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The Unholy Island | LiyanaNaznim's Tile Based GameLiyanaNaznim's Tile Based Game
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LiyanaNaznim's Tile Based Game
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The Unholy Island | LiyanaNaznim's Tile Based Game | wlndm.wordpress.com Reviews
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LiyanaNaznim's Tile Based Game
Survey | The Unholy Island
https://wlndm.wordpress.com/2009/11/15/survey
LiyanaNaznim's Tile Based Game. November 15, 2009. 8211; From the survey, I believe if the game has all of the features (Nice graphics, beautiful background, and suitable sound effects) kids will love to play it. A game is more fun if it has items to be collected to gain points. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Name: Wan Liyana Naznim.
The Unholy Island | LiyanaNaznim's Tile Based Game | Page 2
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LiyanaNaznim's Tile Based Game. Content Research and Rough Sketches. November 15, 2009. Once upon a time, there was an island, which used to be peaceful before a group of monsters came in and conquered the island. The monsters have also imprisoned all the white doves in the island which were the symbol of peace among the citizen. People who live in the island can no more live in peace but they are scared to get rid of the monsters. Rough idea of the hero). Age: 10 years old. All of them do not have legs.
Stage 3 ! W00t! (Visualization, etc) | The Unholy Island
https://wlndm.wordpress.com/2009/12/02/stage-3-w00t
LiyanaNaznim's Tile Based Game. Graphics creation in digital. December 2, 2009. For stage 3, we have to sketch and visualize the prototype’s assets, interface, objects, items, and also the characters. Graphics creation in digital and screen design are also included in this stage. Graphic Creation in Digital. Interface Sketches in Adobe Flash CS3. Note: Trying to replace the characters with their own real designs. Note: Trying to replace the characters with their own real designs. Okay, be right back.
November | 2009 | The Unholy Island
https://wlndm.wordpress.com/2009/11
LiyanaNaznim's Tile Based Game. Archive for November, 2009. November 15, 2009. 8211; From the survey, I believe if the game has all of the features (Nice graphics, beautiful background, and suitable sound effects) kids will love to play it. A game is more fun if it has items to be collected to gain points. November 15, 2009. Sketches of Maps (There would be 3 rooms in the game and below is the design ideas for Room 1 and Room 2.):-. Map : (10 x 19 tiles) Stage: 570 px x 350 px. November 15, 2009. From th...
December | 2009 | The Unholy Island
https://wlndm.wordpress.com/2009/12
LiyanaNaznim's Tile Based Game. Archive for December, 2009. December 14, 2009. December 2, 2009. For stage 3, we have to sketch and visualize the prototype’s assets, interface, objects, items, and also the characters. Graphics creation in digital and screen design are also included in this stage. Graphic Creation in Digital. Interface Sketches in Adobe Flash CS3. Note: Trying to replace the characters with their own real designs. Note: Trying to replace the characters with their own real designs.
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11
DGMeow 4 DGMedia: -Samurai-
http://digitalmeow.blogspot.com/2009/12/samurai.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Friday, December 11, 2009. Posted in 9:47 AM by Cik Meow. Samurai is the term for the military nobility of pre-industrial Japan. The samurai teachings can still be found today in modern day society with the martial art, Kendo (way of the sword). This is the anatomy of a katana. Subscribe to: Post Comments (Atom). Farah Liana Abu Bakar 1061105377. View my complete profile. The process of digitalization.
DGMeow 4 DGMedia: Visualization
http://digitalmeow.blogspot.com/2009/12/visualization.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. Posted in 10:32 AM by Cik Meow. I have done some sketches to develop my idea in designing the character and interface. Sketch 01 for hero character. Sketches 02 is also to develop hero character. Sketch 03 is to develop enemy character. Finalization on hero character. Location : mountain area. Mountain area like Mt. Fuji. Options on menu design. Subscribe to: Post Comments (Atom).
DGMeow 4 DGMedia: The Location
http://digitalmeow.blogspot.com/2009/12/location.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. Posted in 10:12 AM by Cik Meow. Japan are known as the origins of Samurai. These are a few images of this "Sunrise Country". Mt Fuji and Sakura. Sakura, Mt. Fuji and Shrine. Bamboo forest in Japan. Subscribe to: Post Comments (Atom). Farah Liana Abu Bakar 1061105377. View my complete profile. The process of digitalization. Prepared by Farah Liana Abu Bakar. For Digital Media Design 2.
DGMeow 4 DGMedia: The process of digitalization
http://digitalmeow.blogspot.com/2009/12/process-of-digitalization.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. The process of digitalization. Posted in 10:51 AM by Cik Meow. After finish all the sketching, I have started to digitalize it. I'm using Adobe Illustrator and Adobe Photoshop in this step. I'll trace some of the pose from my sketches. For simple pose, I'll draw it straight away in Adobe Illustrator. Mapping process in Photoshop for the texture. Subscribe to: Post Comments (Atom).
DGMeow 4 DGMedia: November 2009
http://digitalmeow.blogspot.com/2009_11_01_archive.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Thursday, November 26, 2009. Posted in 4:24 PM by Cik Meow. Samurai Costume from Samurai Jack*. Battle location - forest*. Monday, November 16, 2009. Posted in 8:31 PM by Cik Meow. 1 You need to save all the doves from foxes by releasing them from cages. 2 You need to avoid from foxes to save meow health and life. 3 Kill foxes to gain extra point. 4 Release all the doves to win the game. 7 Click on Exit to close the game.
DGMeow 4 DGMedia: December 2009
http://digitalmeow.blogspot.com/2009_12_01_archive.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. Posted in 4:45 PM by Cik Meow. These are the print screen of my interactive entertainment prototype. Posted in 11:58 AM by Cik Meow. After digitalizing my character and design, I have developed and programmed my prototype in Adobe Flash. Grid system for stage. Posted in 11:02 AM by Cik Meow. These are some of the digital graphics that I have created for this prototype. The criminal with hero.
DGMeow 4 DGMedia: Print screen
http://digitalmeow.blogspot.com/2009/12/print-screen.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. Posted in 4:45 PM by Cik Meow. These are the print screen of my interactive entertainment prototype. Subscribe to: Post Comments (Atom). Farah Liana Abu Bakar 1061105377. View my complete profile. The process of digitalization. Prepared by Farah Liana Abu Bakar. For Digital Media Design 2.
DGMeow 4 DGMedia: Flash Flash~
http://digitalmeow.blogspot.com/2009/12/flash-flash.html
This blog was created for Digital Media Design 2 project! Farah Liana Abu Bakar,. Sunday, December 13, 2009. Posted in 11:58 AM by Cik Meow. After digitalizing my character and design, I have developed and programmed my prototype in Adobe Flash. Grid system for stage. Subscribe to: Post Comments (Atom). Farah Liana Abu Bakar 1061105377. View my complete profile. The process of digitalization. Prepared by Farah Liana Abu Bakar. For Digital Media Design 2.
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Wednesday, July 16, 2008. Coming to the wire. Graduation is a mile away. Still going, still going. But soon! Tuesday, July 1, 2008. Education isn't an assembly line and minds aren't model T's. From where does global change derive? How can we use global change to promote deeper learning across the globe? How can this be used to promote deeper learning across the globe? This is usually attributed erroneously to Voltaire but some research indicates that it was actually Evelyn Beatrice Hall aka (SG. Tall...
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The Unholy Island | LiyanaNaznim's Tile Based Game
LiyanaNaznim's Tile Based Game. December 14, 2009. December 2, 2009. For stage 3, we have to sketch and visualize the prototype’s assets, interface, objects, items, and also the characters. Graphics creation in digital and screen design are also included in this stage. Graphic Creation in Digital. Interface Sketches in Adobe Flash CS3. Note: Trying to replace the characters with their own real designs. Note: Trying to replace the characters with their own real designs. Okay, be right back. In 635AD St...
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