
zero-x.net
Zero X - HomeA programming game within a world simulation using cybernetic mechanisms
http://www.zero-x.net/
A programming game within a world simulation using cybernetic mechanisms
http://www.zero-x.net/
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15
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3
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19
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TUCOWS DOMAINS INC.
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Zero X - Home | zero-x.net Reviews
https://zero-x.net
A programming game within a world simulation using cybernetic mechanisms
Zero X - Documentation
http://www.zero-x.net/documentation
A ruby programming game. Shows the basic structure of an agent. This is the first level and will introduce basic sensors and actions. After you know how to control a single population, learn how to handle many of them. Zero X is a project in movement. There are a lot of ideas around and a lot of new features are planed. Therefore it could happen, that introducing a new feature can lead to a change in the rules. But of course we try to keep this as harmless as possible. Please contact me at.
Zero X - Seasons
http://www.zero-x.net/seasons
A ruby programming game. 29032010 - 2.08.2010. 4122010 - 3.09.2011. 7072012 - 31.12.2012.
Zero X - Agents
http://www.zero-x.net/agents
A ruby programming game. Level Greenfields to complete. 00 of 40 points achieved. 0 of 5 tournaments attended. 1 Create your own agent. You can get a stub by clicking on the button below. 2 Then after you coded your think method, let him participate to the tournaments.
Zero X - Tournaments
http://www.zero-x.net/tournaments
A ruby programming game. Date: 26 Oct. 2012. Date: 8 Oct. 2012. Date: 20 Sep. 2012. Date: 26 Aug. 2012. Date: 5 Aug. 2012. Date: 22 Jul. 2012. Date: 7 Jul. 2012. Date: 3 Sep. 2011. Date: 6 Aug. 2011. Date: 25 Jun. 2011. Date: 30 Apr. 2011. Date: 26 Mar. 2011. Date: 26 Feb. 2011. Date: 5 Feb. 2011. Date: 8 Jan. 2011. Date: 18 Dec. 2010. Date: 4 Dec. 2010. Date: 2 Aug. 2010. Date: 19 Jul. 2010. Date: 5 Jul. 2010. Date: 21 Jun. 2010. Date: 7 Jun. 2010. Date: 31 May. 2010. Date: 10 May. 2010.
Zero X - Rankings
http://www.zero-x.net/ranking
A ruby programming game.
TOTAL PAGES IN THIS WEBSITE
5
lost in code: Installing Io on my Mac
http://lost-in-code.blogspot.com/2011/01/installing-io-on-my-mac.html
Montag, 17. Januar 2011. Installing Io on my Mac. Currently I'm reading Seven Languages in Seven Weeks. By Bruce Tate. The frist new language to learn is Io. A prototype based language. So I installed it on my Mac running Snow Leopard. These instructions are not by an expert, but just describes the way it worked for me. If you have any suggestions or improvements feel free to add a comment. The easiest way to install Io is by using Homebrew. If you want the lastest version from github. First we need CMake.
lost in code: November 2010
http://lost-in-code.blogspot.com/2010_11_01_archive.html
Donnerstag, 18. November 2010. Combat Damage in Season 2. The combat damage in ZeroX. Has been quite high. Until now the combat damage has been divided inversely proportional to the population size, both agents suffered the same. As in season 1 both adversary were classified excat the same, therefore they suffered the same damage. The bigger one could never take advantage of his population superiority. This will now be considered. Diesen Post per E-Mail versenden. Mittwoch, 10. November 2010. Although th...
lost in code: Juni 2010
http://lost-in-code.blogspot.com/2010_06_01_archive.html
Sonntag, 20. Juni 2010. The 5th and 6th Tournament. For the last two tournaments there were 5 games each and 16 agents, who participated. We had an amazing newcomer Wood Elf, who left with 7.8 EPS all other behind. In the 5th tournament Wood Elf won 2 games, made a second and a third place. But she also takes the first place in the overall ranking. FireLion falls back to the third place. As in the last post. Module Greenfields class Agency Tournament: Agency level 'Greenfields' agents per game 16 games p...
lost in code: September 2011
http://lost-in-code.blogspot.com/2011_09_01_archive.html
Dienstag, 6. September 2011. Winner of 2nd Season Greenfields. The winner of the 1st Zero X. Season is also the winner of 2nd season. In the 2nd season disengage. Was introduced and the combat damage. Was changed in the favor of the attacker and therefore rewarded a more aggressive behaviour. But little has changed here as a look at the ranking list. The usual suspects at the top, let's have a look at the agents that have won more than one tournament:. And introduce them step by step.
lost in code: YAML in Ruby 1.9
http://lost-in-code.blogspot.com/2011/10/yaml-in-ruby-19.html
Montag, 31. Oktober 2011. YAML in Ruby 1.9. The other day I downloaded the production database from Zero-X. To my local machine to run some tests. Everything looked fine until I got to the game reports page, which looked wired, especially the agent views. It seemed that every empty field was occupied by an agent "00". After digging deeper I identified the error in wrong loaded YAML records. Instead of loading a nil. I got Syck: PrivateType. A null. Which were loaded differently. Sudo port install libyaml...
lost in code: August 2010
http://lost-in-code.blogspot.com/2010_08_01_archive.html
Donnerstag, 26. August 2010. The End of Season 1. Ended actually with two winners, Bulldog and Rincewind. Both made 6.8 points, Bulldog is only ranked first, because he has a better overall ranking. After total 46 games, the ranking list can grouped in three parts:. The second group are agents that survive sometimes, they have an average of 3 to 4 points. And then there's the last group that have less than 3 points, meaning they don't survive very often. After 10 tournaments we make a break and end the f...
lost in code: Juni 2012
http://lost-in-code.blogspot.com/2012_06_01_archive.html
Samstag, 2. Juni 2012. Starting 3rd Zero X Season. On July 7 2012. We start the 3rd Zero-X. Season. This will be the first season with. The new level " Clone War. The best agents of the 2nd season will be among the first participants. For now this are Virgina, Say Cheese, Scorpion King and Unexist. But don't worry as soon as you accomplish the first level "Greenfields", you get. Immediately access to the next level. The conditions are still the same:. Looking forward to see the first winners.
lost in code: Announcing Level Clone War
http://lost-in-code.blogspot.com/2011/10/announcing-level-clone-war.html
Samstag, 1. Oktober 2011. Announcing Level Clone War. The second level for the programming game Zero-X. Is ready. I'm proud to announce the 2nd level Clone War. The first level Greenfields. Introduced basic sensors and actions and showed how to control a single population. With Clone War these sensors and actions will be extended. But we also have a new action, now it is possible to split. It takes a field or position as parameter for the new population. For more details see the documentation.
lost in code: Starting 3rd Zero X Season
http://lost-in-code.blogspot.com/2012/06/starting-3rd-zero-x-season.html
Samstag, 2. Juni 2012. Starting 3rd Zero X Season. On July 7 2012. We start the 3rd Zero-X. Season. This will be the first season with. The new level " Clone War. The best agents of the 2nd season will be among the first participants. For now this are Virgina, Say Cheese, Scorpion King and Unexist. But don't worry as soon as you accomplish the first level "Greenfields", you get. Immediately access to the next level. The conditions are still the same:. Looking forward to see the first winners.
lost in code: Using Ruby 1.9.2 and Bundler with Zero-X
http://lost-in-code.blogspot.com/2011/05/using-ruby-192-and-bundler-with-zero-x.html
Sonntag, 29. Mai 2011. Using Ruby 1.9.2 and Bundler with Zero-X. In the last few months I was working on bringing Zero-X. To Rails 3. The new agent SDK reflects this changes in using now bundler. In addition to the Rails migration, I ported Zero-X to Ruby 1.9.2. The next tournament on the 25. June 2011 will be the first running fully on 1.9.2. So make sure you're testing your agents in the future against 1.9.2. You can get it by issuing this command in your shell:. Form the Zero-X website. Using Ruby 1&#...
TOTAL LINKS TO THIS WEBSITE
20
Zero-X-Z (Shinkei) - DeviantArt
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Zero-X Computers
Welcome to Zero-X Computers. At Zero-X Computers cater for all computer needs, products and services. Zero-X Computers provides a comprehensive range of IT products and services that are designed to enhance personal productivity on your IT investment. At Zero-X Computers we believe in building a relationships with our customers and assisting them in selecting the right kind of product and/or services to achieve maximum results. Zero-X Computers has the following services to offer:.
Zero-X Drones
You have no items in your shopping cart. Capture The Skies with Zero-X drones! For beginners or enthusiasts, recreational or professional users, Zero-X will have you flying like an expert in no time with incredible performance and intuitive controls. See the world from a totally different point of view with Zero-X! The ZERO-X Blitz Racing Drone has been purpose built using the latest digital brushless motor technology to deliver lightning fast speeds reaching a top speed of 72kph. Spectre is a nimble gol...
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Zero X - Home
A ruby programming game. Welcome to Zero X! Zero X is a programming game. You can create your own agents in ruby and then let them participate to the tournaments. If you are interested in Artificial Intelligence and Cybernetic systems keep on reading. For an overview of all agents have a look at the Total Ranking. Or check out the History. To see all tournaments. The best agents of a Season. Find their way into the Hall of Fame. To create your own agents. Read the documentation. It, to challenge other.
0x
Newbie Blog"S
Blog Simple Tutorial Blog, Hacking. KLIK IKLAN PADA BLOG INISearch This Blog. Senin, 07 Januari 2013. PlayJam, Konsol Game Android Berbentuk Gamepad. PlayJam, Konsol Game Android Berbentuk Gamepad. Diposkan oleh Evanzz Cyber4rt. 183; 0 komentar. Kirimkan Ini lewat Email. Frustasi Foto Dicuri, Fotografer Garap Aplikasi Watermarking. Frustasi Foto Dicuri, Fotografer Garap Aplikasi Watermarking. Diposkan oleh Evanzz Cyber4rt. 183; 0 komentar. Kirimkan Ini lewat Email. Diposkan oleh Evanzz Cyber4rt. Kirimkan...
zero-xan - DeviantArt
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