shanemarks.co.za
Edge distressing | Shane Marks
http://www.shanemarks.co.za/tutorials/edge-distressing-tutorial
Photoshop Path to Maya. UV Scatter Script 1.4. Processing env. maps. Game Jam: Glass Bell. 3D Artist from Cape Town, South Africa. 3D / Technical Artist. December 29, 2013. What you will need. A free and very powerful map baking tool). This tool is windows only. A mac alternative would be Substance-Designer. Basic principle of the technique. This map will be used as a mask for your edges. If you are not familiar with the following topics please give the articles linked below a read before continuing:.
pathwaystrainingandelearning.wordpress.com
Gamificaton – 5 Great Tools to Make Great Graphics for Learning Games – Pathways
https://pathwaystrainingandelearning.wordpress.com/2015/07/08/gamificaton-5-great-tools-to-make-great-graphics-for-learning-games/comment-page-1
The Impact of the Client Experience. Training in Virtual Reality. Transforming Classroom training Into eLearning. Cloud-Based Learning Management System. DEVELOPING GAMES FOR…. On DEVELOPING GAMES FOR ELEARNING…. DEVELOPING GAMES FOR…. On Developing Games for eLearning…. Kyle Fernando on DEVELOPING GAMES FOR ELEARNING…. Ashlee on DEVELOPING GAMES FOR ELEARNING…. On 3 Tips for Creating Effective…. Gamificaton – 5 Great Tools to Make Great Graphics for Learning Games. July 8, 2015. Amazing tool for convert...
tombeauxgame.wordpress.com
Like a Rock | Tombeaux
https://tombeauxgame.wordpress.com/2015/06/01/like-a-rock
June 1, 2015. June 4, 2015. Some cliffs of the St. Croix. A mirror of the same cliff, found two different times in “The Vanishing of Ethan Carter”. Since this was my first round at creating a rock for the game, I decided not to attempt an entire giant cliff, but instead approached it from a modular standpoint. If done right, a game level can have multiple repeated objects in the scene, without the player even realizing it (unless they are really REALLY looking for it). Which is basically an all-in-one po...
crsponseller.com
CRSponseller.com - Oblivion Project
http://www.crsponseller.com/oblv_stuff.html
Being the official, authorized, 100% no-fake. Internets website of one Cory Ryan Sponseller blog. Bull; Six armor pieces for The Elder Scrolls IV: Oblivion. Bull; Bonemold suit: 11,419 triangles, across five armor pieces. Bull; Chitin helm: 1,146 triangles. Bull; Two large architecture models and thirteen 'clutter' objects. To generate the normal map. As time went on, manually modeling out so many details in the high-poly model. Proved to be prohibitively time-consuming and, though it produced a strong b...
funkybunnies3d.com
Chris Whitaker | Character Artist | tools
http://www.funkybunnies3d.com/tools.php
Artist's Hotkey Toolbar for Windows. Is an app that stores hotkeys on a per-app basis within a highly customizable toolbar. Concept, it was written specifically for artists who use tablets to help eliminate the dependency on the keyboard, but is open to many other possibilites! Much like the Wacom tablet drivers, Funky Bar. Detects which program you are currently using and adjusts accordingly to your custom settings for that particular program. View the videos linked at the right to see more. Third, once...
senseart.net
Старый Дуб (Old Oak) - Sense Of Art
http://www.senseart.net/2011/06/old-oak.html
Personal blog one artist in the gaming industry. Старый Дуб (Old Oak). Старый Дуб (Old Oak). В этот раз я решил по Русски и сильно не заморачиваться оформлением, время совсем нет. Тем более в процессе столкнулся с технической проблемой и потратил много время на её решение. Но так и не решил, нашёл в интернете пару решений, но не одно не помогло. В итоге выручил xNormal. За что огромное спасибо доброму Мексиканцу (Santiago Orgaz) написавшему эту причудливую на первый взгляд, но очень полезную программу!
cathalmcnally.com
Cathal McNally » 3D Art
http://www.cathalmcnally.com/portfolio/3d-art
Dino – Baby T-Rex. Posted in 3D Art. Flat & Wireframe:. Posted in 3D Art. Flat & Wireframe:. Posted in 3D Art. I decided that my previous attempts at designing the Ferguson TE20 did not do the legend justice, Now with the introduction of highly time efficient tools for texturing with Physically Based Materials the development process has become easier and much more rewarding, not to mention very close to the real world object. The Ferguson TE20 comes with the Fingerbar grass cutting appliance.
saphirestudio.at
University Project London – SaphireStudio
http://www.saphirestudio.at/wptest/university-project-london
Art and Development by Phil Gosch. August 6, 2015. Recently I’ve been to beautiful London for a 3-day game development hackathon. This event was the final part of a collaboration project between Graz University of Technology and University of Westminster, which was initialised as part of the course “ Game Design and Development 2. 8220; I really appreciate these new Game Design/Gamification/Game Development focused courses. H Isolation mobile game (ingame graphics). The player character is controlled by ...
ethanonengine.com
Ethanon Engine – F.A.Q.
http://ethanonengine.com/faq
Q: Where do I start? A: You can start from our Quick start guide. Q: I like it. How can I help? A: Here are some suggestions:. Buy Ethanon-powered games if you have an Android. Text/video tutorials: feel free to make tutorials covering any aspect of EE and I’ll be happy to add (or link, if you prefer) it to the official website or documentation. Submit your game or demo. Have you done anything cool with the engine? Send me a link to your project’s site, your videos or screen shots. A: The engine core doe...