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Introduction - VirtualCam

How to join this site? Add a new page. Will fill in shortly]. Given raw data from source cameras and allowing intelligent interpolation for missing information, be able to re-present / reconstruct the information for any arbitrary view point. The source data can be from different locations, times, orientations, scales, quality. General Assumptions and their Implications / Problems. Page revision: 26, last edited: 02 Jan 2009 05:22. Powered by Wikidot.com. Independent Generation of Research. View and mana...

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How to join this site? Add a new page. Will fill in shortly]. Given raw data from source cameras and allowing intelligent interpolation for missing information, be able to re-present / reconstruct the information for any arbitrary view point. The source data can be from different locations, times, orientations, scales, quality. General Assumptions and their Implications / Problems. Page revision: 26, last edited: 02 Jan 2009 05:22. Powered by Wikidot.com. Independent Generation of Research. View and mana...
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Introduction - VirtualCam | virtualcam.wikidot.com Reviews

https://virtualcam.wikidot.com

How to join this site? Add a new page. Will fill in shortly]. Given raw data from source cameras and allowing intelligent interpolation for missing information, be able to re-present / reconstruct the information for any arbitrary view point. The source data can be from different locations, times, orientations, scales, quality. General Assumptions and their Implications / Problems. Page revision: 26, last edited: 02 Jan 2009 05:22. Powered by Wikidot.com. Independent Generation of Research. View and mana...

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1

Approach - VirtualCam

http://virtualcam.wikidot.com/approach

How to join this site? Add a new page. In an attempt to model the way humans see the world, we'll first categorize the raw data for a specific moment into patterns by segmenting the image into self-similar patches. Then, these patches will be stitched together into adjacency patchwork. This patchwork would describe each object in the scene by flattening out the object into a scale-varying plane. Stage 0 - Data Preparation. Stage 1 - Data Segmentation and Flattening. Stitch the patches into adjacent patch...

2

Page Tags - VirtualCam

http://virtualcam.wikidot.com/system:page-tags-list

How to join this site? Add a new page. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. The Employment Network of SB. Don't Just Find A Job.Get a Job! Principles of Biology II. Chaos and Complexity Theories in Education Group. Also a Special Interest Group of the American Educational Research Association. Click here to edit contents of this page. Append content without editing the whole page source.

3

List All Pages - VirtualCam

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How to join this site? Add a new page. How To Edit Pages - Quickstart. Jon's Log and Blog. Practicum Source - Main. Page 1 of 2. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. Early Childhood Program Administration. Resources, Training, Best Practices, Sharing. Crowdsourced Transcription and Translation Project. Click here to edit contents of this page. Append content without editing the whole page source.

4

Practicum Source - Main - VirtualCam

http://virtualcam.wikidot.com/practicum:source-main

How to join this site? Add a new page. Practicum Source - Main. The images are zipped up and available for download. You'll need to unzip them into different folders. *Please be kind, as this is hosted from my home machine! Software: Download and install. Full version of Putty or just Plink ( link. In NetBeans, click Versioning - Subversion - Checkout…. Repository URL: svn ssh:/ gfxcoder.homelinux.com/var/svn/virtualcam. Tunnel Command: plink -l [user] -pw [passwd] (or). Software: Download and install.

5

Resources - VirtualCam

http://virtualcam.wikidot.com/resources

How to join this site? Add a new page. Fourier Analysis of the 2D Screened Poisson Equation for Gradient Domain Problems ( site. Photo tourism: Exploring photo collections in 3D ( paper. Unwrap Mosaics ( paper. Efficient Graph-Based Image Segmentation ( site. Color Image Segmentation ( site. Range Image Segmentation Comparison Project ( site. UCSB Vision Research Lab: Image Segmentation ( site. Image Segmentation and Mathematical Morphology: Watershed ( site. Code for Computer Vision. View and manage fil...

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Virtual Camera: 2008 Oct 28

http://virtualcamera.blogspot.com/2008/10/2008-oct-28.html

Tuesday, October 28, 2008. I've begun trying to really understand the math behind the Unwrap Mosaics. So far, everything is quite straight-forward. The only really hurdle I'm finding is that I don't have nearly enough math behind me to really grasp what is being said. (approx 1hr). Subscribe to: Post Comments (Atom). Old Docs (removed soon). Just a guy, a dad, and husband. oh, and i do cool graphics. View my complete profile.

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Virtual Camera: Log Update

http://virtualcamera.blogspot.com/2009/02/2009-feb-05.html

Thursday, February 5, 2009. Feb 04, 15:00-16:00 - Met with Glen, Jeff and Crystal. Discussed initial project direction for Practicum. Jeff and Crystal are going to iron out the requirement docs, while I provide a description. Feb 05, 19:30-20:00 - Met with Jeff. Worked on description and problem definition. Subscribe to: Post Comments (Atom). Old Docs (removed soon). Just a guy, a dad, and husband. oh, and i do cool graphics. View my complete profile.

virtualcamera.blogspot.com virtualcamera.blogspot.com

Virtual Camera: December 2008

http://virtualcamera.blogspot.com/2008_12_01_archive.html

Wednesday, December 31, 2008. I've been working on a simple visual output class for debugging and testing. Simply put, it's an SDL and OpenGL wrapper with functions geared towards viewing the work being done. Hopefully it will eventually provide a simple interface for the user to interact with the app. The code is available on SourceForge. I'll be working next on providing a short how-to on getting started with the project. This info will be available on the project's wiki. Monday, December 22, 2008.

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Virtual Camera: Texture Patches

http://virtualcamera.blogspot.com/2008/11/texture-patches.html

Thursday, November 13, 2008. Is there some good way to parametrize a triangular texture in order to compare two textures for similarity? Links to look at:. Graph cut matching in computer vision. (toby collins). Introduction to min-cut/max-flow algorithms. (hong chen). Graph cut algorithms in vision, graphics and machine learning. (sudipta n. sinha). Graph cuts. (many). Dark outlines with shadings. Might even run decently on a GPU. Build a "flattened" image of dynamic resolution. that's the "trick!

virtualcamera.blogspot.com virtualcamera.blogspot.com

Virtual Camera: November 2008

http://virtualcamera.blogspot.com/2008_11_01_archive.html

Thursday, November 13, 2008. Is there some good way to parametrize a triangular texture in order to compare two textures for similarity? Links to look at:. Graph cut matching in computer vision. (toby collins). Introduction to min-cut/max-flow algorithms. (hong chen). Graph cut algorithms in vision, graphics and machine learning. (sudipta n. sinha). Graph cuts. (many). Dark outlines with shadings. Might even run decently on a GPU. Build a "flattened" image of dynamic resolution. that's the "trick!

virtualcamera.blogspot.com virtualcamera.blogspot.com

Virtual Camera: Image Segmentation Proposal

http://virtualcamera.blogspot.com/2009/02/image-segmentation-proposal.html

Thursday, February 5, 2009. Subscribe to: Post Comments (Atom). Old Docs (removed soon). Just a guy, a dad, and husband. oh, and i do cool graphics. View my complete profile.

virtualcamera.blogspot.com virtualcamera.blogspot.com

Virtual Camera: October 2008

http://virtualcamera.blogspot.com/2008_10_01_archive.html

Tuesday, October 28, 2008. I've begun trying to really understand the math behind the Unwrap Mosaics. So far, everything is quite straight-forward. The only really hurdle I'm finding is that I don't have nearly enough math behind me to really grasp what is being said. (approx 1hr). Thursday, October 23, 2008. Subscribe to: Posts (Atom). Old Docs (removed soon). Just a guy, a dad, and husband. oh, and i do cool graphics. View my complete profile.

virtualcamera.blogspot.com virtualcamera.blogspot.com

Virtual Camera: Formalizing Documentation

http://virtualcamera.blogspot.com/2008/12/formalizing-documentation.html

Monday, December 22, 2008. I've started formalizing the Virtual Cam documentation of the research and development. I'm going centralize all work on a wiki page. It will also serve as a date verification and give it a better web presence. I will probably also start start saving the code to the SourceForge site. Wiki Site: http:/ virtualcam.wikidot.com. Subscribe to: Post Comments (Atom). Old Docs (removed soon). Just a guy, a dad, and husband. oh, and i do cool graphics. View my complete profile.

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Introduction - VirtualCam

How to join this site? Add a new page. Will fill in shortly]. Given raw data from source cameras and allowing intelligent interpolation for missing information, be able to re-present / reconstruct the information for any arbitrary view point. The source data can be from different locations, times, orientations, scales, quality. General Assumptions and their Implications / Problems. Page revision: 26, last edited: 02 Jan 2009 05:22. Powered by Wikidot.com. Independent Generation of Research. View and mana...

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Virtual Camera

Friday, February 13, 2009. Feb 11, 15:00-16:00 - Met with Glen, Jeff and Crystal. Discussed Requirements Document. Feb 13, 12:45-13:45 - Filled out Scope of the System and Use Case List for Requirements Doc. Feb 13, 14:00-15:00 - Met with Jeff and Crystal to discuss Requirements Document. Mostly, Q&A for Crystal and Jeff to understand what the project is about. Thursday, February 5, 2009. Feb 05, 19:30-20:00 - Met with Jeff. Worked on description and problem definition. Wednesday, December 31, 2008.

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