mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Populating a hillside with trees and plants using Particle Flow
http://mmstmaxclass.blogspot.com/2014/01/populating-hillside-with-trees-and.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Friday, January 31, 2014. Populating a hillside with trees and plants using Particle Flow. Posted by Jeffrey Abouaf @ 7:43 AM. Comments: Post a Comment. California, United States. View my complete profile.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: 3ds max character modeling tutorial (from template)
http://mmstmaxclass.blogspot.com/2014/04/3ds-max-character-modeling-tutorial.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Tuesday, April 08, 2014. 3ds max character modeling tutorial (from template). This is a 5 part tutorial on building a humanoid character in 3ds max, from template setup in Photoshop to low poly techniques in 3ds max. Posted by Jeffrey Abouaf @ 7:54 AM. Comments: Post a Comment. California, United States. View my complete profile.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Generating a Procedural Mountain Range
http://mmstmaxclass.blogspot.com/2014/04/generating-procedural-mountain-range.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Tuesday, April 08, 2014. Generating a Procedural Mountain Range. Great approach to generating procedural landscape in 3ds max. Of course - it's from Paule Neale. Posted by Jeffrey Abouaf @ 8:10 AM. Comments: Post a Comment. California, United States. View my complete profile.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Charge the Dragon I: an Animated Short
http://mmstmaxclass.blogspot.com/2014/02/charge-dragon-i-animated-short.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Thursday, February 06, 2014. Charge the Dragon I: an Animated Short. New short on the Area - http:/ area.autodesk.com/areaadmin/ooyala/show/NydWlkazqMvdzjfbjlff8LTPEV1OXBy2/982/552#ooid=NydWlkazqMvdzjfbjlff8LTPEV1OXBy2. Posted by Jeffrey Abouaf @ 10:34 AM. Comments: Post a Comment. California, United States.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: New Motion Builder Tutorials on The Area
http://mmstmaxclass.blogspot.com/2014/02/new-motion-builder-tutorials-on-area.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Thursday, February 06, 2014. New Motion Builder Tutorials on The Area. Posted by Jeffrey Abouaf @ 10:26 AM. Comments: Post a Comment. California, United States. View my complete profile.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Creating CONSTRUCT: How NVIDIA GPUs are Defining a New Filmmaking Paradigm
http://mmstmaxclass.blogspot.com/2014/04/creating-construct-how-nvidia-gpus-are.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Tuesday, April 08, 2014. Creating CONSTRUCT: How NVIDIA GPUs are Defining a New Filmmaking Paradigm. Creating CONSTRUCT: How NVIDIA GPUs are Defining a New Filmmaking Paradigm. Http:/ nvidia.fullviewmedia.com/gtc2014/S4855.html. Posted by Jeffrey Abouaf @ 7:49 AM. Comments: Post a Comment. California, United States.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Mudbox Sculpt & Paint Layers to 3ds Max 2015 (non-destructive interop)
http://mmstmaxclass.blogspot.com/2014/04/mudbox-sculpt-paint-layers-to-3ds-max.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Tuesday, April 08, 2014. Mudbox Sculpt and Paint Layers to 3ds Max 2015 (non-destructive interop). Posted by Jeffrey Abouaf @ 7:58 AM. Comments: Post a Comment. California, United States. View my complete profile.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Autodesk CG Student Awards - 2014
http://mmstmaxclass.blogspot.com/2014/04/autodesk-cg-student-awards-2014.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Tuesday, April 08, 2014. Autodesk CG Student Awards - 2014. Autodesk CG Student Awards - 2014. From CG Student Awards. Posted by Jeffrey Abouaf @ 7:56 AM. Comments: Post a Comment. California, United States. View my complete profile.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Cebas moskitoRender for 3ds Max
http://mmstmaxclass.blogspot.com/2014/04/cebas-moskitorender-for-3ds-max.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Tuesday, April 08, 2014. Cebas moskitoRender for 3ds Max. Cebas moskitoRender for 3ds Max promises to bring the benefits of GPU rendering to 3ds max while supporting the mental ray materials library - wouldn't that be great. Http:/ www.pluginsfree.net/2014/03/cebas-moskitorender-for-3ds-max.html. Posted by Jeffrey Abouaf @ 8:03 AM.
mmstmaxclass.blogspot.com
MMST 3ds Max Class Blog: Casual Games Workflow; MassFx-PF Integration -- from last January
http://mmstmaxclass.blogspot.com/2014/01/casual-games-workflow-massfx-pf.html
MMST 3ds Max Class Blog. Keep the discussion going outside of class - post your questions, comments, and suggestions to class discussions, projects, events, and the other posts. Friday, January 31, 2014. Casual Games Workflow; MassFx-PF Integration - from last January. Posted by Jeffrey Abouaf @ 7:39 AM. Comments: Post a Comment. California, United States. View my complete profile.