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About | Game Design Backyard
https://gdbackyard.wordpress.com/about
A Journey to Explore, Experiment and Innovate. Welcome to my playground. Children often play a lot once in their backyard. But when we’ve grown up, most of us forget how to play like a child. So this is a place allows me to go wild and play with my free thought, exploring, experimenting, innovating and being fun, just like our childhood in the backyard. Be sure to check out my Chinese game design blog at Bluework’s Gaming DNA. I made games, motion graphics and videos. Leave a Reply Cancel reply. Welcome ...
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March | 2013 | Game Design Backyard
https://gdbackyard.wordpress.com/2013/03
A Journey to Explore, Experiment and Innovate. Monthly Archives: March 2013. Why I think Temple Run 2 is Great. Temple Run 2 starts with you, an audacious adventurer who has stolen a demonic primate’s precious idol from a relic cave. That didn’t go over too well, so now you’ve got to run for your life. You follow your perpetually running character from a third-person perspective, wiping up to jump over pits, down to slide under rocks, and left or right to turn when the path forks.
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November | 2012 | Game Design Backyard
https://gdbackyard.wordpress.com/2012/11
A Journey to Explore, Experiment and Innovate. Monthly Archives: November 2012. Beat It: When Rhythm Runs into Puzzles. This is a game came out for a long while. But since considering its fresh look of a rhythm game, let me talk a little bit about the gameplay which was also an idea once came out from our team’s brainstorming process during college. Posted in Mini Game Review. Press Tilda: Reminiscent Memory of Playing through the Console Command. Another surprise to me is that. Require Unity Web Player).
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Beat It: When Rhythm Runs into Puzzles | Game Design Backyard
https://gdbackyard.wordpress.com/2012/11/27/beat-it-when-rhythm-run-into-puzzles
A Journey to Explore, Experiment and Innovate. Beat It: When Rhythm Runs into Puzzles. This is a game came out for a long while. But since considering its fresh look of a rhythm game, let me talk a little bit about the gameplay which was also an idea once came out from our team’s brainstorming process during college. I made games, motion graphics and videos. View all posts by Ying-Chen Lan →. Posted in Mini Game Review. Next post →. Leave a Reply Cancel reply. Enter your comment here.
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August | 2012 | Game Design Backyard
https://gdbackyard.wordpress.com/2012/08
A Journey to Explore, Experiment and Innovate. Monthly Archives: August 2012. Welcome to Game Design Backyard! Hey guys, welcome to my brand new English game design blog! I was a game designer at Gamania. By doing this, I hope that I can learn as much as I can from a bigger world. And I hope that you will enjoy this place. Please feel free to leave any comments here and that would definitely help me keep writing and learning. Why I think Temple Run 2 is Great. Beat It: When Rhythm Runs into Puzzles.
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Teleportower: A Clever Design of the Replay Value | Game Design Backyard
https://gdbackyard.wordpress.com/2012/11/25/teleportower
A Journey to Explore, Experiment and Innovate. Teleportower: A Clever Design of the Replay Value. A puzzle platformer game often means adding some puzzle elements into a platformer. Is exactly one of the typical examples that players need to reach the destination by switching from one to another place. Although switching locations or the opposite gravity to get to a place seems to have no novelty with games such like. Time Fuck, Teleportower. I made games, motion graphics and videos. Next post →.
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Press Tilda: Reminiscent Memory of Playing through the Console Command | Game Design Backyard
https://gdbackyard.wordpress.com/2012/11/26/press-tilda-retrieve-your-memory-by-playing-through-console-command
A Journey to Explore, Experiment and Innovate. Press Tilda: Reminiscent Memory of Playing through the Console Command. Another surprise to me is that. Is made by Unity, not Flixel or any other 2d platformer framework for Flash. I don’t even understand why using Unity to only make a 8-bit style platformer. But I guess that maybe it is also another crazy attempt by the developer. Did demonstrate us an completely opposite way of prototype with a lot more possibilities in the gameplay of just a platformer.
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Why I think Temple Run 2 is Great | Game Design Backyard
https://gdbackyard.wordpress.com/2013/03/14/templerun2
A Journey to Explore, Experiment and Innovate. Why I think Temple Run 2 is Great. Temple Run 2 starts with you, an audacious adventurer who has stolen a demonic primate’s precious idol from a relic cave. That didn’t go over too well, so now you’ve got to run for your life. You follow your perpetually running character from a third-person perspective, wiping up to jump over pits, down to slide under rocks, and left or right to turn when the path forks. I made games, motion graphics and videos. Welcome to ...
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