booksmash.devpost.com
Resources | The BookSmash Challenge: Break the Binding | Devpost
https://booksmash.devpost.com/details/resources
This hackathon has ended. Challenges like this one. Ready to get started? Sign up for a developer account with OpenBook API. And indicate you are a BookSmash developer by checking the BookSmash Challenge Participant box. Make sure you’ve read the documentation. And agree to the API Terms of Use. For a list of the full works provided by participating authors, as well as the authors' social media info, author pages, Wikipedia page, check out the Author Innovator spreadsheet. Participating authors are also ...
eladhari.blogspot.com
Mirjam's blog: February 2013
http://eladhari.blogspot.com/2013_02_01_archive.html
Blog about my work in game research and notes from game related conferences. Welcome! Thursday, February 28, 2013. Half way through GDIII and Richard Evans giving invited talk today. We are half-way through the Game Design III course in the Masters of Digital Game. We also looked at some of the big applications that have emerged on the game scene the past decade, and I again noted that Richard Evans. It is a true interactive series of interactive narratives inspired by the storyworld of Jane Austen, and ...
blog.textadventures.co.uk
How am I doing? The Quest “Annual Review” 2012/13 | Text Adventures Blog
https://blog.textadventures.co.uk/2013/05/07/how-am-i-doing-the-quest-annual-review-201213
How am I doing? The Quest “Annual Review” 2012/13. In April 2012 I marked a year of working on Quest full-time by conducting my own “Annual Review” ( Part 1. Well, er, 13 months have elapsed since then, which makes it the perfect time to do it all again. So, what have I been doing for the last 1.0833 years? What’s going well, what’s going badly, and where is all this going? A quick recap of the last 13 months. May saw the release of Quest 5.2. Which featured the new gamebook mode. And ran workshops at.
crumblyheadgames.co.uk
Gamebook News, 23rd April - Crumbly Head Games
http://www.crumblyheadgames.co.uk/2015/04/gamebook-news-23
Write Your Own Adventure (and have biscuits…). The GameBook Authoring Tool. Gamebook News, 23rd April. Hola gamebook creators and consumers! I hope your imps and pixies have been behaving. This one has been a busy gamebook week, and here are just some of the highlights:. Tin Man Humble Bundle. Tin Man Games have teamed up with Humble Bundle. And are offering up a big chunk of their gamebooks on Android devices. For a limited time, pay what you want to bolster your collection! Trial of the Clones. Wayne D...
inkypath.wordpress.com
July | 2014 | Inky Path
https://inkypath.wordpress.com/2014/07
A literary magazine for interactive fiction. Volume 1.3 — Hidden in Shadows. July 25, 2014. If you’re looking to get involved in the lit mag world, look no further! There are lots of opportunities to get involved and stay involved. Is currently recruiting volunteers for several positions on a rolling basis–Communications Manager, Marketing Manager, Graphic Designer, Director of Outreach, English Social Media Manager, Video Production Assistant and Business Developer. July 17, 2014. In case you missed it.
gameshelf.jmac.org
Zarf on Games | The Gameshelf
http://gameshelf.jmac.org/essays/zarf-on-games
Independent Game Criticism and other interesting stuff. Category Archives: Zarf on Games. Very quick takes on recent games. On August 13, 2016 2:33 PM. Games, that is. I bought many of these during the July Steam sale. by browsing the "Walking Simulator" tag and grabbing anything that looked interesting. Like many of my friends, I missed the brief period when "walking simulator" was pejorative. It is an awesome term and I would love to work on one.). The themes of this list:. The Eyes of Ara. I respect t...
matthewjrparsons.com
Things I loved in 2014 | Overthink everything.
https://matthewjrparsons.com/2015/01/20/things-i-loved-in-2014
Matthew Parsons's staring contest with the universe. Things I loved in 2014. So, 2014 had its ups and downs, hey? All the same, the year’s movies, music, TV, games, comics and podcasts helped keep me happy, provided necessary diversion, and helped put my puny problems in perspective. Here then, in as random an order as I could meticulously devise, are twenty things that I loved in 2014. I should note that, for other-people’s-interest reasons, this list is limited to stuff that actually came out. And, on ...
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