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The Valley of a Thousand Thousands | The mind sploogings of the Valley | Page 2
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The Valley of a Thousand Thousands. Newer posts →. October 6, 2011 · 11:18 am. 06 October 2011 RTTD Diary Update. I am currently collaborating with Rudy the Dev on a tower defense game simply known (at the moment as) RTTD. You can visit Rudy’s blog here. The diary is here. October 3, 2011 · 6:05 pm. 03 October 2011 RTTD Diary Update. Focused specifically on Tower design and agenda. Check it out on the RTTD page here. June 18, 2011 · 4:59 pm. Rebuild 2 art… In progress. Tagged as Game Art. I have found it!
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07 October 2011 RTTD Diary Update | The Valley of a Thousand Thousands
https://thevalleyofathousandthousands.wordpress.com/2011/10/08/06-october-2011-rttd-diary-update
The Valley of a Thousand Thousands. 06 October 2011 RTTD Diary Update. 28 November 2011 Uproot Dev Diary Update →. October 8, 2011 · 7:21 pm. 07 October 2011 RTTD Diary Update. Another diary update mainly about style and what direction we are taking the game in… Check it out here. 06 October 2011 RTTD Diary Update. 28 November 2011 Uproot Dev Diary Update →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).
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Ludum Dare #22 – Braille | The Valley of a Thousand Thousands
https://thevalleyofathousandthousands.wordpress.com/2011/12/21/ludum-dare-22-braille
The Valley of a Thousand Thousands. 12 DECEMBER 2011 UPROOT DEV DIARY UPDATE. Braille walkthrough and commentary – 72h Ludum Dare #22 Jam compo game →. December 21, 2011 · 8:08 am. Ludum Dare #22 – Braille. Me and Rudy Entered Ludum Dare #22 with a game we called Braille. We entered the 72 hr jam, you can see all the other entries here. Filed under Ludum Dare. Tagged as Ludum Dare. 12 DECEMBER 2011 UPROOT DEV DIARY UPDATE. Braille walkthrough and commentary – 72h Ludum Dare #22 Jam compo game →. Uproot I...
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Uproot In Development Gameplay | The Valley of a Thousand Thousands
https://thevalleyofathousandthousands.wordpress.com/2011/11/28/399
The Valley of a Thousand Thousands. Uproot On 8 Bit funding! 12 DECEMBER 2011 UPROOT DEV DIARY UPDATE →. November 28, 2011 · 1:18 pm. Uproot In Development Gameplay. Your first look at Uproot Gameplay. Commentary by Rudy. Uproot On 8 Bit funding! 12 DECEMBER 2011 UPROOT DEV DIARY UPDATE →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. RT @ loyola ju.
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Braille walkthrough and commentary – 72h Ludum Dare #22 Jam compo game | The Valley of a Thousand Thousands
https://thevalleyofathousandthousands.wordpress.com/2011/12/24/braille-walkthrough-and-commentary-72h-ludum-dare-22-jam-compo-game
The Valley of a Thousand Thousands. Ludum Dare #22 – Braille. December 24, 2011 · 9:19 am. Braille walkthrough and commentary – 72h Ludum Dare #22 Jam compo game. Tagged as Ludum Dare. Ludum Dare #22 – Braille. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
rudythedev.com
October | 2013 | Rudy's Blog
http://www.rudythedev.com/2013/10
Monthly Archives: October 2013. Entry 77 with Unity. Posted on October 15, 2013. It’s time ladies and gentlemen, time for change! Time for a goal change, time for a scope change, time for a game change… literally. I haven’t devoted much time to Uproot in the last few months, almost a year. Let’s … Continue reading →. Don’t Break the State Machine! Technical Debt and Delivery Times. Entry 77 with Unity. Entry 76 with porting. Entry 75 with hot air. Subscribe to all updates.
rudythedev.com
July | 2012 | Rudy's Blog
http://www.rudythedev.com/2012/07
Monthly Archives: July 2012. Entry 72 with more of somewhat artsy stuff. Posted on July 22, 2012. A few artsy things for the game, mostly sprucing up the worlds (air, water) with least props/tiles. I made a rocky (probably impassable) terrain for air world: It came out too photo-realistic, I even painted over it to get rid … Continue reading →. Entry 71 with lots of cutting. Posted on July 21, 2012. Entry 70 with UI-ness. Posted on July 6, 2012. Entry 69 with projectile flinging. Posted on July 5, 2012.
rudythedev.com
Uproot DevDiary | Rudy's Blog
http://www.rudythedev.com/category/devdiary
This is the Development Diary of my indie game, which I regularly update with a quickly written progress summary. Do not expect captivating prose or brilliant presentation. Entry 77 with Unity. Posted on October 15, 2013. It’s time ladies and gentlemen, time for change! Time for a goal change, time for a scope change, time for a game change… literally. I haven’t devoted much time to Uproot in the last few months, almost a year. Let’s … Continue reading →. Entry 76 with porting. Posted on January 3, 2013.
rudythedev.com
Entry 76 with porting | Rudy's Blog
http://www.rudythedev.com/2013/01/03/entry-76-with-porting
Entry 75 with hot air. Entry 77 with Unity →. Entry 76 with porting. Posted on January 3, 2013. Short version, I ported Uproot to MonoGame. Will just have to learn Unity proper, I guess). To celebrate, I drew some native’s swamp huts (further proving I shouldn’t draw):. This entry was posted in Uproot DevDiary. Entry 75 with hot air. Entry 77 with Unity →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Don’t Break the State Machine! Entry 77 with Unity.
rudythedev.com
October | 2011 | Rudy's Blog
http://www.rudythedev.com/2011/10
Monthly Archives: October 2011. Posted on October 25, 2011. Entry 41 or selecting and controlling Apr 21, 2011 My progress has been a bit broken into pieces, as I do a little from everything, resulting in no posts since I cannot get coherent output. Selecty Let’s improve the “command … Continue reading →. Don’t Break the State Machine! Technical Debt and Delivery Times. Entry 77 with Unity. Entry 76 with porting. Entry 75 with hot air. Subscribe to all updates.
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