lolygons.blogspot.com
LOLYGONS: About / Resume
http://lolygons.blogspot.com/p/about.html
Portfolio and Select Detritus. I'm a veteran artist in Vancouver, BC pursuing opportunities within the visual effects and games industries. For the last two years I worked as a technical artist at Big Fish Games in Seattle, my tasks primarily focusing on character art, rigging, and pipeline development. I consider myself a generalist at heart but love delving into the core of any challenge thrown my way. During my career I've found myself working in the following roles:. Character Artist and Animator.
lolygons.blogspot.com
LOLYGONS: June 2011
http://lolygons.blogspot.com/2011_06_01_archive.html
Portfolio and Select Detritus. Check out my new Sketchbook Page. Fresh out of a week long incubation. Posted by Eric Madill. Monday, June 20, 2011. If youve known me for a while and wondered what I did while at Radical Entertainment,. Heres a slew of video showing my work on The Simpsons: Hit and Run. Crash Of The Titans. And Crash: Mind Over Mutant. More after the jump. Posted by Eric Madill. Thursday, June 16, 2011. Subscribe to: Posts (Atom). Friends / Colleagues / Projects. View my complete profile.
lolygons.blogspot.com
LOLYGONS: 2005 Peugeot 307 Hatchback
http://lolygons.blogspot.com/2012/06/2005-peugeot-307-hatchback.html
Portfolio and Select Detritus. 2005 Peugeot 307 Hatchback. Dusted off an old project last month and decided to start fresh with it. Ditched the low poly model and used the layout curves as a base for some hard surface modelling. Gleaned some good habits, wrote a couple little scripts, and found an excuse to learn some un-flash Mental Ray stuff. Quick AO and wireframe render of the WIP. Still need to finish minor detailing and a greyblock interior but otherwise good to go. Posted by Eric Madill.
lolygons.blogspot.com
LOLYGONS: For Demo Purposes Only
http://lolygons.blogspot.com/2012/03/after-couple-weeks-of-editing-and.html
Portfolio and Select Detritus. For Demo Purposes Only. After a couple weeks of editing and rendering I published a demo reel Wednesday, for the first time since college in 2002. My recent stuff is work in progress but the clip is a good synopsis of my 3D portfolio in 90 seconds. You can check it out below and on my About / Resume. Posted by Eric Madill. Thursday, March 22, 2012. Subscribe to: Post Comments (Atom). Friends / Colleagues / Projects. View my complete profile.
lolygons.blogspot.com
LOLYGONS: Enviro WIP #2
http://lolygons.blogspot.com/2012/02/enviro-wip-2.html
Portfolio and Select Detritus. A quick test of a layered shader just set up for the Granville and Pender project. Hadn't played around with Mental Ray shaders (outside noodling with default parameters) so although this took a bit longer than anticipated it was a great intro to constructing more customized shaders in Maya. Previous attempts didn't turn out so hot driving everything through a single mia material x passes. Shader. My earlier attempts used Maya layered texture. Posted by Eric Madill.
lolygons.blogspot.com
LOLYGONS: January 2012
http://lolygons.blogspot.com/2012_01_01_archive.html
Portfolio and Select Detritus. Just finished the better part of two weeks updating my work experience pages. From working on The Simpsons: Hit and Run at Radical Entertainment. Back in 2002, through to Relic Rescue at Microsoft Games Studios. In 2010. I've also added more info and a summarized CV to the About page. Go take a look and see where I've been and what I've done so far. Posted by Eric Madill. Tuesday, January 31, 2012. Posted by Eric Madill. Wednesday, January 11, 2012. Posted by Eric Madill.
lolygons.blogspot.com
LOLYGONS: May 2012
http://lolygons.blogspot.com/2012_05_01_archive.html
Portfolio and Select Detritus. Wallfowlers Entries 4 and 5. Moving was as disruptive to productivity as anticipated and after 6 weeks my office is finally set up, somewhat organized, and largely free of cardboard. Aaron and Brando's Wallfowler. Sketchbooks were much needed distractions to the chaos. Posted by Eric Madill. Wednesday, May 30, 2012. Labels: PAINT AND PIXELS. Subscribe to: Posts (Atom). Friends / Colleagues / Projects. View my complete profile.
lolygons.blogspot.com
LOLYGONS: Wallfowlers - Entry 2
http://lolygons.blogspot.com/2012/02/didnt-have-huge-amount-of-free-time.html
Portfolio and Select Detritus. Wallfowlers - Entry 2. Didn't have a huge amount of free time this month so my Wallfowlers. Entry wasn't quite as involved as I'd wanted. I also tried some Letraset markers I'd been wanting to get my mitts on for some time with mixed results. The ballpoint did not play nice with the marker solvents so I couldn't blend and layer the marker like I'd hoped. Remember kids, always test swatch before trying new materials! Posted by Eric Madill. Tuesday, February 07, 2012.
lolygons.blogspot.com
LOLYGONS: Wallfowlers - Entry 3
http://lolygons.blogspot.com/2012/03/wallfowlers-entry-3.html
Portfolio and Select Detritus. Wallfowlers - Entry 3. Entry I whipped up this weekend. Much closer to the results I've been wanting now that I have the right materials (switched from ballpoint to fine-tip pens at Ian's suggestion). Next month I'll play with more marker layering. Posted by Eric Madill. Monday, March 05, 2012. Labels: PAINT AND PIXELS. Subscribe to: Post Comments (Atom). Friends / Colleagues / Projects. View my complete profile. All content © Eric Madill. Powered by Blogger.