petebottomley.net
Links – Pete Bottomley
http://petebottomley.net/links-2
We use Unreal Technology at White Paper Games. If you’re wondering which engine to start with I would recommend UE4! It’s FREE to jump in and start learning! You can find more information on UE4 here: https:/ www.unrealengine.com/. It’s important as a Game Designer to digest as much about the games industry as possible. Here are a few links that I constantly go to for knowledge and insight:. Video / Audio / Powerpoint). Http:/ www.worldofleveldesign.net/forums/. Http:/ www.mapcore.org/. 3 5 days ago.
petebottomley.net
Blog – Pete Bottomley
http://petebottomley.net/category/blog
Sol; Archive by category "Blog". May 7, 2014. July 5, 2015. Http:/ www.youtube.com/watch? V=Us4la1ghbRg We just released our first game! Prototyping with self-set restraints. September 27, 2012. July 5, 2015. Can't wait to hear this one! 3 5 days ago. WordPress Theme: AccessPress Root.
petebottomley.wordpress.com
Archive | Pete Bottomley
https://petebottomley.wordpress.com/archive
Games Designer White Paper Games. The Level Design Document. Patterns in Game Design. Why did I become a Game Designer? Do Technical Limitations Hinder Creativity? Prototyping with Self restraints. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
ether-game.com
Ether One™ | White Paper Games
http://www.ether-game.com/support.php
Thank you for buying Ether One - we hope you're enjoying the game. If you've come to this page it must mean that you're having technical issues - we know it can be an immersion breaker and frustrating when things go wrong so we hope this thread can provide support for the most common issues. We keep a constant eye on the Steam forums also so if you have any questions that the community may be able to help you with follow this link: http:/ steamcommunity.com/app/265950/discussions/1/. Windows Vista, 7 or 8.
ether-game.com
Ether One | White Paper Games
http://www.ether-game.com/media.php
The world of Ether One is a superbly detailed and well thought-out place. Ether One might well represent the apex of its particular subgenre. It engages the player at every level they might want to engage it, and rewards them handsomely for plunging into its depths. When Ether One has you stumped, you’re missing the obvious. For an adventure puzzle game that’s the Holy Grail.". 82/100 - PC Gamer. 45/5 - Game Revolution. 8/10 - Games TM. 5/5 - VR Focus. Don’t be surprised if you find yourself writing emai...
hiddenexit.com
puzzler - hidden exit
http://www.hiddenexit.com/blog/tag/puzzler
Take a huff of: Ether One. February 13, 2013. Have just put out, in trailer form, a shockingly accurate depiction of my average day on a hangover. Oh, I jest. It’s really for. A first-person mind-bender that’s looking curiouser and curiouser. Just have a gander at that lovely drawn-on art style ( epilepsy warning possible seizure trigger. Continue reading →. Keep your hands off my Wyv: Treasure and bickering in Wyv and Keep. July 7, 2011. Unforgettable: next Amnesia is nearly ready. The Binding of Isaac.
unrealengine.com
Community Members at GDC
https://www.unrealengine.com/blog/community-members-gdc
Community Members at GDC. GDC is always an excellent time to meet and mingle with other game developers, and we here at Epic are stoked to get to spend time with everyone, hear about and see all the amazing things you all have in the works! This year, we have a number of notable individuals from our community joining us in our booth. Make sure you come by and say, “Hey! Rdquo; to us all, and look out for the following Unreal Engine community members:. Los Angeles, CA. Beverly Hills, CA. Stafford, U.K.
norulesrequired.blogspot.com
No Rules Required: Wot I Have Been Up To: Indie Game Development
http://norulesrequired.blogspot.com/2013/01/wot-i-have-been-up-to-indie-game.html
Wednesday, 16 January 2013. Wot I Have Been Up To: Indie Game Development. Over the past couple of years I have been working hard with a team of 6 incredibly talented game developers to establish our very own game development studio (White Paper Games). As well as develop our very own IP (Ether One). Into a fully functioning and exciting PC game. It was then that White Paper Games was born. Pictures from our Prototype Fund final meeting in London. The White Paper Games Team. Ether One Beta Screenshot.
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