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virtuellkunstdesign | Just another WordPress.com site

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virtuellkunstdesign | Just another WordPress.com site | virtuellkunstdesign.wordpress.com Reviews

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About | virtuellkunstdesign

https://virtuellkunstdesign.wordpress.com/about

Just another WordPress.com site. This is an example of a WordPress page, you could edit this to put information about yourself or your site so readers know where you are coming from. You can create as many pages like this one or sub-pages as you like and manage all of your content inside of WordPress. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.

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Case 2 – Game Project | virtuellkunstdesign

https://virtuellkunstdesign.wordpress.com/2011/01/31/case-2-game-project

Just another WordPress.com site. Case 2 – Game Project. Second Case in this project! Main tasks were startup screens and ending screens, a variety of animations and continued work on the levelmanager. In group 14 we were well under way with the game. This week I worked mostly on an intro screen of sorts. Using my previous sketches from Photoshop of an F16 I made a good graphic of it in flash. Case 1 – Game Project. Case 3 – Game Project. Leave a Reply Cancel reply. Enter your comment here.

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Case 3 – Game Project | virtuellkunstdesign

https://virtuellkunstdesign.wordpress.com/2011/02/13/case-3-game-project

Just another WordPress.com site. Case 3 – Game Project. As the title says, case 3, goes on much of the same things as the previous case, mainly finetuning. But I’ve been working on my different stuff, like the intro screen is now finished, combinded with our animator’s short intro video it looks pretty good. More work on the levels as well,. Case 2 – Game Project. Case 4 – Game Project. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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Case 4 – Game Project | virtuellkunstdesign

https://virtuellkunstdesign.wordpress.com/2011/04/29/case-4-game-project

Just another WordPress.com site. Case 4 – Game Project. For Case 4 the focus was adding sound to our game. This meant effect sounds, music and lipsyncing. We had also recevied some comments on our game so far and about some things we could improve. Seeing as no one in our group really had any knowledge about creating music we found some fitting music on the net, same with the effect sounds as well. And the programmers worked on bugs and sound options, which I created a simpe graphic for. You are commenti...

5

Hello world! | virtuellkunstdesign

https://virtuellkunstdesign.wordpress.com/2011/01/24/hello-world

Just another WordPress.com site. Welcome to WordPress.com. This is your first post. Edit or delete it and start blogging! Case 1 – Game Project. Jan 24, 2011. Hi, this is a comment. To delete a comment, just log in, and view the posts’ comments, there you will have the option to edit or delete them. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.

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Case 1 | Group 14

https://groupfourteen.wordpress.com/2011/01/31/case-1

The projectblog for group 14. Stay updated via RSS. Virtuell kunst og design. Posted: January 31, 2011 in Uncategorized. Our group consists of Trond, Per Arne, Jonas, Erik and Elin. We are 3 programmers, 1 animator and 1 artist. First case is to come up with a game idea with multiple levls and to make a demo out of it. After some discussion around a gameidea,we ended up with three ideas we voted over. A raceing-, flying- and a modern snake game. we ended up with the flying game. Leave a Reply Cancel reply.

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Case 4 | Group 14

https://groupfourteen.wordpress.com/2011/04/02/case-4

The projectblog for group 14. Stay updated via RSS. Virtuell kunst og design. Posted: April 2, 2011 in Uncategorized. In Case4 we are mainly working with sounds, the different sounds needed in the game is special effects, background music and lip-sync for the main character. You should also be able to control the sound level inside the game. We started to make the sound clip including what we wanted the general to say. After that creating, the movie making the general talking using lip-sync. You are comm...

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Case 5 | Group 14

https://groupfourteen.wordpress.com/2011/05/01/case-5

The projectblog for group 14. Stay updated via RSS. Virtuell kunst og design. Posted: May 1, 2011 in Uncategorized. We managed to complete the victory screen, and we remade the entire level because for some reason, most probably too many vector points it was lagging heavily. We implemented the rest of the sound effects. If you count every sounds and voices in the game we have managed to satisfy the requirement of the last case. Leave a Reply Cancel reply. Enter your comment here.

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About us | Group 14

https://groupfourteen.wordpress.com/about

The projectblog for group 14. Stay updated via RSS. Virtuell kunst og design. Erik Bäckström –. Per Arne Ljostveit –. Elin Simenstad –. Sverre Jonas Pettersen –. Visual art and design. Trond Steien –. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.

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Welcome! - Group 6 & 14

http://614.wikidot.com/start

Group 6 and 14. How to join this site? Welcome to group 6 and 14's wikisite. This wikisite contains information on how to get into contact with group 6 and 14, and how to reach their blogs. The blogs will contain progress on the games currently under developing by the two groups. Http:/ mudadventures.wordpress.com/. Http:/ groupfourteen.wordpress.com/. Http:/ visuellsimulering.wordpress.com/. Http:/ 614animators.blogspot.com/. Visual art and design blog:. Http:/ virtuellkunstdesign.wordpress.com/. Someth...

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About us | Visuell Simulering

https://visuellsimulering.wordpress.com/about

The programmers in group 6 and 14. Aina Isabel Holm Haugen. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Virtuell kunst og design.

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Case 2 | Group 14

https://groupfourteen.wordpress.com/2011/02/08/case-2

The projectblog for group 14. Stay updated via RSS. Virtuell kunst og design. Posted: February 8, 2011 in Uncategorized. In this case we’re going to implement a level manager, where we’ll have an intro level, one or more levels and atleast one end level. In addition to that we have to make a projectplan over who’s incharge of what. Code if I hadn’t looked at other codes. After looking at the internet I found out what code I hade to use to be able to use the z key with is 90. Leave a Reply Cancel reply.

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Case 3 | Group 14

https://groupfourteen.wordpress.com/2011/02/09/case-3

The projectblog for group 14. Stay updated via RSS. Virtuell kunst og design. Posted: February 9, 2011 in Uncategorized. In this case we’re going to implement start and end scenes, basically make it look as finished as possible. We’re also going to add enemies, a restart button and elements the main character can pick up and avoid. The Game so far. Was the cause, it should have said:. Last I added a skip button for the intro animation, start button and restart game button. Leave a Reply Cancel reply.

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virtuellkunstdesign | Just another WordPress.com site

Just another WordPress.com site. Case 5 – Game Project. The last game was mainly about fine adjusments before the big finish. In our flight game we were still missing a Victory screen however so I went about creating one. I already had some of the elements in place from previous work that had’nt been used yet. Case 4 – Game Project. For Case 4 the focus was adding sound to our game. This meant effect sounds, music and lipsyncing. Case 3 – Game Project. As the title says, case 3, goes on much of the same ...

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