luminohope.org
luminohope
http://www.luminohope.org/publications.php
Time-offset Conversations on a Life-Sized Automultiscopic Projector Array. Andrew Jones, Jonas Unger, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Joseph Barreto, Oleg Alexander, Paul Debevec, Mark Bolas. GPU-Based Inverse Rendering With Multi-Objective Particle Swarm Optimization. Koki Nagano, Thomas Collins, Chi-An Chen, Aiichiro Nakano. Journal of Visualization 2016 / SIGGRAPH ASIA 2015 Symposium on Visualization in High Performance Computing / CS596 Final Project. Featured in NBC TODAY. Drivi...
leprince.co.uk
admin | Cornell Box Syndroma
http://leprince.co.uk/author/admin
All posts by admin. Emily 2.1 take 2. July 2, 2015. I spent another hour tweaking to correct the worst bits and it looks more natural, even though the skin tone is a bit off compared to the references… Only one wider spec lobe this time : GGX does a very nice job as usual. New environment : Winter Forrest. Recommended by Christian Bloch). It doesn’t have much dynamic range but it is quite neutral. Very Game-Of-Thrones-ish too. What sells them is the meniscus and the eyelashes, anyways… 🙂. July 1, 2015.
leprince.co.uk
Digital Emily 2.1 | Cornell Box Syndroma
http://leprince.co.uk/digital-emily-2-1
Digital Emily 2.1. July 1, 2015. Raw renders after a couple hours of tweaking… Trying different HDRs to see hold it holds up. My goal was to test the data set and it is pretty good. Now, in terms of making it look good, there is still a lot to do! Courtesy of the Wiki Human. Project. Keep up the good work! Click the thumbnails for full res image (sRGB png). Render time : around 10mn per frame on my 4 cores laptop, no denoising or post-processing. Emily 2.1 take 2. Top Posts and Pages. Emily 2.1 take 2.
designation3d.wordpress.com
wiki human | miNNiemin
https://designation3d.wordpress.com/2015/07/02/wiki-human
Look imagine. think. learn technicalities. Http:/ www.wikihuman.org/. Trackback ( 0 ). Comments ( 0 ). Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Blog at WordPress.com.
leprince.co.uk
RenderMan | Cornell Box Syndroma
http://leprince.co.uk/tag/renderman
Emily 2.1 take 2. July 2, 2015. I spent another hour tweaking to correct the worst bits and it looks more natural, even though the skin tone is a bit off compared to the references… Only one wider spec lobe this time : GGX does a very nice job as usual. New environment : Winter Forrest. Recommended by Christian Bloch). It doesn’t have much dynamic range but it is quite neutral. Very Game-Of-Thrones-ish too. I had to improvise a bit for the eyes (with a ramp for now), but it’s good enough for today!
leprince.co.uk
WikiHuman | Cornell Box Syndroma
http://leprince.co.uk/tag/wikihuman
Emily 2.1 take 2. July 2, 2015. I spent another hour tweaking to correct the worst bits and it looks more natural, even though the skin tone is a bit off compared to the references… Only one wider spec lobe this time : GGX does a very nice job as usual. New environment : Winter Forrest. Recommended by Christian Bloch). It doesn’t have much dynamic range but it is quite neutral. Very Game-Of-Thrones-ish too. I had to improvise a bit for the eyes (with a ramp for now), but it’s good enough for today!
leprince.co.uk
Subsurface | Cornell Box Syndroma
http://leprince.co.uk/tag/subsurface
Emily 2.1 take 2. July 2, 2015. I spent another hour tweaking to correct the worst bits and it looks more natural, even though the skin tone is a bit off compared to the references… Only one wider spec lobe this time : GGX does a very nice job as usual. New environment : Winter Forrest. Recommended by Christian Bloch). It doesn’t have much dynamic range but it is quite neutral. Very Game-Of-Thrones-ish too. I had to improvise a bit for the eyes (with a ramp for now), but it’s good enough for today!
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