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AI implementation delayed | zgzg2020™ The blog. Building a 2D Fighter
https://zgzg2020.wordpress.com/2008/02/28/ai-implementation-delayed
Zgzg2020 The blog. Building a 2D Fighter. I will tell it from scratch. Laquo; Just finished the implementation of the Main Menu. So until further notice, the AI part will stay still for now. As for the code of Connect Four I want to know how to display source code in good format here on WordPress, so it can be useful for others. I will try and find that out soon. This entry was posted on February 28, 2008 at 2:06 pm and is filed under Connect Four. Feed You can leave a response. From your own site.
OpenGL error | zgzg2020™ The blog. Building a 2D Fighter
https://zgzg2020.wordpress.com/2008/05/23/opengl-error
Zgzg2020 The blog. Building a 2D Fighter. I will tell it from scratch. Laquo; My first OpenGL error. Россия, Я тебя люблю! The other error is the following, when I tried to compile this message came up:. Error LNK2019: unresolved external symbol main referenced in function tmainCRTStartup. The way to AVOID this problem is at the time when you choose a project type. The project type should be of type Win32 Project and NOT Win32 Console Application. If Win32 is chosen the error should not bother you.
OpenGL | zgzg2020™ The blog. Building a 2D Fighter
https://zgzg2020.wordpress.com/2008/05/23/opengl
Zgzg2020 The blog. Building a 2D Fighter. I will tell it from scratch. Laquo; The first day of school. My first OpenGL error. Today I shall start my learning of OpenGL, inshallah. This entry was posted on May 23, 2008 at 2:49 pm and is filed under 2D fighter's development. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response. From your own site. Leave a Reply Cancel reply. Enter your comment here. Please log in using one of these methods to post your comment:.
Россия, Я тебя люблю! | zgzg2020™ The blog. Building a 2D Fighter
https://zgzg2020.wordpress.com/2008/06/22/россия-я-тебя-люблю
Zgzg2020 The blog. Building a 2D Fighter. I will tell it from scratch. Laquo; OpenGL error. Россия, Я тебя люблю! Хиддик, благодарю вас! This entry was posted on June 22, 2008 at 9:57 am and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response. From your own site. Leave a Reply Cancel reply. Enter your comment here. Please log in using one of these methods to post your comment:. Address never made public).
zgzg2020™ The blog. Building a 2D Fighter | I will tell it from scratch | Page 2
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Zgzg2020 The blog. Building a 2D Fighter. I will tell it from scratch. Just finished the implementation of the Main Menu. February 24, 2008. It took some time to finish, but it is finally done. It was divided into four parts:. 1- Built a generic function that receives a vector ( array ) of strings and transforms it into a vector of SDL Surfaces. The SDL Surfaces are images of texts. This new function was inserted into the SDLWrapper family. Posted in 2D fighter's development. February 21, 2008. Coordinat...
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zgzg2020™ The blog. Building a 2D Fighter | I will tell it from scratch
Zgzg2020 The blog. Building a 2D Fighter. I will tell it from scratch. Россия, Я тебя люблю! June 22, 2008. Хиддик, благодарю вас! May 23, 2008. The other error is the following, when I tried to compile this message came up:. Error LNK2019: unresolved external symbol main referenced in function tmainCRTStartup. The way to AVOID this problem is at the time when you choose a project type. The project type should be of type Win32 Project and NOT Win32 Console Application. My first OpenGL error. May 23, 2008.
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