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VHIL: Virtual Human Interaction Lab - Stanford University

The mission of the Virtual Human Interaction Lab at Stanford University is to understand the dynamics and implications of interactions among people in immersive virtual reality simulations (VR), and other forms of human digital representations in media, communication systems, and games. The lab was founded by Prof. Jeremy Bailenson whose book, Infinite Reality, explores the impact of VHIL research.

http://vhil.stanford.edu/

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The mission of the Virtual Human Interaction Lab at Stanford University is to understand the dynamics and implications of interactions among people in immersive virtual reality simulations (VR), and other forms of human digital representations in media, communication systems, and games. The lab was founded by Prof. Jeremy Bailenson whose book, Infinite Reality, explores the impact of VHIL research.
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VHIL: Virtual Human Interaction Lab - Stanford University | vhil.stanford.edu Reviews

https://vhil.stanford.edu

The mission of the Virtual Human Interaction Lab at Stanford University is to understand the dynamics and implications of interactions among people in immersive virtual reality simulations (VR), and other forms of human digital representations in media, communication systems, and games. The lab was founded by Prof. Jeremy Bailenson whose book, Infinite Reality, explores the impact of VHIL research.

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1

News | VHIL

http://vhil.stanford.edu/news

Virtual Human Interaction Lab. Can VR Really Make You More Empathetic? VR scenarios could be more effective than the traditional public service ad at making people behave. Afterwards, they waste less paper. They save more money for retirement. They’re nicer to the people around them. Virtual reality works for games. But what about real life? How virtual reality can change how you act toward others, CBS News. Virtual reality tested by NFL as tool to confront racism, sexism, USA Today. We are going from es...

2

Faculty and Staff | VHIL

http://vhil.stanford.edu/people

Virtual Human Interaction Lab. Jeremy Bailenson, Founding Director. Thomas More Storke Professor of Communication. Jeremy Bailenson is founding director of Stanford University’s Virtual Human Interaction Lab. Shawnee Baughman, Director of Operations. Elise Ogle, Project Manager. Cody Karutz, Hardware Manager. John J. Walker, Web Admin. John J. Walker earned an MA degree in Communication from Stanford and MS and BS degrees in Computer Science from the University of California, Riverside. He has be...

3

Mission | VHIL

http://vhil.stanford.edu/mission

Virtual Human Interaction Lab. Our research programs tend to fall under one of three larger questions:. What new social issues arise from the use of immersive VR communication systems? How can VR be used as a basic research tool to study the nuances of face-to-face interaction? How can VR be applied to improve everyday life, such as conservation, empathy, and communications systems. For more information on these research questions, check our current projects.

4

Projects | VHIL

http://vhil.stanford.edu/projects

Virtual Human Interaction Lab. Childhood Development and Immersion. Childhood Development and Immersion. Childhood Development and Immersion. Childhood Development and Immersion. And about hot water conservation. On the qualities that make up an ideal virtual experience, the Immersion at Scale project seeks to explore the degree of immersion required for an ideal virtual experience through the use of mobile virtual reality systems. Learning in Immersive VR. Learning in Immersive VR.

5

Publications | VHIL

http://vhil.stanford.edu/pubs

Virtual Human Interaction Lab. Experiencing nature: Embodying animals in immersive virtual environments increases inclusion of nature in self and involvement with nature. Ahn, S. J., Bostick, J., Ogle, E., Nowak, K., McGillicuddy, K., and Bailenson, J. N. (in press). Experiencing nature: Embodying animals in immersive virtual environments increases inclusion of nature in self and involvement with nature. Journal of Computer-Mediated Communication. Cyberpsychology, Behavior, and Social Networking. Embodie...

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