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Game Stuff

Monday, May 11, 2009. Better late than never, as the saying goes. Wednesday, April 22, 2009. For my digital game, I recreated virus and called it computer Virus. I used Game maker for the game, and a lot of error checking. It was kinda crazy to make, and in the end, I deleted half of it because it just made the game annoying. But for as simple as it was, it turned out alright. And the playtest went well. Monday, April 13, 2009. Virus: The Next Strain. Wednesday, April 8, 2009. 8226; Two six sided dice.

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Game Stuff | xerosgames.blogspot.com Reviews
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Monday, May 11, 2009. Better late than never, as the saying goes. Wednesday, April 22, 2009. For my digital game, I recreated virus and called it computer Virus. I used Game maker for the game, and a lot of error checking. It was kinda crazy to make, and in the end, I deleted half of it because it just made the game annoying. But for as simple as it was, it turned out alright. And the playtest went well. Monday, April 13, 2009. Virus: The Next Strain. Wednesday, April 8, 2009. 8226; Two six sided dice.
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8 game challenge 11
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Game Stuff | xerosgames.blogspot.com Reviews

https://xerosgames.blogspot.com

Monday, May 11, 2009. Better late than never, as the saying goes. Wednesday, April 22, 2009. For my digital game, I recreated virus and called it computer Virus. I used Game maker for the game, and a lot of error checking. It was kinda crazy to make, and in the end, I deleted half of it because it just made the game annoying. But for as simple as it was, it turned out alright. And the playtest went well. Monday, April 13, 2009. Virus: The Next Strain. Wednesday, April 8, 2009. 8226; Two six sided dice.

INTERNAL PAGES

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1

Game Stuff: Prototyping Readings

http://xerosgames.blogspot.com/2009/05/prototyping-readings.html

Monday, May 11, 2009. Better late than never, as the saying goes. May 12, 2009 at 6:38 PM. Great comments on the article. I'd like to point you to another one here which discusses some design process pitfalls:. Http:/ www.gamasutra.com/view/feature/4017/10 game design process pitfalls.php? Subscribe to: Post Comments (Atom). View my complete profile.

2

Game Stuff: Is it really bullshit?

http://xerosgames.blogspot.com/2009/03/is-it-really-bullshit.html

Tuesday, March 17, 2009. Is it really bullshit? Whoever has this card begins the game by laying down whatever amount of cards they wish with whatever number they wish to start with. If someone calls Bullshit on you this turn, and you have not lied about the cards you’ve placed, the game ends. The person who called Bullshit takes the played cards, and the player with the least amount of cards is the winner. March 18, 2009 at 9:01 AM. March 29, 2009 at 12:29 PM. This was a decent attempt at a revision of a...

3

Game Stuff: Game Challenge 7

http://xerosgames.blogspot.com/2009/03/game-challenge-7.html

Monday, March 9, 2009. Battlefield: The Next Dimension. 8226;Before play begins, each player has two raised land masses, nine barrier stones, and three characters. 8226;Each player takes turns placing their raised land masses first, then each of their nine barrier stones. Each raised land mass and barrier stone may be placed anywhere on any of the planes on the board. 8226;Each player draws five cards to their hand. Each player follows these stages of play until someone wins the game. 8226;If you move a ...

4

Game Stuff: January 2009

http://xerosgames.blogspot.com/2009_01_01_archive.html

Wednesday, January 28, 2009. Rules for Game Callenge 1. Each player begins play with 100 HP. The goal of the game is to reduce your opponents HP to 0. 1 To begin the game, choose any square on the board to place your chosen character. 2 Each player may place their 4 barrier stones on any square on the board except where the characters were placed. 3 Each player then draws 5 cards from the deck. 4 Each player rolls a D6 to determine who goes first. Highest number wins. Roll again to break a tie. 7 Once yo...

5

Game Stuff: Get A Job

http://xerosgames.blogspot.com/2009/04/get-job.html

Wednesday, April 8, 2009. This is a game about… well… getting a job. Good luck with that. 8226; Two six sided dice. 8226; Job Deck. 8226; Hope Deck. 8226; Game Board. Each player will roll 1d6 to see who goes first. Highest roll wins. The person who goes first also gets to start with the Service Clerk job card. Once the move is complete, you draw a card from the Hope Deck, unless your moved landed you on an X square. If you draw an Application, Phone Call, or Interview card, add this to your hand. Hope D...

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Readings for Monday, April 23 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/18/readings-for-monday-april-23

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Build ...

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Final Challenge: Revise and Polish a Game | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/25/final-challenge-revise-and-polish-a-game

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Fill i...

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Finals Week Update | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/05/02/finals-week-update

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design.

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Readings for Wednesday, April 25 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/23/readings-for-wednesday-april-25

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Notify...

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VA 306 - Intro to Game Design (Spring 2012) | Game Design for students of all skill levels. | Page 2

https://va306gamedev.wordpress.com/page/2

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. April ...

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Postmortems and Presentations for Wednesday, May 9 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/05/02/postmortems-and-presentations-for-wednesday-may-9

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Leave ...

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About | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/about

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design.

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VA 2000/3000 Spring 2012 Course Blogs (Password Protected) | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/va-20003000-spring-2012-course-blogs-password-protected

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design.

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Portfolio Details | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/05/02/portfolio-details

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. You ar...

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Wednesday, April 18 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/16/wednesday-april-18

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Follow...

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Game Stuff

Monday, May 11, 2009. Better late than never, as the saying goes. Wednesday, April 22, 2009. For my digital game, I recreated virus and called it computer Virus. I used Game maker for the game, and a lot of error checking. It was kinda crazy to make, and in the end, I deleted half of it because it just made the game annoying. But for as simple as it was, it turned out alright. And the playtest went well. Monday, April 13, 2009. Virus: The Next Strain. Wednesday, April 8, 2009. 8226; Two six sided dice.

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