xingthegame.blogspot.com
Xing Development: March 2014
http://xingthegame.blogspot.com/2014_03_01_archive.html
Wednesday, March 26, 2014. We did an interview about what it's like to develop for VR. Monday, March 24, 2014. Last week we took the opportunity to have a booth at GDC - where we were met with smiles, praise and compliments galore! It was seriously amazing and refreshing to have people who had never heard of our game come up to the booth, try out one of the two demos (or both! We ended up documenting some of the experience with photos and even some video for you guys to see and enjoy too :). We all got i...
xingthegame.blogspot.com
Xing Development: March 2015
http://xingthegame.blogspot.com/2015_03_01_archive.html
Wednesday, March 11, 2015. GDC 2015: Playing Games, Eating Food and Making New Friends! This year at GDC we were all thankful to just be going for business/pleasure, and not having to man another booth. Not that we don't love our booths - but that's exhausting! We took it easy this year and met up with new and old friends from around the industry for lunches, dinners, and more. Day 0 - Monday. James and I, along with our friend Jason Wishnov from Iridium Studios. We found him in the tub multiple times.
xingthegame.blogspot.com
Xing Development: November 2014
http://xingthegame.blogspot.com/2014_11_01_archive.html
Tuesday, November 18, 2014. We've been very busy (as usual) these past few weeks, but want you to know we are still here and working hard! Here are some of our latest screenshots :) Thank you for following us! Subscribe to: Posts (Atom). Follow Us By Email :). XING: The Land Beyond Official Site. In the land of XING you are crossing the threshold between life and death. What started out as a college Level Design 1 project turned 3 students into full time Indie developers. Where Your Adventures Blossom.
xingthegame.blogspot.com
Xing Development: April 2015
http://xingthegame.blogspot.com/2015_04_01_archive.html
Friday, April 17, 2015. Epic Games Grants us $12000 for XING! We are incredibly thrilled to be receiving this development grant. First off, we love using Unreal Engine 4. Second, everyone we have met from Epic has been friendly, helpful and fun to be around. Third, we are looking forward to the next few months now even more, as this money will be very helpful for releasing XING! XING artwork up at the Epic Games booth at GDC this year! XING demo at the Epic Booth, IndieCade 2014. Follow Us By Email :).
xingthegame.blogspot.com
Xing Development: June 2015
http://xingthegame.blogspot.com/2015_06_01_archive.html
Monday, June 8, 2015. Design. Test. Redesign. Test. Repeat. It's been a while since our last post, so we thought we were due for an update. Here are a few highlights of the last month or so of development:. John made great leaps forward in optimizing. The game, so we are more confident than ever about performance. All of our levels are in still in different stages of completion. I supposed that's just how we work), but we have most of our art assets made for all of them now :). We also made a menu. XING:...
xingthegame.blogspot.com
Xing Development: July 2014
http://xingthegame.blogspot.com/2014_07_01_archive.html
Sunday, July 13, 2014. Two words: XING Demo. Available for download now! We know you guys have been itching to get your hands on this game, and we are pleased to announce that we are releasing our E3 demo to the public! We have posted it on the Oculus Share page, but it is playable with or without a rift. Keep in mind that this is still in it's alpha stage :) Enjoy! Also, if you download and play the demo, please help us out by filling out this super short survey. Subscribe to: Posts (Atom). One game com...
xingthegame.blogspot.com
Xing Development: May 2014
http://xingthegame.blogspot.com/2014_05_01_archive.html
Friday, May 30, 2014. XING to showcase at the Indiecade booth at E3 2014! We received the invitation to showcase at Indiecade's E3 booth this year about a week and a half ago - and now we can finally share the news with you guys! This is a huge honor and we are so excited to be showing off our latest Oculus Rift enabled demo of our new and improved UE4 Rainforest! If you are attending E3 this year, come by the Indiecade booth 2835 South, and say hello. Http:/ www.mavpr.com/blog/. Monday, May 19, 2014.
xingthegame.blogspot.com
Xing Development: August 2014
http://xingthegame.blogspot.com/2014_08_01_archive.html
Monday, August 18, 2014. PAX Prime Indie Megabooth! We are heading to Seattle at the end of August for PAX Prime! Our booth will be in the Indie MEGABOOTH. Area, booth #7. If you will be there, please let us know - and come by the booth! We will have some fun giveaways and merchandise too. We are planning to run the booth similarly to our GDC Play Booth. A couple things we learned from running the last 2 booths (and how we will attempt to improve upon them):. Leaving Press with Something ($11). When you ...
xingthegame.blogspot.com
Xing Development: James and Koriel go to E3 2015
http://xingthegame.blogspot.com/2015/07/james-and-koriel-go-to-e3-2015.html
Monday, July 20, 2015. James and Koriel go to E3 2015. This year E3 was about preparing for the future of XING, and taking some time off from development to have a bit of fun! Since James and I both live in California, we decided to go to meet with contacts, make new friends and try out the latest games! We put the latest alpha build on some flash drives for some of the contacts we would be meeting with.and I added XING stickers to make them look nicer :). Trying out the Omni:. More photos from the last ...
SOCIAL ENGAGEMENT