dalyrealism.com
3D Graphics Systems | Daly Realism
http://www.dalyrealism.com/services/x3d
Submitted by Leonard Daly. On Sun, 10/10/2010 - 20:57. Daly Realism has been working in 3D graphics for over 20 years. In the last 10 years, personal computers have been sufficiently powerful so that real-time, interactive 3D graphics can be done on the desk top. The current ISO specification for 3D graphics is X3D. Leonard Daly and Don Brutzman have co-author the first X3D book X3D: Extensible 3D Graphics for Web Authors. The book describes how to create and use X3D content. Adding Audio to X3D.
doc.instantreality.org
instantreality labs - Getting Started
http://doc.instantreality.org/labs
Is a high performance, real-time 3D and VR framework that let's you easily develop own applications and virtual worlds based on the X3D file format. Our online documentation features a reference. From basic getting started over developing Augmented Reality apps up to how to connect own and special devices. We also provide a well documented api. For scripting and as well as accessing the virtual worlds during runtime. And a conceptual overview can be found on web3d.org. We recommend some of these sources:.
doc.instantreality.org
instantreality labs - Getting Started
http://doc.instantreality.org/documentation
Is a high performance, real-time 3D and VR framework that let's you easily develop own applications and virtual worlds based on the X3D file format. Our online documentation features a reference. From basic getting started over developing Augmented Reality apps up to how to connect own and special devices. We also provide a well documented api. For scripting and as well as accessing the virtual worlds during runtime. And a conceptual overview can be found on web3d.org. We recommend some of these sources:.
realism.com
3D Graphics Systems | Daly Realism
http://www.realism.com/services/x3d
Submitted by Leonard Daly. On Sun, 10/10/2010 - 20:57. Daly Realism has been working in 3D graphics for over 20 years. In the last 10 years, personal computers have been sufficiently powerful so that real-time, interactive 3D graphics can be done on the desk top. The current ISO specification for 3D graphics is X3D. Leonard Daly and Don Brutzman have co-author the first X3D book X3D: Extensible 3D Graphics for Web Authors. The book describes how to create and use X3D content. Adding Audio to X3D.
sleepingdog.org.uk
The making of Kelpie College's 3D environment representing Pict Harbour campus in X3D
http://www.sleepingdog.org.uk/x3d/kelpiecollege/campus/pictharbour
SVG XSLT pie charts. X3D XSLT pram chart. X3D XSLT xmas tree. SVG Team Formation Chart. Pict Harbour campus in X3D. XCRI CAP SQL SP generator. The making of Kelpie College's 3D environment representing Pict Harbour campus in X3D. The making of Kelpie College's 3D environment representing Pict Harbour campus in X3D. Some time ago, a simple. Model was made of Pict College campus. Since then, VRML has been superseded by the X3D language. The following technologies are demonstrated:.
sleepingdog.org.uk
A pram chart in X3D
http://www.sleepingdog.org.uk/x3d/pram
SVG XSLT pie charts. X3D XSLT pram chart. X3D XSLT xmas tree. SVG Team Formation Chart. Pict Harbour campus in X3D. XCRI CAP SQL SP generator. A pram chart in X3D. A pram chart is a graphical method of displaying a set of measurements of emotional turmoil. In this technology demonstrator, the focus will be on a simple pram chart, with only one measurement (amplitude of emotional turmoil) considered for each named variable. The following technologies are demonstrated:. Take a simple dataset XML input.
x3dbook.com
X3D for Web Authors Examples Archive, Chapter 05 - Appearance Material Textures
http://www.x3dbook.com/examples/X3dForWebAuthors/Chapter05-AppearanceMaterialTextures
X3D for Web Authors, Chapter 05 - Appearance Material Textures. Is individually associated with specific geometry within a shared Shape. Node Each Appearance is a container node that can include Material. Appearance can also contain property nodes for controlling rendering and texture: FillProperties. The supporting Chapter 5 slideset. From X3D for Web Authors. Are available online via X3dGraphics.com. Also available: X3D Scene Authoring Hints. For Images and Videos. Garibaldi Remote No Texture. Demonstr...
x3dbook.com
X3dForWebAuthors Examples Archive - Table of Contents
http://www.x3dbook.com/examples/X3dForWebAuthors
X3D for Web Authors Examples Archive. X3D for Web Authors. Is an introductory reference textbook for learning Extensible 3D (X3D) Graphics. Book support includes the X3D-Edit authoring tool. Plus this open-source scene archive. 16 Chapters, 260 Models. Chapter 01 - Technical Overview. Chapter 02 - Geometry Primitives. Chapter 03 - Grouping. Chapter 04 - Viewing Navigation. Chapter 05 - Appearance Material Textures. Chapter 06 - Geometry Points Lines Polygons. Chapter 07 - Event Animation Interpolation.
x3dbook.com
X3D for Web Authors Examples Archive, Chapter 02 - Geometry Primitives
http://www.x3dbook.com/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives
X3D for Web Authors, Chapter 02 - Geometry Primitives. Shape nodes can contain one geometry node and one Appearance node. Geometry primitives include the Box. Nodes Each is placed individually inside a Shape. The supporting Chapter 2 slideset. From X3D for Web Authors. Are available online via X3dGraphics.com. Box geometric primitive node. Cone geometric primitive node. Cylinder geometric primitive node. Geometry Primitive Nodes: Shape, Box, Cone, Cylinder, Sphere, Text, FontStyle. Text Length Max Extent.