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Ancient Aliens

Ancient Aliens

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Ancient Aliens | zeropointstudios.com Reviews

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Ancient Aliens

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filmcomposercatherine.wordpress.com filmcomposercatherine.wordpress.com

Film Composer Catherine | The Latest from the Studio….. | Page 2

https://filmcomposercatherine.wordpress.com/page/2

The Latest from the Studio…. Newer posts →. Don’t Just Talk About It: Do It! December 6, 2014. We are coming up to the New Year. Time to make all those new years resolutions which are so often abandoned come February. It is December, 2014. In 12 months time, looking back, what do you hope to have achieved? Please, you need to ask yourself that question. If it has not, you owe it to yourself to ask why. What do I want to improve? Who do I need to follow-up with? What are you planning on doing? The key wor...

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filmcomposercatherine | ZeroPoint Studios

https://zeropointstudios.wordpress.com/author/filmcomposercatherine

Skip to primary content. Skip to secondary content. A Note from the Music Department. September 22, 2014. Here, composer and co-producer of Ancient Aliens: Severed Skies. I am very excited to be co-scoring ZeroPoint Studios’ premiere game with fellow composer and dear friend Eric Nielsen. It is always great to have the opportunity to work on a fun game with a great team of Indie developers but there are two major reasons why we’re particularly excited to be working with ZeroPoint Studios.

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Simple Sound Implementation in Unity3d | ZeroPoint Studios

https://zeropointstudios.wordpress.com/2014/10/08/simple-sound-implementation-in-unity3d

Skip to primary content. Simple Sound Implementation in Unity3d. October 8, 2014. To demonstrate the simplicity of implementing sounds in Unity3D, I will outline a quick three step how-to for adding a “one-shot” sound to an event, my example being our main laser cannon sound. One thing we must have in any project with sound is one Audio Listener object, which is by default associated with the Main Camera. And there we have it – our main gun sound will blast away at the enemy! Leave a Reply Cancel reply.

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eknavion | ZeroPoint Studios

https://zeropointstudios.wordpress.com/author/eknavion

Skip to primary content. Skip to secondary content. Simple Sound Implementation in Unity3d. October 8, 2014. To demonstrate the simplicity of implementing sounds in Unity3D, I will outline a quick three step how-to for adding a “one-shot” sound to an event, my example being our main laser cannon sound. One thing we must have in any project with sound is one Audio Listener object, which is by default associated with the Main Camera. Simple Sound Implementation in Unity3d. A Note from the Music Department.

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paleonluna | ZeroPoint Studios

https://zeropointstudios.wordpress.com/author/paleonluna

Skip to primary content. Skip to secondary content. I am a Los Angeles based Video Game Developer contact me on twitter @Pablo LeonLuna. Unity Performance on iPhone: Tech Crunch Party, Poly Counts, Audio, VR, and Object Pools in Ancient Aliens. September 20, 2014. A dodgy photo I took of someone playing Darkfield VR. Https:/ www.kickstarter.com/profile/VRbits. A Darkfield VR Screen Cap. Now on to the brief technical update on Unity Mobile Performance with the game. Ancient Aliens: Severed Skies. A Note f...

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Ancient Aliens: Environment Art | ZeroPoint Studios

https://zeropointstudios.wordpress.com/2014/09/17/ancient-aliens-environment-art

Skip to primary content. Ancient Aliens: Environment Art. September 17, 2014. Today I wanted to share some of the environment art the team has been building for Ancient Aliens: Severed Skies. We are really fortunate to have nine (yes. South Park – my favorite Egypt color reference! Egyptian Buildings – Untextured WIP. Egypt Building – Textured WIP. For the upcoming demo version of the game, we are using the UV scrolling technique to bake the 3D environment onto a 2D texture, and have that image scroll do...

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ehembi | ZeroPoint Studios

https://zeropointstudios.wordpress.com/author/ehembi

Skip to primary content. Skip to secondary content. Game designer, director, producer. Ancient Aliens: Environment Art. September 17, 2014. Today I wanted to share some of the environment art the team has been building for Ancient Aliens: Severed Skies. We are really fortunate to have nine (yes. South Park – my favorite Egypt color reference! Egyptian Buildings – Untextured WIP. Egypt Building – Textured WIP. For the upcoming demo version of the game, we are using the UV scrolling technique to bake the 3...

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Ancient Aliens

I'm not saying it was aliens. But it was aliens. Ancient Aliens: Severed Skies. Ancient Aliens promises to marry the familiar and the groundbreaking in an unforgettable action experience that keeps players on the edge of their seat. Do you have what it takes to save the Earth from the very aliens that helped build our ancient civilizations? Hear what we're talking about! Come hang out with us! We want to hear from you! Please fill in all data correctly. The connection to the server timed out.

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ZeroPoint Studios

Skip to primary content. Skip to secondary content. Ancient Aliens: Severed Skies. Simple Sound Implementation in Unity3d. October 8, 2014. To demonstrate the simplicity of implementing sounds in Unity3D, I will outline a quick three step how-to for adding a “one-shot” sound to an event, my example being our main laser cannon sound. One thing we must have in any project with sound is one Audio Listener object, which is by default associated with the Main Camera. A Note from the Music Department. It is al...

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Schnellspannsysteme für die Industrie und Gewerbe. ZeroPoint.Systems ist der führende Hersteller von modularen Nullpunkt-. Schnellspannzylinder mit hydraulischer oder pneumatischer Betätigung. Mit mehr als 35 Jahren Erfahrung im Nullpunktschnellspanntechnikbereich. Und ständiger Weiterbildung unseres Teams produzieren wir heute kompakte. Und robuste Nullpunktschnellspannzylinder der neusten Generation für jeden. Seit 2004 werden unsere Produkte von der Firma. WIRTSCHAFTLICH PRÄZISE SCHNELL. 43 5522 77 111.

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