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Charlie | The Fortress
https://fortressgame.wordpress.com/author/charlesgoodwin
Design, Build, Defend! September 3, 2007. People are building some amazing castles for Fortress. A picture speaks a thousands words so…. The two relevant threads: here. And The Lord Said…. July 17, 2007. Well, not the almighty, but the Lord of the land – and he said, “Let there be towers! 8221; And so there were…. It’s buggy and unrefined and only placeholder graphics but it shows that the logic is starting to take a little shape. July 17, 2007. I’m going to concentrate on a few game objects:.
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About | The Fortress
https://fortressgame.wordpress.com/about
Design, Build, Defend! The Fortress is a game inspired by the DOS classic Castle where you take charge of constructing a castle and defend it from attacks. The UI is being written in vexi. The Fortress project was started by members of the freegamer. Community and is an Open Source project, with all sourcecode released under the latest version of the GPL. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).
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August | 2007 | The Fortress
https://fortressgame.wordpress.com/2007/08
Design, Build, Defend! Archive for August, 2007. Map generation and the Hill algorithm. August 16, 2007. Pick a random spot on the map (rx,ry). Pick a random radius size (radius). For each pixel on the map (x,y). Apply the following equation ignoring negative values:. Height[rx][ry] = radius 2 ( x-rx) 2 – (y-ry) 2). Rinse, Lather and repeat about 1000 times. On a final note, a birdy told me that Charlie is working his magic in the background, and the forums. Follow “The Fortress”.
fortressgame.wordpress.com
jslootbeek | The Fortress
https://fortressgame.wordpress.com/author/jslootbeek
Design, Build, Defend! Map generation and the Hill algorithm. August 16, 2007. Pick a random spot on the map (rx,ry). Pick a random radius size (radius). For each pixel on the map (x,y). Apply the following equation ignoring negative values:. Height[rx][ry] = radius 2 ( x-rx) 2 – (y-ry) 2). Rinse, Lather and repeat about 1000 times. On a final note, a birdy told me that Charlie is working his magic in the background, and the forums. New website and new prototype. July 16, 2007. There are numerous reasons...
fortressgame.wordpress.com
July | 2007 | The Fortress
https://fortressgame.wordpress.com/2007/07
Design, Build, Defend! Archive for July, 2007. And The Lord Said…. July 17, 2007. Well, not the almighty, but the Lord of the land – and he said, “Let there be towers! 8221; And so there were…. It’s buggy and unrefined and only placeholder graphics but it shows that the logic is starting to take a little shape. July 17, 2007. I’m going to concentrate on a few game objects:. Towers and walls – the basics of a castle :-). New website and new prototype. July 16, 2007. I am still trying to learn how to use v...
fortressgame.wordpress.com
September | 2007 | The Fortress
https://fortressgame.wordpress.com/2007/09
Design, Build, Defend! Archive for September, 2007. September 3, 2007. People are building some amazing castles for Fortress. A picture speaks a thousands words so…. The two relevant threads: here. An error has occurred; the feed is probably down. Try again later. Blog at WordPress.com. Follow “The Fortress”. Get every new post delivered to your Inbox. Build a website with WordPress.com.