitous augmented reality technology. But, even this is more of a passing mention than a major plot point in the book. Was turned into a fairly pop...
A Picture is worth a Thousand Words | Cartograph
http://cartograph.unwesen.de/2008/07/10/a_picture_is_worth_a_thousand_words
A Picture is worth a Thousand Words. So here’s what cartograph is about. Well, pathfinding is not all it’s about, but it is a major component. Below are a few sample images of how cartograph might navigate from the green node to the red node. And the beauty of all this is that the code that computes the actual path is the same for each tile shape. Head over to the releases page. To download and build the sources yourself. You can follow any responses to this entry through the RSS 2.0.
About | Cartograph
http://cartograph.unwesen.de/about
Cartograph is a C library for tile-based game maps, aiming to provide generic data structures and algorithms, such as abstract traversability, pathfinding and serialization. Cartograph is proudly powered by WordPress. Content on this website is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 Germany License.
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unweptunhonouredandunsung.wordpress.com
Unwept, unhonoured, and unsung. | An attempt to add to the uselessness of literature..
Unwept, unhonoured, and unsung. An attempt to add to the uselessness of literature. The Dogs of Mars #16. In Dogs of Mars. Asymp; Leave a comment. He realises that they are trying to feed him a fairy tale. Why, he doesn’t know yet. He can only presume that they will be more, and bigger, lies to come. A long time ago, everything died. The old Martians knew what they were doing, they understood the meaning of power all right. The day following his fourteenth birthday not that he knew what that day was, or ...
Unwerfron | Todas mis locuras en la web!
Todas mis locuras en la web! May 5, 2016. March 25, 2016. March 25, 2016. March 25, 2016. March 25, 2016. March 25, 2016. March 10, 2016. En esos momentos en que te pones a pensar en que la puta madres todo se fue a la mierda, lo bueno que tengo y a un conservo mi blog del wordpress xddd lol que suerte, korridos,cervezas,perico, lo bueno de la vida! Ajuaaaaaaaaa……………. There was an error retrieving images from Instagram. An attempt will be remade in a few minutes. Blog de WordPress.com.
Welcome to unwerk.com - another Doteasy.com hosted website.
You have reached the future home of unwerk.com, another Doteasy. Now that you have your website, the next steps are to:. Customize your website content. Create your email accounts. You may edit the content or design of this website by using our Doteasy Website Creator. And begin by clicking on the Edit Page Design button. Or you may create the website using your preferred website editor and upload your own files to your server directly using FTP. Advanced Scripting Tools for unwerk.com! Our next tourname...
Welcome to LemonStand!
Welcome to the LemonStand. ECommerce system. Installation was successful! You have successfully installed LemonStand on your server, and are now ready to start building an amazing eCommerce website.
unwerth-est-photographe.skyrock.com
Unwerth-est-photographe's blog - Ce que la photographie reproduit à l'infini n'a lieu qu'une fois. - Skyrock.com
Ce que la photographie reproduit à l'infini n'a lieu qu'une fois. 26/05/2010 at 11:58 AM. 27/12/2010 at 9:09 AM. Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.3) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Wednesday, 26 May 2010 at 12:00 PM. Please enter the sequence of characters in the field below. Don't forget that insul...
un|we|sen
Ignore this, it's just a bot trap. Laquo; Older Entries. In a previous post, I discussed how discussion topics can be reframed to the detriment of everyone. In that post, I referenced gamergate. As an example, but have recently also been involved in a discussion about shirtstorm aka shirtgate. Read the rest of this entry ». On Reframing Discussions and Arguments. But I hadn’t heard it before. I want to discuss here what this term does and does not mean, and how it applies to discussions. Over on Ars Tech...
UNWESO | Ihr Dynamics NAV Berater
Ihr Dynamics NAV Berater. In diesem Archiv wurden keine Ergebnisse gefunden, vielleicht hilft die Suchfunktion weiter. Proudly powered by WordPress.
UNWESO | Ihr Dynamics NAV Berater
Ihr Dynamics NAV Berater. In diesem Archiv wurden keine Ergebnisse gefunden, vielleicht hilft die Suchfunktion weiter. Proudly powered by WordPress.
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