dynamicsimulator.blogspot.com
Simulator: Make Movies
http://dynamicsimulator.blogspot.com/2006/06/make-movies.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Dual-space Expansion for Estimating Penetration de. Trouble With The Projection. Contact Manifold and Signed Distance Map. Intersection and Penetration Depth. Crank Model Now Works. Linear-Time Dynamics using Lagrange Multipliers. Implementing Piston Assembly Model. Rectangle win = getBounds();. Robot robot = new Robot(getGraphicsConfiguration().getDevice() ;. RobotcreateScreenCapture(new Rectangle(win.x, win.y,. Trouble Wit...
dynamicsimulator.blogspot.com
Simulator: September 2005
http://dynamicsimulator.blogspot.com/2005_09_01_archive.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Tuesday, September 27, 2005. On second thought, I might just think it through and do it in Java and compare the results of the new method to those of the old method. Posted by Yung-Chang Tan at 5:02 PM. Wednesday, September 14, 2005. Implementing Piston Assembly Model. Posted by Yung-Chang Tan at 4:15 PM. Monday, September 12, 2005. 1 Fix the remaining problems. 2 Implement Baraff's Linear-time Lagrange solver. This is the e...
dynamicsimulator.blogspot.com
Simulator: October 2005
http://dynamicsimulator.blogspot.com/2005_10_01_archive.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Wednesday, October 26, 2005. The system I used for this method comparison is of course my favorite piston assembly simulation. I may just try imposing the CFM to only one of the boundary joints to reduce the errors while retaining stability. After looking around for a while, it seems that only the CFM of the limit motor can be changed . Posted by Yung-Chang Tan at 5:08 PM. Linear-Time Dynamics using Lagrange Multipliers.
dynamicsimulator.blogspot.com
Simulator: December 2004
http://dynamicsimulator.blogspot.com/2004_12_01_archive.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Monday, December 06, 2004. Java assert example from. J2SE 1.4 premieres Java's assertion capabilities. But the usage may not be appropriate in Collison.collide(), I'd like to explore exception handling to replace the direct translation from the C code. Posted by Yung-Chang Tan at 1:51 PM. Source Code Now Available. Box stacking in a bowl. Java Web Start for Cranktrain Simulation. Subscribe to this blog's feed.
dynamicsimulator.blogspot.com
Simulator: HalfEdge.pair
http://dynamicsimulator.blogspot.com/2006/08/halfedgepair.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Java Web Start for Cranktrain Simulation. Dual-space Expansion for Estimating Penetration de. Trouble With The Projection. Contact Manifold and Signed Distance Map. Intersection and Penetration Depth. Crank Model Now Works. Posted by Yung-Chang Tan on Saturday, August 12, 2006 at 11:44 PM. Java Web Start for Cranktrain Simulation. Dual-space Expansion for Estimating Penetration de. Trouble With The Projection.
dynamicsimulator.blogspot.com
Simulator: April 2005
http://dynamicsimulator.blogspot.com/2005_04_01_archive.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Friday, April 22, 2005. Cerncolt.matrix.DoubleMatrix1D;. Cerncolt.matrix.DoubleMatrix2D;. Cerncolt.matrix.linalg.Property;. Array for internal storage of decomposition. Serial internal array storage. Number of clamped DOF. Symmetric and positive definite flag. Serial is symmetric and positive definite flag. Cernjet.math.Functions F = cern.jet.math.Functions.functions;. A, Arows() ;. Param A Square, symmetric matrix. DoubleMa...
dynamicsimulator.blogspot.com
Simulator: Java Web Start for Cranktrain Simulation
http://dynamicsimulator.blogspot.com/2006/06/java-web-start-for-cranktrain.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Dual-space Expansion for Estimating Penetration de. Trouble With The Projection. Contact Manifold and Signed Distance Map. Intersection and Penetration Depth. Crank Model Now Works. Linear-Time Dynamics using Lagrange Multipliers. Java Web Start for Cranktrain Simulation. I have put out a Java web start version of cranktrain simulation. CrankShape = Trimesh.loadObj(cl.getResource("images/crank.obj") ;. Crank Model Now Works.
dynamicsimulator.blogspot.com
Simulator: BoxStack Milestone
http://dynamicsimulator.blogspot.com/2006/06/boxstack-milestone.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Java Web Start for Cranktrain Simulation. Dual-space Expansion for Estimating Penetration de. Trouble With The Projection. Contact Manifold and Signed Distance Map. Intersection and Penetration Depth. Crank Model Now Works. I set my goal back in January 2005 to implement my own BoxStack. Posted by Yung-Chang Tan on Thursday, June 29, 2006 at 2:07 PM. Even though my eyes are all @ @. Java Web Start for Cranktrain Simulation.
dynamicsimulator.blogspot.com
Simulator: 3D Engine Animation
http://dynamicsimulator.blogspot.com/2006/11/3d-engine-animation.html
3D graphics, collision detection, multi-body dynamics with contact and friction. Source Code Now Available. Box stacking in a bowl. Java Web Start for Cranktrain Simulation. Dual-space Expansion for Estimating Penetration de. I stumbled upon this video while reading auto blogs. Very cool and educational. I have seen it before but couldn't get a copy. I am keeping a link here just for my reference. Posted by Yung-Chang Tan on Wednesday, November 01, 2006 at 8:54 AM. Source Code Now Available.