videlaisstudios.info
Videlais StudiosExploring the educational context of wearable technology like Google Glass. This is the home of Dan Cox's personal projects. He can also be found at his blog.
http://www.videlaisstudios.info/
Exploring the educational context of wearable technology like Google Glass. This is the home of Dan Cox's personal projects. He can also be found at his blog.
http://www.videlaisstudios.info/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Friday
LOAD TIME
0.2 seconds
WhoisGuard, Inc.
WhoisGuard Protected
P.O. B●●●●●●-03411
Pa●●ma , Panama, NA
PA
View this contact
WhoisGuard, Inc.
WhoisGuard Protected
P.O. B●●●●●●-03411
Pa●●ma , Panama, NA
PA
View this contact
WhoisGuard, Inc.
WhoisGuard Protected
P.O. B●●●●●●-03411
Pa●●ma , Panama, NA
PA
View this contact
WhoisGuard, Inc.
WhoisGuard Protected
P.O. B●●●●●●-03411
Pa●●ma , Panama, NA
PA
View this contact
eNom, Inc. (R126-LRMS)
WHOIS : whois.afilias.info
REFERRED :
PAGES IN
THIS WEBSITE
0
SSL
EXTERNAL LINKS
25
SITE IP
199.188.205.30
LOAD TIME
0.192 sec
SCORE
6.2
Videlais Studios | videlaisstudios.info Reviews
https://videlaisstudios.info
Exploring the educational context of wearable technology like Google Glass. This is the home of Dan Cox's personal projects. He can also be found at his blog.
game – Digital Ephemera
https://videlais.com/category/game
Code, Commentary, and Complaining. PhaserFriday: Phaser 2: Creating a Basic Platformer — Part 1. May 22, 2015. May 22, 2015. Part 1 of a series on creating a basic platformer in Phaser ( http:/ phaser.io/. In this video, I cover creating a Phaser.Game object, enabling the Arcade physics system on a sprite, and moving that sprite using its velocity.x and velocity.y. Phaser: http:/ phaser.io/. Source Code: http:/ bit.ly/phaserFriday15 01. April 28, 2014. Is now up on itch.io. As mentioned on Google. To not...
code – Digital Ephemera
https://videlais.com/category/code
Code, Commentary, and Complaining. Programming Game Boy Games using GBDK: Part 5, ROM Banking. July 9, 2016. July 9, 2016. Part 1: Configuring, Programming, and Compiling. Part 2: Placing Tiles and Moving Sprites. Part 3: Using GBTD and GBMB. Part 4: Colliding Sprites and Project Management. Part 5: ROM Banking. Internal memory locations on the Game Boy. Part of the way GBDK was designed was such that it doesn’t understand banking directly. Instead, it has the SWITCH ROM MBC1() function that ca...For eac...
playing – Digital Ephemera
https://videlais.com/category/playing
Code, Commentary, and Complaining. Fear of Twine: TWEEZER (Richard Goodness, PaperBlurt). April 15, 2014. Is an online exhibition . . . [showcasing] games, stories, essays, presentations, and otherwise uncategorizable pieces created with Chris Klimas’s hypertext generation tool Twine running from February 14, 2014 April 18, 2014. To help celebrate this online collection of awesomeness, I’m going to post Let’s Play -style videos of the entries as I experience them.). April 13, 2014. April 12, 2014. Is an ...
Dan Cox – Digital Ephemera
https://videlais.com/author/videlais
Code, Commentary, and Complaining. Programming Game Boy Games using GBDK: Part 5, ROM Banking. July 9, 2016. July 9, 2016. Part 1: Configuring, Programming, and Compiling. Part 2: Placing Tiles and Moving Sprites. Part 3: Using GBTD and GBMB. Part 4: Colliding Sprites and Project Management. Part 5: ROM Banking. Internal memory locations on the Game Boy. Part of the way GBDK was designed was such that it doesn’t understand banking directly. Instead, it has the SWITCH ROM MBC1() function that ca...For eac...
essay – Digital Ephemera
https://videlais.com/category/essay
Code, Commentary, and Complaining. 8220;Everyone was there” and you weren’t. February 20, 2014. I don’t go to video game or developer conferences. Not because I am against them by any means, they seem like fun and I would probably learn a great deal, honestly, but more that I haven’t been able to afford to travel long distances in many years. It just costs too much in time and money for me to go. Of course “everyone” was there, then. It was the same people, the ones from the conference la...If I have lea...
#TwineTuesday: Twine 2 Basics (Harlowe) – Digital Ephemera
https://videlais.com/2015/08/11/twinetuesday-twine-2-basics-harlowe
Code, Commentary, and Complaining. TwineTuesday: Twine 2 Basics (Harlowe). August 11, 2015. Bulleted and numbered items. Combining (set:) and (if:) macros. Using (either:) and (random:) macros. To mark some selection of text to be emphasis (italicized), bolded, or otherwise set apart requires some special markup symbols in Twine. Bulleted and Numbered Items. Combining (set:) and (if:) macros. Using (either:) and (random:) macros. In some cases, you will want Twine to choose some value for you. If you...
#PhaserFriday: Phaser 2: Creating a Basic Platformer — Part 2 – Digital Ephemera
https://videlais.com/2015/05/29/phaserfriday-phaser-2-creating-a-basic-platformer-part-2
Code, Commentary, and Complaining. PhaserFriday: Phaser 2: Creating a Basic Platformer — Part 2. May 29, 2015. Part 2 of a series on creating a basic platformer in Phaser ( http:/ phaser.io/. In this video, I cover adding a Tilemap, creating a layer, and using Arcade physics to collide a sprite with that layer. Phaser: http:/ phaser.io/. Source Code: http:/ bit.ly/phaserFriday15 02. TwineTuesday: Twine 2: Creating a Dating Sim. TwineTuesday: Twine 2: Re-creating Candy Box. Dancox [at] videlais.com.
howto – Digital Ephemera
https://videlais.com/category/howto
Code, Commentary, and Complaining. Programming Game Boy Games using GBDK: Part 5, ROM Banking. July 9, 2016. July 9, 2016. Part 1: Configuring, Programming, and Compiling. Part 2: Placing Tiles and Moving Sprites. Part 3: Using GBTD and GBMB. Part 4: Colliding Sprites and Project Management. Part 5: ROM Banking. Internal memory locations on the Game Boy. Part of the way GBDK was designed was such that it doesn’t understand banking directly. Instead, it has the SWITCH ROM MBC1() function that ca...For eac...
Writing + Audio Portfolio – Digital Ephemera
https://videlais.com/writing-audio-portfolio
Code, Commentary, and Complaining. Cox, Dan. (2015) Seriously Silly Simple Bots. MediaCommons: A Digital Scholarly Network. ( http:/ mediacommons.futureofthebook.org/content/seriously-silly-simple-bots. Game Development – Tuts. 08/08/2013 – Interactive Fiction: Text Adventures. Http:/ gamedevelopment.tutsplus.com/articles/interactive-fiction-text-adventures–gamedev-9996. 03/25/13 – Learning Inform 7: Part 2. Http:/ www.gamasutra.com/blogs/DanCox/20130325/189239/Learning Inform 7 Part 2.php. 01/2012 ̵...
TOTAL LINKS TO THIS WEBSITE
25
Welcome videladesign.com - BlueHost.com
Web Hosting - courtesy of www.bluehost.com.
Repuestos para motos Punta Alta - Videla e Hijos Motorepuestos
Videla e Hijos Motorepuestos. De repuestos y accesorios para su vehículo. Visítenos y reciba asesoría personalizada. En Videla e Hijos Motorepuestos. Ofrecemos un servicio basado en la calidad, la rapidez, la profesionalidad y la eficacia. Contamos con un amplio catálogo de accesorios y repuestos de las marcas más reconocidas. Disponemos de personal calificado, con formación profesional en mecánica. Y con capacidad para acometer cualquier reparación. Que necesite su moto. VIDELA E HIJOS MOTOREPUESTOS.
174e REGIMENT D'INFANTERIE 1915-1919
Envoyer à un ami. 174e REGIMENT D'INFANTERIE 1915-1919. Au poste de secours. Le 174e RI en couleur. SANTONI Jean-Toussaint Jérôme Victor Napoléon. Le journal d'un poilu. Du 9 au 16 novembre prochain. DEUX BRAVES DU 174e EN 1915. ALBUM PHOTOS DU 174e RI. Le 174e en couleur. LES CHEFS DE CORPS DU REGIMENT. LES COMBATS DU 174 R.I. LES HOMMES DU 174 R.I. LES MONUMENTS DU 174 R.I. Au poste de secours. Bonjour à tous,. Encore un petit miracle accompli par mon Ami Frédéric, bravo à lui. La déco de Florence.
- Catherine Videlaine
Plasticienne Site en construction. Aller au contenu principal. Les fleurs de sommeil. Blog-Mises à feu 14-18. Les objets sont porteurs de mémoire. En s’appuyant sur sa fonction originelle, l’objet devient un élément de. Réflexion sur ses usagers et son utilisation. L’objet, présenté en installation ou transformé physiquement, modifie notre regard, notre approche et nous interroge sur nous-mêmes face aux rôles de chacun dans la société. Fièrement propulsé par WordPress.
Digital Ephemera | Code, Commentary, and Complaining
Code, Commentary, and Complaining. Games Experiments Twine Projects. TwineTuesday: Twine 2 Basics (Harlowe). Bulleted and numbered items. Combining (set:) and (if:) macros. Using (either:) and (random:) macros. To mark some selection of text to be emphasis (italicized), bolded, or otherwise set apart requires some special markup symbols in Twine. Bulleted and Numbered Items. Combining (set:) and (if:) macros. Using (either:) and (random:) macros. In some cases, you will want Twine to choose some value fo...
Videlais Studios
Exploring the educational context of wearable technology like Google Glass. This is the home of Dan Cox's personal projects. He can also be found at his blog.
MATERIALES DE ESTUDIO
Bienvenidos . Todos aquellos que estudian ciencias de la Salud y que quieran tener un punto de información y de encuentro . Wednesday, January 18, 2006. Esta página contiene información que espero sirva de ayuda a tu formación académica . Encontrarán aquí , guías resúmenes de temas diversos como : ANATOMIA , ENFERMERIA ,TEXTOS , GUIAS , IMAGENES,. BIOLOGIA, OSTEOMUSCULAR, ARTICULACIONES Y MUSCULOS : los ubicas en los enlaces de esta página. Https:/ onedrive.live.com/redir? ANATOMIA : VISION MEDICA VIRTUAL.
MI MUSICA FAVORITA
Domingo, 3 de agosto de 2008. Esta Música , tiene para mí un significado especial , cada uno de estos temas han marcado un momento de mi vida. El tema que escucharás : What a Wonderful World. Buena Vista Social Club. Este club de músicos cubanos se hizo conocido durante los años 40. En los 90 cerca de 40 años después que el club fuera cerrado, inspiró la grabación de un disco hecho por entero con músicos cubanos algunos de ellos veteranos que tocaron en el famoso club y dentro de su estilo. Las palabras ...
GRANDES CIENTIFICOS
Lunes, 22 de febrero de 2010. DE CARL SAGAN EL VIDEO "OCEANO COSMICO". OCEANO COSMICO Parte 2/7. OCEANO COSMICO Parte 3/7. OCEANO COSMICO Parte 4/7. OCEANO COSMICO Parte 5/7. OCEANO COSMICO Parte 6/7. OCEANO COSMICO Parte 7/7. ORIGEN DE LA VIDA Y LA EVOLUCION. Un Carl Sagan a quien nunca dejaremos de echar de menos explica los orígenes de la vida en la Tierra y cómo podría formarse de manera similar en otros mundos. A continuación van los videos respectivos . ORIGEN DE LA VIDA 1/7. ORIGEN DE LA VIDA 2/7.
SOCIAL ENGAGEMENT