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vfxFusion - Effects and Characters

VfxFusion - Effects and Characters. Master Classes / Lecturing. Sunday, 1 March 2015. Creature lighting and rendering. Trying to match feature film cgi creature work quality. This 3D render title is Arrival. ( Click on image for full size view. I used Maya and ZBrush and here are some 3D renders I used as reference (trolls, goblins, giants etc):. Posted by Borko Milohanovic. Thursday, 17 July 2014. Forest Troll - Digital Creatures / Fantasy characters. Posted by Borko Milohanovic. 160;in 3DS Max but this...

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vfxFusion - Effects and Characters | vfxfusion.blogspot.com Reviews
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VfxFusion - Effects and Characters. Master Classes / Lecturing. Sunday, 1 March 2015. Creature lighting and rendering. Trying to match feature film cgi creature work quality. This 3D render title is Arrival. ( Click on image for full size view. I used Maya and ZBrush and here are some 3D renders I used as reference (trolls, goblins, giants etc):. Posted by Borko Milohanovic. Thursday, 17 July 2014. Forest Troll - Digital Creatures / Fantasy characters. Posted by Borko Milohanovic. 160;in 3DS Max but this...
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vfxFusion - Effects and Characters | vfxfusion.blogspot.com Reviews

https://vfxfusion.blogspot.com

VfxFusion - Effects and Characters. Master Classes / Lecturing. Sunday, 1 March 2015. Creature lighting and rendering. Trying to match feature film cgi creature work quality. This 3D render title is Arrival. ( Click on image for full size view. I used Maya and ZBrush and here are some 3D renders I used as reference (trolls, goblins, giants etc):. Posted by Borko Milohanovic. Thursday, 17 July 2014. Forest Troll - Digital Creatures / Fantasy characters. Posted by Borko Milohanovic. 160;in 3DS Max but this...

INTERNAL PAGES

vfxfusion.blogspot.com vfxfusion.blogspot.com
1

vfxFusion - Effects and Characters : CGI Water pipeline

http://vfxfusion.blogspot.com/2012/09/water-fluid-sim-mid-scale.html

VfxFusion - Effects and Characters. Master Classes / Lecturing. Friday, 28 September 2012. RnD on CGI water pipeline, comparing Naiad, Realflow and Houdini`s new Flip solver. Pretty decent. Results for 5 million particles. bgeo cache size is around 45GB. Flip solver stores, beside others, velocity. Attribute for isolating white water and spray particles. Mesh is between 0-15M points, here is shaded, non rendered, main body of water simulation:. Posted by Borko Milohanovic. October 08, 2012. June 25, 2013.

2

vfxFusion - Effects and Characters : The Day the Earth Stood Still - Effects reconstruction

http://vfxfusion.blogspot.com/2012/05/day-earth-stood-still-effects.html

VfxFusion - Effects and Characters. Master Classes / Lecturing. Sunday, 20 May 2012. The Day the Earth Stood Still - Effects reconstruction. Eating" effect used in "The Day the Earth Stood Still" movie showing swarm of little robots “Aphids” eating whatever they touch produced in Weta Digital (source: pierre-grage.com). Originally Maya with loads of coding was used to achieve this kind of effect. In my case I used Houdini and. Posted by Borko Milohanovic. May 21, 2012. That is pretty cool! May 21, 2012.

3

vfxFusion - Effects and Characters : Tron:Legacy.:..::..digitizer..:..::. ;-]

http://vfxfusion.blogspot.com/2011/12/tronlegacydigitizer.html

VfxFusion - Effects and Characters. Master Classes / Lecturing. Sunday, 25 December 2011. Tron:Legacy.:.: .digitizer.:.: . ;-]. A "Tron: Legacy" character getting "derezzed" while competing in the games- a gladiator-style arena game with fights to the death. Credit: Disney). Source:cnet.com. Inspired by "Tron: Legacy" and Patrick Jean's "Pixels" I developed system to convert any shape into a. Posted by Borko Milohanovic. December 29, 2011. May i ask you how the birth grid created? December 30, 2011.

4

vfxFusion - Effects and Characters : Tornado - Maya fluids

http://vfxfusion.blogspot.com/2012/01/tornado-maya-fluids.html

VfxFusion - Effects and Characters. Master Classes / Lecturing. Monday, 30 January 2012. Tornado - Maya fluids. Maya fluids, tornado test using 6 emitters. Top part is purposely colored red which indicates sky level (another fluid container) developed with my vfx student Boon Siong. Reason for using 6 separated emitters is to preserve details. Using singe emitter requires very high resolution. Volumed turbulence and Volume axis filed are controlling swirling. Posted by Borko Milohanovic. May 29, 2012.

5

vfxFusion - Effects and Characters : Master Classes - Maya Effects Animation

http://vfxfusion.blogspot.com/2012/03/master-classes-maya-effects-animation.html

VfxFusion - Effects and Characters. Master Classes / Lecturing. Monday, 5 March 2012. Master Classes - Maya Effects Animation. On your request, first set of classes covering Effects Animation in Maya. Course also introduces procedural effects approach trough Houdini and 3DS Max, commonly used in films for effects work. Detailed lessons and timing plans are out. Please check Master Classes / Events page. Posted by Borko Milohanovic. Nicolas, VFX artist. March 05, 2012. Its insane. Congrats! March 08, 2012.

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vfxFusion - Effects and Characters

VfxFusion - Effects and Characters. Master Classes / Lecturing. Sunday, 1 March 2015. Creature lighting and rendering. Trying to match feature film cgi creature work quality. This 3D render title is Arrival. ( Click on image for full size view. I used Maya and ZBrush and here are some 3D renders I used as reference (trolls, goblins, giants etc):. Posted by Borko Milohanovic. Thursday, 17 July 2014. Forest Troll - Digital Creatures / Fantasy characters. Posted by Borko Milohanovic. 160;in 3DS Max but this...

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