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Worlds Beyond Earth

Tuesday, August 18, 2015. How to use the Mystery Generator. This is a mystery generator. Or more properly, a mystery seed generator. Mysteries are not something that can be approached willy-nilly. They need to be planned out beforehand, with what actually happened, motivations, and alibis. So why did I need this generator? As an example, I 'rolled' up the following:. Motivation : Kill Witness (Caught in Act). Means : Theft (Specific Item). Complication : Villain clumsily incriminates to 'protect' another.

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Worlds Beyond Earth | worldsbeyondearth.blogspot.com Reviews
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Tuesday, August 18, 2015. How to use the Mystery Generator. This is a mystery generator. Or more properly, a mystery seed generator. Mysteries are not something that can be approached willy-nilly. They need to be planned out beforehand, with what actually happened, motivations, and alibis. So why did I need this generator? As an example, I 'rolled' up the following:. Motivation : Kill Witness (Caught in Act). Means : Theft (Specific Item). Complication : Villain clumsily incriminates to 'protect' another.
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Worlds Beyond Earth | worldsbeyondearth.blogspot.com Reviews

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Tuesday, August 18, 2015. How to use the Mystery Generator. This is a mystery generator. Or more properly, a mystery seed generator. Mysteries are not something that can be approached willy-nilly. They need to be planned out beforehand, with what actually happened, motivations, and alibis. So why did I need this generator? As an example, I 'rolled' up the following:. Motivation : Kill Witness (Caught in Act). Means : Theft (Specific Item). Complication : Villain clumsily incriminates to 'protect' another.

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1

Worlds Beyond Earth: December 2014

http://www.worldsbeyondearth.blogspot.com/2014_12_01_archive.html

Friday, December 26, 2014. These spirits have the appearance of small wrinkled crooked old humans, always bent over a stick as twisted and gnarled as themselves. This is not their preferred form, however: they prefer to enter the mortal world via the mind of another, who they use to satisfy their lust for the arcane. Mage Spirits constantly the thrill of using magic, and all of their activities are centered around getting their next fix. Wednesday, December 24, 2014. One of a burning terrors greatest adv...

2

Worlds Beyond Earth: January 2015

http://www.worldsbeyondearth.blogspot.com/2015_01_01_archive.html

Monday, January 26, 2015. The greatest problem in playing GURPS is the heavy character investment time. The classical solution is character templates. The best ready to use templates are the uniform point instruction sets found at the beginning of each series. They seem especially useful for doing one shot games, or introducing players. Here is the index to the system. Thursday, January 22, 2015. Alternate Added Traits for RPM. Friday, January 16, 2015. Sample IQ Qualities Costs. This was created in orde...

3

Worlds Beyond Earth: Mystery Seed Generator

http://www.worldsbeyondearth.blogspot.com/p/mystery-seed-generator.html

This is a mystery generator. Or more properly, a mystery seed generator. Mysteries are not something that can be approached willy-nilly. They need to be planned out beforehand, with what actually happened, motivations, and alibis. So why did I need this generator? Subscribe to: Posts (Atom). How to stat an alien species. Coming up with the idea for an alien species can be tough, if rewarding work. But so often when you decide to give it game stats, it transfo. What is the techie for? RPM: Path of Machines.

4

Worlds Beyond Earth: What is the techie for?

http://www.worldsbeyondearth.blogspot.com/2015/07/what-is-techie-for.html

Thursday, July 23, 2015. What is the techie for? Things that the techie should be able to do:. These are effects a techie can pull off. Things the GM shouldn't say no to, and the basic tools of a techie's arsenal. A gadgeteer with inventor! Should be able to fiddle with all sorts of options. These tools aren't so much 'better' than existing equipment than 'exactly what we need for the job'. This is helpful when dealing with weird and specific monster weaknesses. What Techies shouldn't be able to do:.

5

Worlds Beyond Earth: MH: Android as Inhuman

http://www.worldsbeyondearth.blogspot.com/2015/08/mh-android-as-inhuman.html

Wednesday, August 5, 2015. MH: Android as Inhuman. Monster Hunter's 5 had four inhuman templates. But the race I wanted to play the most was actually the android, given just a single box of its own and barely mentioned otherwise. So I had to make one. This Android is missing some classic robot traits, and for good reason! These androids can pass as humans, and while some of them may have indomitable, they all understand human emotions - they were built for such things. Speed .25 [5]. Uses 8 hours of fuel.

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Ravens N' Pennies: The Hurt Locker

http://www.ravensnpennies.com/p/the-hurt-locker.html

Look, it's a blog! About gaming and writing and.and stuff! Mostly, about gaming. It serves chiefly as my gaming blog for my own campaigns, ponderings on GURPS, and general wordsmithery. These are my magpie meanderings, my two cents - often making no sense. Ravens N Pennies Patreon. These posts are all about the gear - from special glasses that are tinted so you can see faeries to the captured and repurposed mind control ray from the Greys. Whatever it is, the Hurt Locker has you covered! Steve Jackson Ga...

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Ravens N' Pennies: Product Reviews

http://www.ravensnpennies.com/p/book-reveiws.html

Look, it's a blog! About gaming and writing and.and stuff! Mostly, about gaming. It serves chiefly as my gaming blog for my own campaigns, ponderings on GURPS, and general wordsmithery. These are my magpie meanderings, my two cents - often making no sense. Ravens N Pennies Patreon. The following are the reviews I've done so far. There is no fancy header for this page yet since most of the intro pictures for posts are pictures of the the books or products themselves. All That Glitters by Elizabeth McCoy.

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Ravens N' Pennies: January 2015

http://www.ravensnpennies.com/2015_01_01_archive.html

Look, it's a blog! About gaming and writing and.and stuff! Mostly, about gaming. It serves chiefly as my gaming blog for my own campaigns, ponderings on GURPS, and general wordsmithery. These are my magpie meanderings, my two cents - often making no sense. Ravens N Pennies Patreon. Thursday, January 29, 2015. Gamemaster's Guidepost: Delver, Get a Job! The rules for jobs. It's about adventuring after all, not boring day to day life - that's for villagers. Still, Dungeons and Dragons. Any job the GM says i...

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Ravens N' Pennies: Triple Threat

http://www.ravensnpennies.com/p/triple-threat.html

Look, it's a blog! About gaming and writing and.and stuff! Mostly, about gaming. It serves chiefly as my gaming blog for my own campaigns, ponderings on GURPS, and general wordsmithery. These are my magpie meanderings, my two cents - often making no sense. Ravens N Pennies Patreon. This series is about monsters. It uses the short stat form (no costs or template totals) that has become the standard of GURPS. Supplements. With statistics for any "generic" campaign, After the End. Is for 400 points. Of Pape...

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Ravens N' Pennies: Triple Threat: Abattoirian

http://www.ravensnpennies.com/2015/07/triple-threat-abattoirian.html

Look, it's a blog! About gaming and writing and.and stuff! Mostly, about gaming. It serves chiefly as my gaming blog for my own campaigns, ponderings on GURPS, and general wordsmithery. These are my magpie meanderings, my two cents - often making no sense. Ravens N Pennies Patreon. Thursday, July 30, 2015. 1d 3 impaling follow-up. 1d 3 cutting follow-up. Stench of the Grave (. Roll vs. HT-2. Smell-based emanation within five yards. Subjects who don’t resist are. Discriminatory Smell as a. Automaton; Bad ...

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Medieval English-Style Town Names – The Collaborative Gamer

https://thecollaborativegamer.wordpress.com/worlds/tables-for-creating-fantasy-location-names/medieval-english-style-town-names

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc. A System For Creating Fantasy Worlds. Oceanic Climates: What’s the new Terrain Type? Polar Climates: What’s the new Terrain Type? Rivers: What’s the New Terrain Type? Determining the Starting Region’s Climate and Terrain Type. Levels of Civilization Explained. Beast-Folk: Varieties by Climate. Beast-Folk: Varietes found in Polar climates. Beast-Folk: Varietes found in Alpine climates. Creating Regions: What Do the PCs Know?

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Beast-Folk: Varietes found in Humid climates – The Collaborative Gamer

https://thecollaborativegamer.wordpress.com/worlds/a-system-for-creating-fantasy-worlds/appendix/beast-folk-varieties-by-climate/beast-folk-varietes-found-in-humid-climates

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc. A System For Creating Fantasy Worlds. Oceanic Climates: What’s the new Terrain Type? Polar Climates: What’s the new Terrain Type? Rivers: What’s the New Terrain Type? Determining the Starting Region’s Climate and Terrain Type. Levels of Civilization Explained. Beast-Folk: Varieties by Climate. Beast-Folk: Varietes found in Polar climates. Beast-Folk: Varietes found in Alpine climates. Creating Regions: What Do the PCs Know?

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Beast-Folk: Varietes found in Alpine climates – The Collaborative Gamer

https://thecollaborativegamer.wordpress.com/worlds/a-system-for-creating-fantasy-worlds/appendix/beast-folk-varieties-by-climate/beast-folk-varietes-found-in-alpine-climates

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc. A System For Creating Fantasy Worlds. Oceanic Climates: What’s the new Terrain Type? Polar Climates: What’s the new Terrain Type? Rivers: What’s the New Terrain Type? Determining the Starting Region’s Climate and Terrain Type. Levels of Civilization Explained. Beast-Folk: Varieties by Climate. Beast-Folk: Varietes found in Polar climates. Beast-Folk: Varietes found in Alpine climates. Creating Regions: What Do the PCs Know?

thecollaborativegamer.wordpress.com thecollaborativegamer.wordpress.com

Beast-Folk: Varietes found in Arid climates – The Collaborative Gamer

https://thecollaborativegamer.wordpress.com/worlds/a-system-for-creating-fantasy-worlds/appendix/beast-folk-varieties-by-climate/beast-folk-varietes-found-in-arid-climates

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc. A System For Creating Fantasy Worlds. Oceanic Climates: What’s the new Terrain Type? Polar Climates: What’s the new Terrain Type? Rivers: What’s the New Terrain Type? Determining the Starting Region’s Climate and Terrain Type. Levels of Civilization Explained. Beast-Folk: Varieties by Climate. Beast-Folk: Varietes found in Polar climates. Beast-Folk: Varietes found in Alpine climates. Creating Regions: What Do the PCs Know?

thecollaborativegamer.wordpress.com thecollaborativegamer.wordpress.com

Tables for Creating Fantasy Location Names – The Collaborative Gamer

https://thecollaborativegamer.wordpress.com/worlds/tables-for-creating-fantasy-location-names

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc. A System For Creating Fantasy Worlds. Oceanic Climates: What’s the new Terrain Type? Polar Climates: What’s the new Terrain Type? Rivers: What’s the New Terrain Type? Determining the Starting Region’s Climate and Terrain Type. Levels of Civilization Explained. Beast-Folk: Varieties by Climate. Beast-Folk: Varietes found in Polar climates. Beast-Folk: Varietes found in Alpine climates. Creating Regions: What Do the PCs Know?

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Worlds Beyond | artwork of Isaia and Lydia

Music by ivan kurnia. 8216;Confronting The Demon’ coverart by nadica boskovska. Welcome to Worlds Beyond – the exhibition room of Isaia and Lydia’s creative projects. Explore the wonders of their universe where dreams and reality collide. Subscribe to our newsletters. Website Terms and Conditions. Terms of Service Agreement. Designed by Lydia Kurnia.

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Welcome to World's Beyond! All sexually explicit material will be clearly marked. Not 18? Don't read it. All fanfiction is written for the sheer joy of it and no profit is being made. Please respect all original work on this site and don't steal it.

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Worlds Beyond | artwork of Isaia and Lydia

Music by ivan kurnia. 8216;Confronting The Demon’ coverart by nadica boskovska. Welcome to Worlds Beyond – the exhibition room of Isaia and Lydia’s creative projects. Explore the wonders of their universe where dreams and reality collide. Subscribe to our newsletters. Designed by Lydia Kurnia.

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Worlds Beyond Counting | Comics, Books, Games and more.

Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Comics, Books, Games and more. Khayon and The Anamnesis. Wow Seriously in love with this. Thanks to everyone that linked it to me on various forums and FB groups, and anyone that commented on it on FB with spoilers is now my enemy. Dominic Cooper Set For ‘Preacher’ Lead. After lengthy negotiations, Dominic Cooper has closed a deal to play the lead in AMC. The Lies of Locke Lamora. Red Seas Under Red Skies. 3,750 more words. So thin...

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Worlds Beyond Earth

Tuesday, August 18, 2015. How to use the Mystery Generator. This is a mystery generator. Or more properly, a mystery seed generator. Mysteries are not something that can be approached willy-nilly. They need to be planned out beforehand, with what actually happened, motivations, and alibis. So why did I need this generator? As an example, I 'rolled' up the following:. Motivation : Kill Witness (Caught in Act). Means : Theft (Specific Item). Complication : Villain clumsily incriminates to 'protect' another.

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Worlds Beyond the Veil

Worlds Beyond the Veil. There is so much In this world beyond our ordinary daily sensory perceptions. Thursday, March 31, 2011. Quan Yin, Guanyin, Avalokitasvara, Guānshìyīn. Is a translation from the Sanskrit Avalokitasvara. Referring to the Mahāyāna bodhisattva of the same name. According to recent research, the original form was indeed Avalokitasvara. With the ending a-svara. Sound, noise"), which means "sound perceiver", literally "he who looks down upon sound". Can be glossed as ahr-svara. Circulati...

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Let's make our own beautiful world out of nothing.

Let's make our own beautiful world out of nothing. I like it when it rains hard. It sounds like white noise everywhere, which is like silence but not empty.". The Curious Incident of the Dog in the Night-Time.

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Edorble: Blog | A Place for Teachers Interested in Virtual Worlds for Education

Skip to main content. Skip to secondary content. A Place for Teachers Interested in Virtual Worlds for Education. Gamers From Days Past: John Dewey. May 19, 2015. We think a lot about virtual worlds here at Edorble, since we’re designing one, and we also think a lot …. Research roundup: Are video games good for learning? May 6, 2015. Scholars have long applauded the affordances that games provide in improving education. In fact, research in the early 1970’s produced significant …. April 23, 2015. The sub...

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