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Virtual World Collaboration Study (fully online) | Real Virtual Experiences
https://realvirtualx.wordpress.com/2011/07/11/virtual-world-collaboration-study-fully-online
Immersion on the web and beyond. Virtual World Collaboration Study. ReLIVE11: Submission Deadline Extended. The Virtual World Conference 2011. Virtual World Collaboration Study (fully online). July 11, 2011. In July we are conducting a study in our virtual world, investigating collaboration in 3D virtual worlds. You can participate from virtually anywhere on the planet. Participation is fully anonymous. See details here. Responses to “Virtual World Collaboration Study (fully online)”. Feed for this Entry.
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Real Virtual Experiences | Immersion on the web and beyond | Page 2
https://realvirtualx.wordpress.com/page/2
Immersion on the web and beyond. Virtual World Collaboration Study. Practicing the ‘Religion’ – Collaboration Patterns. July 26, 2010. In order to explore and determine successful (innovative) practices of using virtual worlds for collaboration tasks we are pursuing the approach of investigating or initially, describing and formalizing them as. An early exploration of collaboration patterns in the popular virtual world. This eventually led to the creation of our Avatar-Based Collaboration (ABC) framework...
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Virtual World Collaboration Study | Real Virtual Experiences
https://realvirtualx.wordpress.com/virtual-world-collaboration-study
Immersion on the web and beyond. Virtual World Collaboration Study. Virtual World Collaboration Study. We are currently conducting a study in our virtual world, investigating experience design aspects for collaboration in 3D virtual worlds. This page serves as a call for participation; teams of participants can take part from virtually anywhere on the planet. Purpose of the study. With this study we are investigating two distinct features of the medium. Design of the study. Participants take home hands-o...
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ReLIVE11: Submission Deadline Extended | Real Virtual Experiences
https://realvirtualx.wordpress.com/2011/05/24/relive11-submission-deadline-extended
Immersion on the web and beyond. Virtual World Collaboration Study. Virtual World Collaboration Study. Virtual World Collaboration Study (fully online). ReLIVE11: Submission Deadline Extended. May 24, 2011. The conference Researching Learning in Immersive Virtual Environments 2011 (ReLIVE11) has just announced a deadline extension:. The deadline for submission to ReLIVE11 has been extended to May 30th, 2011. This is a deadline for abstract submission, so it is still doable! Feed for this Entry. Enter you...
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ReLIVE11: Submission Deadline Extended | Real Virtual Experiences
https://realvirtualx.wordpress.com/www.open.ac.uk/relive11
Immersion on the web and beyond. Virtual World Collaboration Study. Virtual World Collaboration Study. Virtual World Collaboration Study (fully online). ReLIVE11: Submission Deadline Extended. May 24, 2011. The conference Researching Learning in Immersive Virtual Environments 2011 (ReLIVE11) has just announced a deadline extension:. The deadline for submission to ReLIVE11 has been extended to May 30th, 2011. This is a deadline for abstract submission, so it is still doable! Feed for this Entry. Enter you...
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Publications | Real Virtual Experiences
https://realvirtualx.wordpress.com/publications
Immersion on the web and beyond. Virtual World Collaboration Study. Labhardt, N., Hasler, B.S., Zbinden, A., and Schmeil, A. (2013). The ShanghAI Lectures: A global education project on artificial intelligence. International Journal of Universal Computer Science. Schmeil, A., Eppler, M. J., and de Freitas, S. (2012). A Structured Approach for Designing Collaboration Experiences for Virtual Worlds. Journal of the Association of Information Systems (JAIS). Electronic Journal of Knowledge Management. Schmei...
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PhD Research | Real Virtual Experiences
https://realvirtualx.wordpress.com/my-phd
Immersion on the web and beyond. Virtual World Collaboration Study. Visual Collaboration and Learning Practices in 3D Virtual Environments. It is still unclear what value MUVE could add to the existing modes of communication and collaboration, just as it is unclear which features and enhancements are needed to maximize the benefit of using them. I believe that being represented as customizable avatars in a configurable 3D virtual environment allows for innovative, valuable new forms of collaborating.
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Virtual Worlds Best Practices in Education Conference | Real Virtual Experiences
https://realvirtualx.wordpress.com/2011/02/21/virtual-worlds-best-practices-in-education-conference
Immersion on the web and beyond. Virtual World Collaboration Study. Research visit in Palo Alto for seven months. Virtual World Collaboration Study. Virtual Worlds Best Practices in Education Conference. February 21, 2011. Virtual Worlds Best Practice in Education (VWBPE). Announced by Debbie McCormick, VVWBPE 2011, Marketing and Communications. Responses to “Virtual Worlds Best Practices in Education Conference”. Feed for this Entry. Leave a Reply Cancel reply. Enter your comment here.
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Virtual World Collaboration Study | Real Virtual Experiences
https://realvirtualx.wordpress.com/2011/04/06/virtual-world-collaboration-study
Immersion on the web and beyond. Virtual World Collaboration Study. Virtual Worlds Best Practices in Education Conference. ReLIVE11: Submission Deadline Extended. Virtual World Collaboration Study. April 6, 2011. In April/May 2011 we are conducting a study in our virtual world, investigating experience design aspects for collaboration in 3D virtual worlds. This is a call for participation – you can take part from anywhere in California. Responses to “Virtual World Collaboration Study”. Feed for this Entry.
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Andreas Schmeil | Real Virtual Experiences
https://realvirtualx.wordpress.com/andreas-schmeil
Immersion on the web and beyond. Virtual World Collaboration Study. Experience Design, Interactive Storytelling. Interaction Design, Information Design. 3D Multi-User Virtual Environments, Virtual Worlds. Computer-Supported Collaborative Work and Learning. Mobile) Augmented Reality, Virtual Reality. Office of the Future, Home of the Future, Ubicomp. University of Lugano (USI), Switzerland. Institute for Public Communication. University of Lugano (USI), Switzerland. University of Lugano (USI), Switzerland.
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