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WAFFLE-GL.ORG

Waffle

Waffle is a cross-platform C library that allows one to defer selection of an OpenGL API and window system until runtime. For example, on Linux, Waffle enables an application to select X11/EGL with an OpenGL 3.3 core profile, Wayland with OpenGL ES2, and other window system / API combinations. Waffle's immediate goal is to enable Piglit. S OpenGL test suite, to test multiple OpenGL flavors in a cross-platform way. However, Waffle's design does not preclude it from being useful to other projects.

http://www.waffle-gl.org/

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Waffle | waffle-gl.org Reviews
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Waffle is a cross-platform C library that allows one to defer selection of an OpenGL API and window system until runtime. For example, on Linux, Waffle enables an application to select X11/EGL with an OpenGL 3.3 core profile, Wayland with OpenGL ES2, and other window system / API combinations. Waffle's immediate goal is to enable Piglit. S OpenGL test suite, to test multiple OpenGL flavors in a cross-platform way. However, Waffle's design does not preclude it from being useful to other projects.
<META>
KEYWORDS
1 waffle
2 synopsis
3 mesa
4 presentation notes
5 video webm 97mb
6 details
7 releases
8 source
9 github
10 git / github.com/waffle gl/waffle
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waffle,synopsis,mesa,presentation notes,video webm 97mb,details,releases,source,github,git / github.com/waffle gl/waffle,documentation,features,manual pages,example code,communication,mailing list subscribe,archive,issue tracker,acknowledgements
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Waffle | waffle-gl.org Reviews

https://waffle-gl.org

Waffle is a cross-platform C library that allows one to defer selection of an OpenGL API and window system until runtime. For example, on Linux, Waffle enables an application to select X11/EGL with an OpenGL 3.3 core profile, Wayland with OpenGL ES2, and other window system / API combinations. Waffle's immediate goal is to enable Piglit. S OpenGL test suite, to test multiple OpenGL flavors in a cross-platform way. However, Waffle's design does not preclude it from being useful to other projects.

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waffle-gl.org waffle-gl.org
1

Waffle/Features

http://www.waffle-gl.org/features.html

Waffle supports the following OpenGL platforms. Waffle supports creating and managing contexts from the API's below in a platform-independent manner. Of course, the set of supported API's, and the available contexts that can be created for each, are dependent on the native OpenGL platform. For details on the relationship among native system, OpenGL API, and context creation, see the manual page for waffle config(3). Access to Backing Native Objects. Here is a small example for X/EGL:. In the future, Waff...

2

Waffle/Acknowledgements

http://www.waffle-gl.org/acknowledgements.html

Waffle is funded by Intel. The waffle photo found on the home page originally appeared on Vancity Allie's Blog. On which many delicious desert photos can be found. The photo was released by Vancity Allie on Flickr under the Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Generic License. This website's design was influenced by Wayland's website. In fact, the css was directly copied from there.

3

Waffle/Releases

http://www.waffle-gl.org/releases.html

Waffle-1.5.2.tar.xz. Waffle-1.5.2.tar.xz.asc. Waffle-1.5.2.sha256sums.asc. Waffle-1.5.1.tar.xz. Waffle-1.5.1.tar.xz.asc. Waffle-1.5.1.sha256sums. Waffle-1.5.0.tar.xz. Waffle-1.5.0.tar.asc. Waffle-1.5.0.sha256sums. Waffle-1.4.4.tar.xz. Waffle-1.4.4.tar.xz.asc. Waffle-1.4.4.sha256sums. Waffle-1.4.3.tar.xz. Waffle-1.4.3.tar.asc. Waffle-1.4.3.sha256sums. Waffle-1.4.2.tar.xz. Waffle-1.4.2.tar.asc. Waffle-1.4.2.sha256sums. Waffle-1.4.1.tar.xz. Waffle-1.4.1.tar.asc. Waffle-1.4.1.sha256sums.

4

waffle - Manual Page Index

http://www.waffle-gl.org/man/index.html

Waffle - Manual Page Index. Waffle get proc address(3). Waffle is extension in string(3).

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blog.samuelig.es blog.samuelig.es

Graphics | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/category/igalia/graphics

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. ARB program interface query and shader runner. September 25, 2015. Lately I have worked on. ARB shader storage buffer object. Extension implementation on Mesa, along with Iago (who has already explained how we implement it. One of the features we implemented was adding support for buffer variables to the queries defined in. ARB program interface query. I have developed basic tests for piglit, but Jordan Justen. If you w...

blog.samuelig.es blog.samuelig.es

Samuel Iglesias | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/author/samuelig

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. All posts by Samuel Iglesias. Samuel Iglesias is a free software and Open source Hardware supporter. He is working as a software engineer at Igalia, a Free Software company located in A Coruña, Spain. View all posts by Samuel Iglesias →. ARB program interface query and shader runner. September 25, 2015. Lately I have worked on. ARB shader storage buffer object. ARB program interface query. And developed a modified versi...

blog.samuelig.es blog.samuelig.es

Freedesktop.org | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/category/freedesktop-org

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. Category Archives: Freedesktop.org. ARB program interface query and shader runner. September 25, 2015. Lately I have worked on. ARB shader storage buffer object. Extension implementation on Mesa, along with Iago (who has already explained how we implement it. One of the features we implemented was adding support for buffer variables to the queries defined in. ARB program interface query. Verifies some information through.

blog.samuelig.es blog.samuelig.es

Igalia | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/category/igalia

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. ARB program interface query and shader runner. September 25, 2015. Lately I have worked on. ARB shader storage buffer object. Extension implementation on Mesa, along with Iago (who has already explained how we implement it. One of the features we implemented was adding support for buffer variables to the queries defined in. ARB program interface query. I have developed basic tests for piglit, but Jordan Justen. If you w...

blog.samuelig.es blog.samuelig.es

Software Libre | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/category/softwarelibre

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. Category Archives: Software Libre. ARB program interface query and shader runner. September 25, 2015. Lately I have worked on. ARB shader storage buffer object. Extension implementation on Mesa, along with Iago (who has already explained how we implement it. One of the features we implemented was adding support for buffer variables to the queries defined in. ARB program interface query. Verifies some information through.

blog.samuelig.es blog.samuelig.es

Piglit, an open-source test suite for OpenGL implementations | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/2014/11/11/piglit-an-open-source-test-suite-for-opengl-implementations

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. Piglit, an open-source test suite for OpenGL implementations. November 11, 2014. Is an API for rendering 2D and 3D vector graphics now managed by the non-profit technology consortium Khronos Group. This is a multi-platform API found in different form factor devices (from desktop computer to embedded devices) and operating systems (GNU/Linux, Microsoft Windows, Mac OS X, etc). To check that the commits adding new functio...

blog.samuelig.es blog.samuelig.es

GNU/LiNUX | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/category/linux

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. ARB program interface query and shader runner. September 25, 2015. Lately I have worked on. ARB shader storage buffer object. Extension implementation on Mesa, along with Iago (who has already explained how we implement it. One of the features we implemented was adding support for buffer variables to the queries defined in. ARB program interface query. I have developed basic tests for piglit, but Jordan Justen. If you w...

blog.samuelig.es blog.samuelig.es

piglit (II): How to launch a tailored piglit run | Samuel Iglesias Gonsálvez's blog

http://blog.samuelig.es/2014/11/24/piglit-ii-how-to-launch-a-tailored-piglit-run

Samuel Iglesias Gonsálvez's blog. A Free Software and Open source Hardware supporter. Piglit (II): How to launch a tailored piglit run. November 24, 2014. I gave an introduction to piglit. An open-source test suite for OpenGL implementations. On that post, I explained how to compile the source code, how to run full piglit test suite and how to analyze the results. As part of my job at Igalia. Configure the piglit run. There are several parameters that configure the piglit run to match our needs:. You can...

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Waffle

Waffle is a cross-platform C library that allows one to defer selection of an OpenGL API and window system until runtime. For example, on Linux, Waffle enables an application to select X11/EGL with an OpenGL 3.3 core profile, Wayland with OpenGL ES2, and other window system / API combinations. Waffle's immediate goal is to enable Piglit. S OpenGL test suite, to test multiple OpenGL flavors in a cross-platform way. However, Waffle's design does not preclude it from being useful to other projects.

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Liege Waffle Sandwiches and Desserts. WHERE TO FIND US. Monte Cristo Liege Waffle. Liege waffles (from the city of Liege, in eastern Belgium) are the most popular waffles in Belgium. These tasty treats are sold by street vendors and are a delightful anytime snack. Our made from scratch dough is never rushed. We let each small batch develop slowly taking great care to ensure only the highest quality waffles are served. Our goal is to put a smile on your face from your very first bite. Promote Your Page Too.