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Captain Pineapple goes Virtual

Captain Pineapple goes Virtual. Friday, 4 December 2009. Final Thoughts and Evalutation. Anyway, it'd be bad taste for the others to brag about their abilities, so I'm going to do it for them:. As for the twins. well. the train renders say it all! They look like they've been taken straight out of the Museum of Power. and they haven't even been boosted with enhancements like Ray-Tracer! To be honest, the only real difficulties of the project were the recent technical ones. To be fair, this was largely...

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Captain Pineapple goes Virtual | virtual-pineapple.blogspot.com Reviews
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Captain Pineapple goes Virtual. Friday, 4 December 2009. Final Thoughts and Evalutation. Anyway, it'd be bad taste for the others to brag about their abilities, so I'm going to do it for them:. As for the twins. well. the train renders say it all! They look like they've been taken straight out of the Museum of Power. and they haven't even been boosted with enhancements like Ray-Tracer! To be honest, the only real difficulties of the project were the recent technical ones. To be fair, this was largely...
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Captain Pineapple goes Virtual | virtual-pineapple.blogspot.com Reviews

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Captain Pineapple goes Virtual. Friday, 4 December 2009. Final Thoughts and Evalutation. Anyway, it'd be bad taste for the others to brag about their abilities, so I'm going to do it for them:. As for the twins. well. the train renders say it all! They look like they've been taken straight out of the Museum of Power. and they haven't even been boosted with enhancements like Ray-Tracer! To be honest, the only real difficulties of the project were the recent technical ones. To be fair, this was largely...

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1

Captain Pineapple goes Virtual: SteamTeam - ShowReel

http://www.virtual-pineapple.blogspot.com/2009/11/steamteam-showreel.html

Captain Pineapple goes Virtual. Monday, 23 November 2009. And so, presenting the DreamSteamTeam! Main character for the animation). Famous 5, eat your heart out. Subscribe to: Post Comments (Atom). Summary of Group Project. Week 12 – Reflection and Thoughts. Group Project) Week 8 - Final Video Editing/Exporting and Presentation (also Project Reflection). Group Reflection and Evaluation. Final thoughts and reflection. My Thoughts on our project. Gantt - So how did we do? Evaluation Of Group Work.

2

Captain Pineapple goes Virtual: October 2009

http://www.virtual-pineapple.blogspot.com/2009_10_01_archive.html

Captain Pineapple goes Virtual. Tuesday, 20 October 2009. A Demonstration of some Animation. And here it is. The finished test animation for the head. It's not an incredibly slick animation, but is a nice example of the things you can do once you've finished with your organic model. To be really honest, animation would probably be more efficient if the maps are added. That's all for now. Peace out guys. Fun with Animation - A.K.A. Why Morpher and Mapping don't mix. Most of you should remember this from l...

3

Captain Pineapple goes Virtual: September 2009

http://www.virtual-pineapple.blogspot.com/2009_09_01_archive.html

Captain Pineapple goes Virtual. Friday, 25 September 2009. And so, without further ado, let's get started on the facial construction! I had a spare hour or 2 last night and decided to crack the topology whilst it was still fresh in my mind. Once again, I was accompanied by a faithful mug of tea and the ever wonderful playlists on my iTunes. With the lens correction implemented, this was the result. Time to start lining up the 2 shots (Thus making my job several times easier in the long run). The importan...

4

Captain Pineapple goes Virtual: Week 10 - Animation - Part E - The Final Section

http://www.virtual-pineapple.blogspot.com/2009/12/week-10-animation-part-e-final-section.html

Captain Pineapple goes Virtual. Friday, 4 December 2009. Week 10 - Animation - Part E - The Final Section. With the team of SteamBot's. Created and ready to go, I was in a position to complete the final section of the animation. The Harwood. Had to be moved back a bit further so that it comfortably sat on the floor of the cabin. The camera was also nudged upwards slightly to compensate for this, and to place more of a focus on the top of the undercarriage, which would be seeing the imminent arrival of.

5

Captain Pineapple goes Virtual: Final Thoughts & Evalutation

http://www.virtual-pineapple.blogspot.com/2009/12/final-thoughts-evalutation.html

Captain Pineapple goes Virtual. Friday, 4 December 2009. Final Thoughts and Evalutation. Anyway, it'd be bad taste for the others to brag about their abilities, so I'm going to do it for them:. As for the twins. well. the train renders say it all! They look like they've been taken straight out of the Museum of Power. and they haven't even been boosted with enhancements like Ray-Tracer! To be honest, the only real difficulties of the project were the recent technical ones. To be fair, this was largely...

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Train Model & Animation: Modeling Progress - Week 9

http://trainmodelanimation.blogspot.com/2009/12/modeling-progress-week-9.html

Friday, 20 November 2009. Modeling Progress - Week 9. This week the body of the Steam Engine was produced closely following the details as viewed from the reference images. The body object itself started with a box object which was converted to an. Multiple edge loops were introduced allowing the shape to be transformed via moving the vertices in accordance with reference image in the. Final Body w/ Extra Details. Click for Full-Size Image. Merged Components - Roof Section. Click for Full-Size Image.

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Train Model & Animation: December 2009

http://trainmodelanimation.blogspot.com/2009_12_01_archive.html

Saturday, 5 December 2009. Gantt - So how did we do? It's the end of week 11, pushing on for week 12. Everyone's. Tired and just wants to get everything done and handed in. With the majority of the tasks completed, let's see our final results on the Gantt. As ideas changed repeatedly throughout the project, the gantt's. Plan was not strictly followed, as some tasks became more important, and others dropped. Chassis also took a little bit longer, as Steve Harwood. Was left until the end. Fortunately, ...

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Textured Train

http://trainmodelanimation.blogspot.com/2009/11/textured-train_27.html

Friday, 27 November 2009. And here it is, a first look at the textured locomotive. It is pretty much done now, and the carriages are nearing completion, everything is coming together nicely. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. 30 November 2009 at 13:20. It looks like its been taken straight out of the Museum of Power :). Subscribe to: Post Comments (Atom).

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Gantt - So how did we do?

http://trainmodelanimation.blogspot.com/2009/12/gantt-so-how-did-we-do.html

Saturday, 5 December 2009. Gantt - So how did we do? It's the end of week 11, pushing on for week 12. Everyone's. Tired and just wants to get everything done and handed in. With the majority of the tasks completed, let's see our final results on the Gantt. As ideas changed repeatedly throughout the project, the gantt's. Plan was not strictly followed, as some tasks became more important, and others dropped. Chassis also took a little bit longer, as Steve Harwood. Was left until the end. Fortunately, ...

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: October 2009

http://trainmodelanimation.blogspot.com/2009_10_01_archive.html

Friday, 30 October 2009. Having only one usable image of the train, images from different angles, showing more detail were necessary if the model was to be made accurately. This was especially true considering our only image was of a scale model of the train. The following images were collected by Rob and myself:. Thursday, 29 October 2009. The Fowler 4 MT class steam engine. Click image to view full-size. London, Midland and Scottish railway). Owned Derby Works in Derbyshire. In total 125 of this mo...

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Train Model & Animation: November 2009

http://trainmodelanimation.blogspot.com/2009_11_01_archive.html

Saturday, 28 November 2009. Here is a quick clip showing a test of creating steam using a particle system and wind space warps. Friday, 27 November 2009. And here it is, a first look at the textured locomotive. It is pretty much done now, and the carriages are nearing completion, everything is coming together nicely. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Menu of the modifier.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Steam Test

http://trainmodelanimation.blogspot.com/2009/11/steam-test.html

Saturday, 28 November 2009. Here is a quick clip showing a test of creating steam using a particle system and wind space warps. 30 November 2009 at 13:20. Dude, that is fantastic! Subscribe to: Post Comments (Atom). This blog details the development of a 3D model and animation of a Fowler 4 MT class, LMS 2-6-4T steam engine by a group of students from Anglia Ruskin University. The project aims to produce a high qualty 3D model and educational animation for our client, the Museum of Power.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Week 11 Summary - AKA. Why we now hate MeshSmooth

http://trainmodelanimation.blogspot.com/2009/12/week-11-summary-aka-why-we-now-hate.html

Saturday, 5 December 2009. Week 11 Summary - AKA. Why we now hate MeshSmooth. It's been a pretty intensive week for the group. On the surface, it seemed that it should have been particularly simple. the models were now finished and the crux of the animation was in place. Unfortunately, technical. Modifiers applied to the model also seemed to throw up several errors. Subscribe to: Post Comments (Atom). In Langford, Essex. Group Reflection and Evaluation. Final Thoughts and Evalutation.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Modeling Progress - Week 10

http://trainmodelanimation.blogspot.com/2009/12/modeling-progress-week-10.html

Friday, 27 November 2009. Modeling Progress - Week 10. Following on from last week production of the carriage has now been completed as well as the textures of the initial Steam Engine. Before commencing production of the Passenger Carriage a number of reference images were collated from the internet which can be view from the image gallery below. 160; tool to perfectly space the copies the required number of times. Final Modeled Passenger Carriage (Before Texturing). Click for Full-Size Image. The proje...

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Captain Pineapple goes Virtual

Captain Pineapple goes Virtual. Friday, 4 December 2009. Final Thoughts and Evalutation. Anyway, it'd be bad taste for the others to brag about their abilities, so I'm going to do it for them:. As for the twins. well. the train renders say it all! They look like they've been taken straight out of the Museum of Power. and they haven't even been boosted with enhancements like Ray-Tracer! To be honest, the only real difficulties of the project were the recent technical ones. To be fair, this was largely...

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