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WhyGames | Just another WordPress.com site

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WhyGames | Just another WordPress.com site | whygametheory.wordpress.com Reviews
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WhyGames | Just another WordPress.com site | whygametheory.wordpress.com Reviews

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1

August | 2010 | WhyGames

https://whygametheory.wordpress.com/2010/08

August 5, 2010. The Healing Power of Endings. Filed under: General Theory. 8212; ortheos @ 7:33 am. The Ending is the Most Important Part. So yeah We better figure out how endings work. Prince of Persia: The Forgotten Sands. Often times I feel slightly pained by the experience and in some cases – damaged. This might be what the artist intended and may even be a vindication for the power of the form, but if so then many artists seem to take an almost sadistic glee in making me unhappy. For the character&#...

2

May | 2010 | WhyGames

https://whygametheory.wordpress.com/2010/05

May 31, 2010. 8212; ortheos @ 9:22 pm. After a parade of dissatisfying games I just kept returning to the classics (dear god, I love you. Giving up much hope of finding any game that could do PVP in a consistently satisfying way. And then, a little less than a week ago, I struck gold. It was late evening, around 11pm Eastern, when I was browsing through a selection of free demos off Steam and decided to try one I’d never heard of before, a game called. The Power of Scenes. Alright, so we have a definitio...

3

The Healing Power of Endings | WhyGames

https://whygametheory.wordpress.com/2010/08/05/the-healing-power-of-endings

August 5, 2010. The Healing Power of Endings. Filed under: General Theory. 8212; ortheos @ 7:33 am. The Ending is the Most Important Part. So yeah We better figure out how endings work. Prince of Persia: The Forgotten Sands. Often times I feel slightly pained by the experience and in some cases – damaged. This might be what the artist intended and may even be a vindication for the power of the form, but if so then many artists seem to take an almost sadistic glee in making me unhappy. For the character&#...

4

Game Projects | WhyGames

https://whygametheory.wordpress.com/game-projects

These pages detail several ongoing projects we at WhyGames are working on. They may range from concepts that we are interested in exploring at active development projects we have under way. Watch at they grow and evolve, and feel free to comment and add in your own ideas. If your ideas are consistent and compelling, we may even invite you to join our team! Leave a Comment ». Feed for comments on this post. Leave a Reply Cancel reply. Enter your comment here. Address never made public). We Are In Control.

5

The Player and The Game | WhyGames

https://whygametheory.wordpress.com/2010/05/02/the-player-and-the-game

May 2, 2010. The Player and The Game. Filed under: General Theory. 8212; Newbiespud @ 9:16 pm. Let’s talk about single-player games. Take it from a novice game designer: the player element can be terrifying at times. We pretend at first that games are an independent construction. But soon reality comes crashing down; the player, another human being we might not even know, is an integral part of the experience we are trying to construct. What can possibly stand toe-to-toe with the enigmatic player? How do...

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August 5, 2010. The Healing Power of Endings. Filed under: General Theory. 8212; ortheos @ 7:33 am. The Ending is the Most Important Part. So yeah We better figure out how endings work. Prince of Persia: The Forgotten Sands. Often times I feel slightly pained by the experience and in some cases – damaged. This might be what the artist intended and may even be a vindication for the power of the form, but if so then many artists seem to take an almost sadistic glee in making me unhappy. For the character&#...

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