tonyramosideadump.blogspot.com
Tony's Idea Dump: October 2012
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Thursday, October 11, 2012. A Quick Modeling Demo. A Quick Demo I threw together last night of models I have worked on in the past 3 months. Posted by Tony Ramos. Subscribe to: Posts (Atom). Tony Ramos is a visual artist with a technical flair. View my complete profile. A Quick Modeling Demo.
tonyramosideadump.blogspot.com
Tony's Idea Dump: June 2013
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Monday, June 17, 2013. More attemps to sculpt closer to human, this was a quick project to further practice and refine sculpting human portraits. I hope to have the chance to texture and bring him into Maya for final rendering. Posted by Tony Ramos. Subscribe to: Posts (Atom). Tony Ramos is a visual artist with a technical flair. View my complete profile.
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Tony's Idea Dump: January 2014
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Friday, January 31, 2014. WIP 01: Creature Raysarian sculpt. I've been wanting to start on some kind of a creature sculpt for a while now. Something scary, or something weird or just something interesting that wasn't human. So I did a couple of sketches and came up with this little guy. After a couple hours I got to the stage below. I also wanted to show off alittle of my zbrush work setup. Then a few more hours on another day, I came to the stage below. Posted by Tony Ramos. Thursday, January 30, 2014.
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Tony's Idea Dump: Blimp
http://tonyramosideadump.blogspot.com/2013/12/blimp.html
Sunday, December 1, 2013. For my second project while working at Ninjaneer, I got to work on a demo video for a company that makes these Zeppelin like blimps, filled with helium instead of hydrogen because as history shows us, that didn't go too well. I don't think I can say too much more about the content of that video, but you can check out that blimp company's stuff on their website: http:/ www.theflyingyacht.com/. Posted by Tony Ramos. Subscribe to: Post Comments (Atom). View my complete profile.
tonyramosideadump.blogspot.com
Tony's Idea Dump: PokéTrainers Academy
http://tonyramosideadump.blogspot.com/2014/01/poketrainers-academy.html
Thursday, January 30, 2014. Where you go to be the very best, like no one ever was. Another shirt design that I sold to For Human Peoples for print, check it out below: http:/ www.forhumanpeoples.com/collections/thedrawingboard/products/poketrainers-academy. Posted by Tony Ramos. Subscribe to: Post Comments (Atom). Tony Ramos is a visual artist with a technical flair. View my complete profile. WIP 01: Creature Raysarian sculpt.
tonyramosideadump.blogspot.com
Tony's Idea Dump: WIP 01: Creature Raysarian sculpt
http://tonyramosideadump.blogspot.com/2014/01/wip-01-creature-raysarian-sculpt.html
Friday, January 31, 2014. WIP 01: Creature Raysarian sculpt. I've been wanting to start on some kind of a creature sculpt for a while now. Something scary, or something weird or just something interesting that wasn't human. So I did a couple of sketches and came up with this little guy. After a couple hours I got to the stage below. I also wanted to show off alittle of my zbrush work setup. Then a few more hours on another day, I came to the stage below. Posted by Tony Ramos. View my complete profile.
tonyramosideadump.blogspot.com
Tony's Idea Dump: April 2013
http://tonyramosideadump.blogspot.com/2013_04_01_archive.html
Tuesday, April 30, 2013. Quick update with a small project I'm working on. Sculpted in ZBrush and working with the Maya Mental Ray subsurface scattering shader. The braids were created in Maya by having nurb circles extrude along two 2 spiraling curve paths. The new spiral extruded geometry was then skinned with a joint chain, then snap (using the spline curve tool) onto curve paths I had made across her scalp. I can make a braid tutorial in a future post if anyone is interested. Posted by Tony Ramos.
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Tony's Idea Dump: January 2013
http://tonyramosideadump.blogspot.com/2013_01_01_archive.html
Tuesday, January 8, 2013. Next steps are to add further details, and wrap the fingers around the handles. Posted by Tony Ramos. Wednesday, January 2, 2013. This project was thought up to practice ZBrush modeling of different cloths, skin,and Hard surfaces. Also, to learn tools such as Shadowbox, Transpose master, and GoZ. During the Biketoberfest we have here in Florida, I doodled up a classic red demon depiction of this rider character on his bike. Posted by Tony Ramos. I started the figure using ZSpher...
tonyramosideadump.blogspot.com
Tony's Idea Dump: December 2013
http://tonyramosideadump.blogspot.com/2013_12_01_archive.html
Sunday, December 1, 2013. This was an idea I thought up around Dia de los Muertos, which is a mexican holiday were people celebrate the lifes of their deceased loved ones. Food and drink and toys are left out in belief that the souls of the loved ones will visit for the celebration. The holiday is both a happy yet mysterious and a bit creepy, which is what I wanted to depict with this image. The girl herself was modeled and textured in Zbrush. I modeled the whole face because although it wouldn't be ...