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Wednesday, August 27, 2008. As3 geom as class mirror property. Here's a small bit of code I pasted into an as3 geom class to ave the option of inverting the mesh either x,y or z. the uvs work fine. Replace function 'v' with:. But first create a mirror var:. Public var mirror :String;. Private function v(x:Number,y:Number,z:Number):void. Vertspush(new Vertex3D(-x,y,z) ;. Vertspush(new Vertex3D(x,-y,z) ;. Vertspush(new Vertex3D(x,y,-z) ;. Vertspush(new Vertex3D(x,y,z) ;. Pass the var into the constructor.

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mcma | will-mcma.blogspot.com Reviews
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Wednesday, August 27, 2008. As3 geom as class mirror property. Here's a small bit of code I pasted into an as3 geom class to ave the option of inverting the mesh either x,y or z. the uvs work fine. Replace function 'v' with:. But first create a mirror var:. Public var mirror :String;. Private function v(x:Number,y:Number,z:Number):void. Vertspush(new Vertex3D(-x,y,z) ;. Vertspush(new Vertex3D(x,-y,z) ;. Vertspush(new Vertex3D(x,y,-z) ;. Vertspush(new Vertex3D(x,y,z) ;. Pass the var into the constructor.
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mcma | will-mcma.blogspot.com Reviews

https://will-mcma.blogspot.com

Wednesday, August 27, 2008. As3 geom as class mirror property. Here's a small bit of code I pasted into an as3 geom class to ave the option of inverting the mesh either x,y or z. the uvs work fine. Replace function 'v' with:. But first create a mirror var:. Public var mirror :String;. Private function v(x:Number,y:Number,z:Number):void. Vertspush(new Vertex3D(-x,y,z) ;. Vertspush(new Vertex3D(x,-y,z) ;. Vertspush(new Vertex3D(x,y,-z) ;. Vertspush(new Vertex3D(x,y,z) ;. Pass the var into the constructor.

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1

mcma: New project

http://will-mcma.blogspot.com/2008/07/new-project.html

Tuesday, July 8, 2008. Having completed my first DIL goal in PHP, I've decided to tackle the apparently more visually rewarding job of exporting a simple polygon model from 3dsMax with Collada or some other conversion plugin which will be read by Papervision 2.0. Import it into a papervision class file, the skeleton for which can be seen. With imported plane with transparent PNG texture. Then export this with a pre-loader if neccessary for access from BlackBoard. Labels: Digital Information Literacy.

2

mcma: August 2008

http://will-mcma.blogspot.com/2008_08_01_archive.html

Wednesday, August 27, 2008. As3 geom as class mirror property. Here's a small bit of code I pasted into an as3 geom class to ave the option of inverting the mesh either x,y or z. the uvs work fine. Replace function 'v' with:. But first create a mirror var:. Public var mirror :String;. Private function v(x:Number,y:Number,z:Number):void. Vertspush(new Vertex3D(-x,y,z) ;. Vertspush(new Vertex3D(x,-y,z) ;. Vertspush(new Vertex3D(x,y,-z) ;. Vertspush(new Vertex3D(x,y,z) ;. Pass the var into the constructor.

3

mcma: July 2008

http://will-mcma.blogspot.com/2008_07_01_archive.html

Tuesday, July 8, 2008. Having completed my first DIL goal in PHP, I've decided to tackle the apparently more visually rewarding job of exporting a simple polygon model from 3dsMax with Collada or some other conversion plugin which will be read by Papervision 2.0. Import it into a papervision class file, the skeleton for which can be seen. With imported plane with transparent PNG texture. Then export this with a pre-loader if neccessary for access from BlackBoard. Labels: Digital Information Literacy.

4

mcma: as3 geom as class mirror property

http://will-mcma.blogspot.com/2008/08/as3-geom-as-class-mirror-property.html

Wednesday, August 27, 2008. As3 geom as class mirror property. Here's a small bit of code I pasted into an as3 geom class to ave the option of inverting the mesh either x,y or z. the uvs work fine. Replace function 'v' with:. But first create a mirror var:. Public var mirror :String;. Private function v(x:Number,y:Number,z:Number):void. Vertspush(new Vertex3D(-x,y,z) ;. Vertspush(new Vertex3D(x,-y,z) ;. Vertspush(new Vertex3D(x,y,-z) ;. Vertspush(new Vertex3D(x,y,z) ;. Pass the var into the constructor.

5

mcma: papervision 3d

http://will-mcma.blogspot.com/2008/08/papervision-3d.html

Monday, August 25, 2008. Have loaded a complex model using the as3 geom exporter, which compiles the model information on export, embedding it with the flash swf, avoids parsing the file later on like collada. Also coded 3d camera movement around the object. I had the object rotating, but want later on to rotate the parts of the object separately. Had trouble finding examples of even camera movement around the object. It might take a moment to load, will build that in later. Sh = stage.stageWidth;.

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Wednesday, August 27, 2008. As3 geom as class mirror property. Here's a small bit of code I pasted into an as3 geom class to ave the option of inverting the mesh either x,y or z. the uvs work fine. Replace function 'v' with:. But first create a mirror var:. Public var mirror :String;. Private function v(x:Number,y:Number,z:Number):void. Vertspush(new Vertex3D(-x,y,z) ;. Vertspush(new Vertex3D(x,-y,z) ;. Vertspush(new Vertex3D(x,y,-z) ;. Vertspush(new Vertex3D(x,y,z) ;. Pass the var into the constructor.

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