westoncb.com
Symbol Flux
http://www.westoncb.com/about
Imagine someone who loved video games all their life and wanted nothing more than to create his own, who learned to do exactly that and then, in a blind, passionate, nerdy frenzy of using these newfound skills. Developed an over-use injury and had to give up both playing and creating games for nearly a decade; and who, in the interim, by dint of being blocked from practice, was forced to to embrace that ugly mother, theory. Such a person makes a thing like Tiled Text. Or a 3D ' abstract debugger. Take fo...
westoncb.com
Symbol Flux
http://www.westoncb.com/projects/avd
Do you ever wish you could just see. Some table or tree (or graph, list or hashmap) while programming? I want to be able to do that all the time, without having to work for it. So, I'm writing an 'abstract visual debugger' to that end, and this is what it looks like so far:. What I'm doing with it now. I don't really have the resources to put much time into it at the moment. I hope it doesn't also go the way Tiled Text. Where this came from. It's the sideways tree-thing on the right):.
westoncb.com
Symbol Flux
http://www.westoncb.com/projects/tiledtext
The concrete examples on this site are from GIDE (Gestural IDE written on Tiled Text) which I think proves the concept/engine. Tiled Text is not just for code! It could be configured to edit English documents via these units: paragraphs, sentences, clauses/phrases, words, characters (GIDE manipulates classes, members, lines, tokens, characters). I have a scheme for inserting new text: how it works. Or scroll down.). I can be reached at westoncb@[Google's mail service].com. Years passed. I didn't unde...
westoncb.com
Symbol Flux
http://www.westoncb.com/projects
Projects from my teenage years.