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WhyGames | Just another WordPress.com siteJust another WordPress.com site
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WhyGames | Just another WordPress.com site | whygametheory.wordpress.com Reviews
https://whygametheory.wordpress.com
Just another WordPress.com site
August | 2010 | WhyGames
https://whygametheory.wordpress.com/2010/08
August 5, 2010. The Healing Power of Endings. Filed under: General Theory. 8212; ortheos @ 7:33 am. The Ending is the Most Important Part. So yeah We better figure out how endings work. Prince of Persia: The Forgotten Sands. Often times I feel slightly pained by the experience and in some cases – damaged. This might be what the artist intended and may even be a vindication for the power of the form, but if so then many artists seem to take an almost sadistic glee in making me unhappy. For the character&#...
May | 2010 | WhyGames
https://whygametheory.wordpress.com/2010/05
May 31, 2010. 8212; ortheos @ 9:22 pm. After a parade of dissatisfying games I just kept returning to the classics (dear god, I love you. Giving up much hope of finding any game that could do PVP in a consistently satisfying way. And then, a little less than a week ago, I struck gold. It was late evening, around 11pm Eastern, when I was browsing through a selection of free demos off Steam and decided to try one I’d never heard of before, a game called. The Power of Scenes. Alright, so we have a definitio...
The Healing Power of Endings | WhyGames
https://whygametheory.wordpress.com/2010/08/05/the-healing-power-of-endings
August 5, 2010. The Healing Power of Endings. Filed under: General Theory. 8212; ortheos @ 7:33 am. The Ending is the Most Important Part. So yeah We better figure out how endings work. Prince of Persia: The Forgotten Sands. Often times I feel slightly pained by the experience and in some cases – damaged. This might be what the artist intended and may even be a vindication for the power of the form, but if so then many artists seem to take an almost sadistic glee in making me unhappy. For the character&#...
Game Projects | WhyGames
https://whygametheory.wordpress.com/game-projects
These pages detail several ongoing projects we at WhyGames are working on. They may range from concepts that we are interested in exploring at active development projects we have under way. Watch at they grow and evolve, and feel free to comment and add in your own ideas. If your ideas are consistent and compelling, we may even invite you to join our team! Leave a Comment ». Feed for comments on this post. Leave a Reply Cancel reply. Enter your comment here. Address never made public). We Are In Control.
The Player and The Game | WhyGames
https://whygametheory.wordpress.com/2010/05/02/the-player-and-the-game
May 2, 2010. The Player and The Game. Filed under: General Theory. 8212; Newbiespud @ 9:16 pm. Let’s talk about single-player games. Take it from a novice game designer: the player element can be terrifying at times. We pretend at first that games are an independent construction. But soon reality comes crashing down; the player, another human being we might not even know, is an integral part of the experience we are trying to construct. What can possibly stand toe-to-toe with the enigmatic player? How do...
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WhyGame's blog - WhyGame ? - Skyrock.com
Des Dossiers, des News, des Previews, des Information . Bref, tout sur les JeuxVidéos! 29/03/2010 at 12:03 PM. 12/06/2010 at 12:29 PM. Subscribe to my blog! Les 5 démos qu'il faut avoir dans son PC. Classé 3 ème : Serious Sam HD : The First Encounter. Genre : FPS bourin. Poids : - ( Non indiqué ). Durée de vie : 2h30 au max. Contenu : 1 mission un mode online. Disponible sur : Steam. Image de : Serious Sam HD : The First Encounter. Please enter the sequence of characters in the field below. Oui, les PC e...
whygamesarebetterthanmovies.com
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WhyGamesMatter » The artistic, cultural, educational, and social value of games.
The artistic, cultural, educational, and social value of games. June 1, 2014. I apologize for the slow-down in recent months. A lot has gone on behind the scenes this year, and the ramp up for the summer shows while wondering if I will even be able to. Them has been an interesting challenge. I wanted to let everyone know that I will be making some adjustments to the site in the coming months. I mentioned in my late January entry. 9492; Tags: Site Update. Comments Off on Quick Update. February 10, 2014.
What Hands Yield Games Studio
Fly Whales Fly releases! Our most recent games and projects. Updates about what we're up to. Fly Whales Fly releases! Friday, 6 June 2014. In search of true love, three whales take destiny into their own fins and launch themselves out of the ocean and into the sky. It [.]. Saturday, 9 September 2013. To gain access to the App: 1.You must be part of the “Fly Whales Fly Beta Testing” community on Google . - I can’t help this. [.].
WhyGames | Just another WordPress.com site
August 5, 2010. The Healing Power of Endings. Filed under: General Theory. 8212; ortheos @ 7:33 am. The Ending is the Most Important Part. So yeah We better figure out how endings work. Prince of Persia: The Forgotten Sands. Often times I feel slightly pained by the experience and in some cases – damaged. This might be what the artist intended and may even be a vindication for the power of the form, but if so then many artists seem to take an almost sadistic glee in making me unhappy. For the character&#...
Why Gamify? | Why Gamify? Because you are doing it already…
Because you are doing it already…. The Mobile Game Doesn’t Start Or End With A Tactic. September 19, 2012. The ugly and semi-worthless QR code,. The basic and efficient text,. The untested but cool Augmented Reality innovation,. Near Field Communication (amazing when you Google NFC and the National Football Conference is five rankings from the top oh those mobile geeks are so smart),. Apps, unless they are utilities, then don’t even go there,. The tried and true WAP landing page. So the mobile game is pr...
VAMOS GAMES | The best Online and Mobile games
The best Online and Mobile games. Vamos Games has born to make your life funnier, cooler and blablaba…. Here you will find the latest games and news at the right time for the right people. See you in the next gameeee!
Why G? and the XyZ's
A multi-dimensional sonic experience designed to give you eargasms. :). Our Mission is universal upliftment! Evidence of this can be found at:. This album was recorded in a small overcrowded room in a steamy basement and the vocals were performed in a tricked out closet. Released 09 March 2011. Mind Power - Bass / Low End Theory. Alkatraz - Guitar / Shredology. IllsupremO - Guitar / Interstellar Vibrations. E Major - Drums / Youngest In Charge. For booking or other inquiries contact:. Feeds for this album.
Great American Opportunities - Why GAO?
www.whygapyear.com
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