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Wesley Martin — Artist and Game Designer

The portfolio of Wesley Martin

http://www.wesleymartin.com/

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Wesley Martin — Artist and Game Designer | wesleymartin.com Reviews
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The portfolio of Wesley Martin
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2 game design art
3 gallery
4 resume
5 visual development
6 view gallery
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wesley martin,game design art,gallery,resume,visual development,view gallery,close,prev,mdash;,next,game characters,view page,experience,3d character art,microsoft hololens,ui design,microsoft flight,character animation,skills,concept art,color theory
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Wesley Martin — Artist and Game Designer | wesleymartin.com Reviews

https://wesleymartin.com

The portfolio of Wesley Martin

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Anessa Silzer: Mortal Kombat 2 & KKG

http://anessasilzer.blogspot.com/2014/07/mortal-kombat-2-kkg.html

Tuesday, July 22, 2014. Mortal Kombat 2 and KKG. Working on Mortal Kombat 2 images for the KKG Artbook fundraiser. Scorpion, Raiden, and Kitana! You can find out more about the artbook here:. Http:/ www.gamersforgood.com/KKG-Artbook. July 28, 2015 at 7:11 PM. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

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Anessa Silzer: RedHead Sketch

http://anessasilzer.blogspot.com/2014/10/redhead-sketch.html

Sunday, October 5, 2014. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

anessasilzer.blogspot.com anessasilzer.blogspot.com

Anessa Silzer: Ostrichoid Sculpt WIP

http://anessasilzer.blogspot.com/2013/07/ostrichoid-sculpt-wip.html

Thursday, July 18, 2013. Working on an Ostrich-oid lady! Additional hand and details coming soon ;). Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

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Anessa Silzer: Death and Grims

http://anessasilzer.blogspot.com/2014/10/death-and-grims.html

Sunday, October 5, 2014. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

anessasilzer.blogspot.com anessasilzer.blogspot.com

Anessa Silzer: Dragon Totem

http://anessasilzer.blogspot.com/2013/07/dragon-totem.html

Friday, July 26, 2013. It has been a while since I have done some 3D and dragons for fun. I would like to block out this totem and test out some texturing. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

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Anessa Silzer: Sketch: Frog, Ghost, Monster

http://anessasilzer.blogspot.com/2013/07/sketch-frog-ghost-monster.html

Thursday, July 18, 2013. Sketch: Frog, Ghost, Monster. A little sketch is of a Frog about to be caught by a ghost who is about to be caught by a monster. I think the moon wins in the end. -. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

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Anessa Silzer: Metroid for the KKG Artbook

http://anessasilzer.blogspot.com/2014/07/metroid-for-kkg-artbook.html

Tuesday, July 22, 2014. Metroid for the KKG Artbook. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

anessasilzer.blogspot.com anessasilzer.blogspot.com

Anessa Silzer: Forest Medusa Sketch

http://anessasilzer.blogspot.com/2013/08/forest-medusa-sketch.html

Tuesday, August 6, 2013. Having fun doodling shapes and I really like forest elements! Hope to take this one further with detail and color sometime. August 7, 2013 at 11:56 AM. Great job on this one, really nice movement. Subscribe to: Post Comments (Atom). California, United States. View my complete profile. Rustam F. Hasanov. Simple template. Powered by Blogger.

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Wesley Martin — Artist and Game Designer

Design, Concept Art and Illustration. I have a strong passion for world building and iterating on visual look and feel. Here are some examples of characters, environments, and props that I've created. Sculpture, Topology, and Materials. Artist at Golden Glitch on Elsinore. March 2014 - Present. I am in charge of Concept Art, 3D Character Art, Environment Painting, and Promotional Art for the upcoming game Elsinore. Concept Art, Art Direction, and Environment Illustration. Artist at Microsoft Studios.

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Colour and Line - Wes Martinez

Wes Martinez 2015 - Fotografía y Diseño.

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American Real Estate Law Site

American Real Estate Law Site. If The Employee Lives In California Then Making Contact With A California Law Firm May Be Important To The Success Of Any Appeal. Nov 10, 2016. Considering That Filing A Case Is Laborious, These Professionals Find Other Ways To Resolve It In Different Ways. Nov 10, 2016. After Being In The Industry For Many Years, Knowledgeable Discrimination Lawyers Have Pinpointed The Words That Client Should And Should Not Use. Nov 10, 2016. Nov 10, 2016. Nov 10, 2016. Nov 10, 2016.

wesleymartins.com wesleymartins.com

Wesley Martins

Domingo, 28 de setembro de 2014. Quem estiver na frente que me puxe. Quem estiver atrás, que me estenda a mão e pule para meu lado. Como pode se perceber pela data da última postagem, quase passo em branco em 2014 na atualização deste blog. Alguns dizem que esse negócio de blog já está ultrapassado. bem ultra . passado. algo bem passado. Contudo, o passado construiu o presente e é disso que se trata este post. Post? Ainda existe essa palavra não é? Um abraço a todos. Quinta-feira, 3 de janeiro de 2013.

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