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Voxel Turf

Tuesday, 9 December 2014. Friday Dev Session [05/12/14]. On Friday, as usual we were testing our exciting new feature which allows you to click and place whole lots which has now been added in the game. Must say, we saved a lot of time building a city. Twigz has also been playing with fortress style walls, which can survive a very large amount of blasting! Monday, 1 December 2014. Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo. On Friday we hosted a remote playtest session with fou...

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Voxel Turf | voxelturf.blogspot.com Reviews
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Tuesday, 9 December 2014. Friday Dev Session [05/12/14]. On Friday, as usual we were testing our exciting new feature which allows you to click and place whole lots which has now been added in the game. Must say, we saved a lot of time building a city. Twigz has also been playing with fortress style walls, which can survive a very large amount of blasting! Monday, 1 December 2014. Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo. On Friday we hosted a remote playtest session with fou...
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Voxel Turf | voxelturf.blogspot.com Reviews

https://voxelturf.blogspot.com

Tuesday, 9 December 2014. Friday Dev Session [05/12/14]. On Friday, as usual we were testing our exciting new feature which allows you to click and place whole lots which has now been added in the game. Must say, we saved a lot of time building a city. Twigz has also been playing with fortress style walls, which can survive a very large amount of blasting! Monday, 1 December 2014. Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo. On Friday we hosted a remote playtest session with fou...

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voxelturf.blogspot.com voxelturf.blogspot.com
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Voxel Turf: November 2014

http://www.voxelturf.blogspot.com/2014_11_01_archive.html

Wednesday, 19 November 2014. So I Figured Out How to Enable Antialiasing in SDL2. So I figured out how to enable OpenGL Multisample AntiAliasing. Simply put the following before you call SDL CreateWindow:. SDL GL SetAttribute(SDL GL MULTISAMPLEBUFFERS, 1); SDL GL SetAttribute(SDL GL MULTISAMPLESAMPLES, SC- multisampleLevel);. And here are the before and after shots:. At http:/ www.voxelturf.net/. Subscribe to: Posts (Atom). View my complete profile. So I Figured Out How to Enable Antialiasing in SDL.

2

Voxel Turf: December 2014

http://www.voxelturf.blogspot.com/2014_12_01_archive.html

Tuesday, 9 December 2014. Friday Dev Session [05/12/14]. On Friday, as usual we were testing our exciting new feature which allows you to click and place whole lots which has now been added in the game. Must say, we saved a lot of time building a city. Twigz has also been playing with fortress style walls, which can survive a very large amount of blasting! Monday, 1 December 2014. Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo. On Friday we hosted a remote playtest session with fou...

3

Voxel Turf: Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo

http://www.voxelturf.blogspot.com/2014/12/friday-dev-session-281114-my-rocket.html

Monday, 1 December 2014. Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo. On Friday we hosted a remote playtest session with four people to test the recent addition of the "click and place" whole building system that has been released with the last patch update. The new system made it incredibly easy to fill a map with a city. It only took 5 minutes tops to get a nice city ready for destroying which is what we like, means more time for demolition. Point and Click Building.

4

Voxel Turf: So I Figured Out How to Enable Antialiasing in SDL2

http://www.voxelturf.blogspot.com/2014/11/so-i-figured-out-how-to-enable.html

Wednesday, 19 November 2014. So I Figured Out How to Enable Antialiasing in SDL2. So I figured out how to enable OpenGL Multisample AntiAliasing. Simply put the following before you call SDL CreateWindow:. SDL GL SetAttribute(SDL GL MULTISAMPLEBUFFERS, 1); SDL GL SetAttribute(SDL GL MULTISAMPLESAMPLES, SC- multisampleLevel);. And here are the before and after shots:. At http:/ www.voxelturf.net/. Subscribe to: Post Comments (Atom). View my complete profile.

5

Voxel Turf: Friday Dev Session [05/12/14]

http://www.voxelturf.blogspot.com/2014/12/friday-dev-session-051214.html

Tuesday, 9 December 2014. Friday Dev Session [05/12/14]. On Friday, as usual we were testing our exciting new feature which allows you to click and place whole lots which has now been added in the game. Must say, we saved a lot of time building a city. Twigz has also been playing with fortress style walls, which can survive a very large amount of blasting! Subscribe to: Post Comments (Atom). View my complete profile. Friday Dev Session [05/12/14]. Friday Dev Session [28/11/14] - My Rocket Launcher.

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Tuesday, 9 December 2014. Friday Dev Session [05/12/14]. On Friday, as usual we were testing our exciting new feature which allows you to click and place whole lots which has now been added in the game. Must say, we saved a lot of time building a city. Twigz has also been playing with fortress style walls, which can survive a very large amount of blasting! Monday, 1 December 2014. Friday Dev Session [28/11/14] - My Rocket Launcher has Unlimited Ammo. On Friday we hosted a remote playtest session with fou...

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