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Earth Squadron

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Friday, January 04, 2008. I've just added the ability to use Progressive Meshes. It was a really simple addition. Posted by VBSide @ 2:37 am.

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Earth Squadron | vbside.blogspot.com Reviews
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This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Friday, January 04, 2008. I've just added the ability to use Progressive Meshes. It was a really simple addition. Posted by VBSide @ 2:37 am.
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Earth Squadron | vbside.blogspot.com Reviews

https://vbside.blogspot.com

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Friday, January 04, 2008. I've just added the ability to use Progressive Meshes. It was a really simple addition. Posted by VBSide @ 2:37 am.

INTERNAL PAGES

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1

Earth Squadron: Graphics vs Gameplay

http://vbside.blogspot.com/2005/12/graphics-vs-gameplay.html

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Friday, December 30, 2005. Which do you think is more important? I read an article today on my internet travels. 30 min), Platypus. 60 min) ,.

2

Earth Squadron: November 2005

http://vbside.blogspot.com/2005_11_01_archive.html

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Sunday, November 27, 2005. But hey that aint gonna stop me I think I'm happiest when I'm a ten yr old! Armadillo or an Earth Drill piece. I'm no...

3

Earth Squadron: January 2008

http://vbside.blogspot.com/2008_01_01_archive.html

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Friday, January 04, 2008. I've just added the ability to use Progressive Meshes. It was a really simple addition. Posted by VBSide @ 2:37 am.

4

Earth Squadron: Screen Flow

http://vbside.blogspot.com/2005/12/screen-flow.html

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Monday, December 26, 2005. So far it looks like I'll need 7 main screens in total:. New Game Skill chooser - Hard, easy, etc. I need to get rid ...

5

Earth Squadron: December 2007

http://vbside.blogspot.com/2007_12_01_archive.html

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Tuesday, December 04, 2007. I saw a great screenshot and article. You'll notice the enemies have a particle generated explosion and then "fall" ...

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Earth Squadron

This blog will be all about my new ES Game. The game is a 3d top down space scroller; a bit like Xenon2. It will be created with VB.Net using managed Directx 9. The blog will include the development issues I encounter, the game ideas I have, concept drawings and story ideas. This is an ongoing development process, so any ideas or comments anyone has are welcome. Friday, January 04, 2008. I've just added the ability to use Progressive Meshes. It was a really simple addition. Posted by VBSide @ 2:37 am.

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