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Tuesday, November 10, 2009. Hunter pan is awkward. Hand shake stops before exiting scene. Sherder&Farmer transition into scene faster. Hunter switch with farmer for 1st scene. Scenes 10-18 (cheer coins). Scenes 19-28 (3rdcomd ships). Scenes 29-40 (killNamer usflag). Thursday, November 5, 2009. Thursday, October 22, 2009. 1 FINISH ALL ASSETS. 2 FINISH ALL BLOCKING. NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. Ships 29 Cut out wave money. Europe 22 Try new Bckgrnd. India 24 Money Ground.

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DYN2 | zdyn2.blogspot.com Reviews
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Tuesday, November 10, 2009. Hunter pan is awkward. Hand shake stops before exiting scene. Sherder&Farmer transition into scene faster. Hunter switch with farmer for 1st scene. Scenes 10-18 (cheer coins). Scenes 19-28 (3rdcomd ships). Scenes 29-40 (killNamer usflag). Thursday, November 5, 2009. Thursday, October 22, 2009. 1 FINISH ALL ASSETS. 2 FINISH ALL BLOCKING. NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. Ships 29 Cut out wave money. Europe 22 Try new Bckgrnd. India 24 Money Ground.
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1 skip to main
2 skip to sidebar
3 revisionnotes 1 9
4 intro shot
5 wine bottle opaque
6 lamb black transition/white
7 posted by
8 zach waters
9 no comments
10 calendar
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DYN2 | zdyn2.blogspot.com Reviews

https://zdyn2.blogspot.com

Tuesday, November 10, 2009. Hunter pan is awkward. Hand shake stops before exiting scene. Sherder&Farmer transition into scene faster. Hunter switch with farmer for 1st scene. Scenes 10-18 (cheer coins). Scenes 19-28 (3rdcomd ships). Scenes 29-40 (killNamer usflag). Thursday, November 5, 2009. Thursday, October 22, 2009. 1 FINISH ALL ASSETS. 2 FINISH ALL BLOCKING. NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. Ships 29 Cut out wave money. Europe 22 Try new Bckgrnd. India 24 Money Ground.

INTERNAL PAGES

zdyn2.blogspot.com zdyn2.blogspot.com
1

DYN2: RevisionNotes(1-9)

http://zdyn2.blogspot.com/2009/11/revisionnotes.html

Tuesday, November 10, 2009. Hunter pan is awkward. Hand shake stops before exiting scene. Sherder&Farmer transition into scene faster. Hunter switch with farmer for 1st scene. Subscribe to: Post Comments (Atom). 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20. View my complete profile.

2

DYN2: NEW_CALENDAR

http://zdyn2.blogspot.com/2009/10/caendar.html

Thursday, October 22, 2009. 1 FINISH ALL ASSETS. 2 FINISH ALL BLOCKING. Subscribe to: Post Comments (Atom). NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. 85 NEW MONEYS/13 NEW COINS! NEW DOLLA DOLLA BILLS YALL! 24 NEW ASSETS (only1millionleft2GO). New Assets (only 2 million left to go! View my complete profile.

3

DYN2: NEW ASSETS TO BUILD!

http://zdyn2.blogspot.com/2009/10/new-assets-to-build.html

Thursday, October 22, 2009. NEW ASSETS TO BUILD! Subscribe to: Post Comments (Atom). NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. 85 NEW MONEYS/13 NEW COINS! NEW DOLLA DOLLA BILLS YALL! 24 NEW ASSETS (only1millionleft2GO). New Assets (only 2 million left to go! View my complete profile.

4

DYN2: 85 NEW MONEYS/13 NEW COINS!

http://zdyn2.blogspot.com/2009/10/blog-post_21.html

Wednesday, October 21, 2009. 85 NEW MONEYS/13 NEW COINS! Subscribe to: Post Comments (Atom). NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. 85 NEW MONEYS/13 NEW COINS! NEW DOLLA DOLLA BILLS YALL! 24 NEW ASSETS (only1millionleft2GO). New Assets (only 2 million left to go! View my complete profile.

5

DYN2: August 2009

http://zdyn2.blogspot.com/2009_08_01_archive.html

Monday, August 31, 2009. THOSE WHO DO NOT KNOW HISTORY ARE DOOMED TO REPEAT IT! A In the early days man did what he could to survive. C Some raised livestock,. D While others hunted. A One day the farmer gathered all of the fresh fruit and vegetables he could and set out to find the hunter. B When he arrived, he proposed that he would give the hunter all of the fruits and vegetables he needed in return for some of the hunter's meat. C Both parties agreed and thus started the concept of trade. A Soon peop...

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kpassindynamicimaging.blogspot.com kpassindynamicimaging.blogspot.com

Rebel Woman: August 2009

http://kpassindynamicimaging.blogspot.com/2009_08_01_archive.html

Wednesday, August 26, 2009. 1 I was thinking maybe i could use my puppets somehow or in an animated sense, just monsters in general. 2 Similar to the Kid Stays in the Picture, I would like to use photo collage of old family photos that I have. In the Realm of the Unknown Response. Tuesday, August 25, 2009. The Kid Stays in the Picture Response. Subscribe to: Posts (Atom). In the Realm of the Unknown Response. The Kid Stays in the Picture Response. View my complete profile.

aemotiongraphics.blogspot.com aemotiongraphics.blogspot.com

AE MotionGraphics: August 2009

http://aemotiongraphics.blogspot.com/2009_08_01_archive.html

Wednesday, August 26, 2009. Ideas for Semester and Screening Response:. I am still working to flesh out the ideas i want to experiment with during the semester, but have a general idea of the themes i want to work with this semester. Across all of them, I'm trying to think of ways i can use after effects to expand my animation repertoire and broaden the subjects and themes i work under. Flash Game: The Little Wheel. I took digital cinema last semester, and loved the different ways one can manipulate the ...

bryanrollins.blogspot.com bryanrollins.blogspot.com

Bryan Rollins: October 2009

http://bryanrollins.blogspot.com/2009_10_01_archive.html

So far it looks cool, but i think the camera angles are a little to complex for how limited my assets are. When the camera moves, it breaks the tone for me. A this point, i'm cool with going down a more 2&#189D venue because all i have to do is fix the camera. I'm more comfortable with this and i feel i can get a more interesting and fluid project. Posted by Bryan Rollins. Posted by Bryan Rollins. Posted by Bryan Rollins. Subscribe to: Posts (Atom).

dynamicq.blogspot.com dynamicq.blogspot.com

Dynamic Q: Wow.....kind of late.

http://dynamicq.blogspot.com/2009/12/wowkind-of-late.html

Final Cut - Rough. Class blog for Interactive Media. View my complete profile. Thursday, December 10, 2009. Subscribe to: Post Comments (Atom).

inspiredbeginningsimaging.blogspot.com inspiredbeginningsimaging.blogspot.com

Inspired Beginnings Imaging: Calendar

http://inspiredbeginningsimaging.blogspot.com/2009/11/calendar.html

Wednesday, November 11, 2009. Thursday, Nov. 12 - Start editing those assets! Tuesday, Nov. 17 – Have all my assets made and complete, and organized in After Effects so they are easy to find. Thursday, Nov. 19 – Start on animation and building the comps. Tuesday, Nov. 24 – Rough draft complete and critiqued in class. Wednesday, Nov. 25 - Start suggested fixings to the project and tightening up areas that need it most. Thursday, Nov. 26 – Thanksgiving! Thursday, Dec. 10 – Final Due. Nice Examples I Found.

green-bento.blogspot.com green-bento.blogspot.com

...: calendar day 4

http://green-bento.blogspot.com/2009/12/calendar-day-4.html

I THINK I HAVE DIABETES! Tuesday, December 1, 2009. Final - Next Draft. Subscribe to: Post Comments (Atom). View my complete profile.

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Another site of Code. Welcome I wont lie, this blog was the result of a few people telling me that I needed to start writing things down, and linking to my OSS projects. I have a plethora of little projects Ive done here and there, some of them useful (most of them not). Regardless,. Events and Expressions I ran into a scenario recently where I had a C# Action (That is, void params, and void return), and needed to get it to execute when an event was triggered. Any event. With any number of parame...Measu...

zdyn2.blogspot.com zdyn2.blogspot.com

DYN2

Tuesday, November 10, 2009. Hunter pan is awkward. Hand shake stops before exiting scene. Sherder&Farmer transition into scene faster. Hunter switch with farmer for 1st scene. Scenes 10-18 (cheer coins). Scenes 19-28 (3rdcomd ships). Scenes 29-40 (killNamer usflag). Thursday, November 5, 2009. Thursday, October 22, 2009. 1 FINISH ALL ASSETS. 2 FINISH ALL BLOCKING. NEW ASSETS TO BUILD! SCENES 2 FNSH BLOCKING OUT. Ships 29 Cut out wave money. Europe 22 Try new Bckgrnd. India 24 Money Ground.

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zDynaCap - Automatisiertes Capacity Balancing für IBM z-Series - z/OS-Mainframes

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