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Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Http:/ gameindustrynews.blogspot.com/. A blog I just heard about on the IGDA forums, and we're crosslinking with them! Posted by zratchet @ 9:13 PM.

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zRatchet.tk | zratchet.blogspot.com Reviews
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Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Http:/ gameindustrynews.blogspot.com/. A blog I just heard about on the IGDA forums, and we're crosslinking with them! Posted by zratchet @ 9:13 PM.
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6 previous posts
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zRatchet.tk | zratchet.blogspot.com Reviews

https://zratchet.blogspot.com

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Http:/ gameindustrynews.blogspot.com/. A blog I just heard about on the IGDA forums, and we're crosslinking with them! Posted by zratchet @ 9:13 PM.

INTERNAL PAGES

zratchet.blogspot.com zratchet.blogspot.com
1

zRatchet.tk: A Virtual Visit to E3

http://zratchet.blogspot.com/2005/05/virtual-visit-to-e3.html

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Interview with Ingo Ruhnke. A Virtual Visit to E3. The coverage of the Electronic Entertainment Expo. Http:/ www.e3insider.com - E3 Insider. Http:/ ign.com - IGN.

2

zRatchet.tk: 04/17

http://zratchet.blogspot.com/2005_04_17_archive.html

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Texas Gaming Conference (April 2005) Day 1. I've been at the TXGF one day now. (besides setting up yesterday). Lots of robotics today!

3

zRatchet.tk: TXGF Continued

http://zratchet.blogspot.com/2005/04/txgf-continued.html

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Interview with Ingo Ruhnke. The last 2 days of the TXGF were fun and interesting. A few game developers talked and showed their games, including me. Some Stratagus ( http:/ stratagus.sf.net.

4

zRatchet.tk: 05/08

http://zratchet.blogspot.com/2005_05_08_archive.html

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Generating wrapper code with tolua. Posted by Luo Hei:. One of the biggest problems when you start scripting your game with Lua.

5

zRatchet.tk: Game Industry News

http://zratchet.blogspot.com/2005/05/game-industry-news.html

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Interview with Ingo Ruhnke. Http:/ gameindustrynews.blogspot.com/. A blog I just heard about on the IGDA forums, and we're crosslinking with them!

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gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: September 2005

http://gameindustrynews.blogspot.com/2005_09_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Friday, September 30, 2005. I give Nintendo another look now and I hope they can get the developers to back this new idea. Posted by Lee Ing at 12:05 PM. Tuesday, September 27, 2005. Ok, who on earth writes comments on Blogs just to add spam to it. That is a new low for spammers. Overall, closer to release I will be sure to release all the information to the public about how each area works. The game in...

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: June 2005

http://gameindustrynews.blogspot.com/2005_06_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Monday, June 27, 2005. New computer and WOW. Posted by Lee Ing at 10:13 AM. Thursday, June 16, 2005. Posted by Lee Ing at 8:25 PM. Sunday, June 05, 2005. Idea of Police in a MMORPG. Here is an idea for a MMORPG. Posted by Lee Ing at 11:51 AM. Rockwood, Ontario, Canada. View my complete profile. Http:/ zratchet.blogspot.com/. World of Warcraft Success. 5-8 Hour Completion Time. Release of XBOX 360.

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: July 2005

http://gameindustrynews.blogspot.com/2005_07_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Thursday, July 21, 2005. Innovation vs. Demand Part 2. As well I would like to answer Jim's comment on Part 1. Posted by Lee Ing at 5:02 AM. Friday, July 15, 2005. I hate living without A/C. There has been one of the biggest heat waves ever in Southern Ontario and it has been driving me nuts. I haven't sat in front of my computer, for such a long time now. Posted by Lee Ing at 5:10 AM. My idea of a grea...

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: November 2005

http://gameindustrynews.blogspot.com/2005_11_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Sunday, November 20, 2005. Release of XBOX 360. Posted by Lee Ing at 5:33 AM. Rockwood, Ontario, Canada. I am the owner of Howling Moon Designs a start up video game company. I have done extensive work in running an online email based RPG over a website. I have also completed a business management degree and I have been part of a few indie type game companies. View my complete profile.

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: January 2006

http://gameindustrynews.blogspot.com/2006_01_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Tuesday, January 10, 2006. I am here to wish everybody a happy new year and hope everybody had a good holiday. I am going to talk about one of the games I got over the Holidays. This year there were really not to many games out there that caught my eye, but I decided to check out the game called 'The Movies' that was developed by lionhead studios and published by Activision. Go check this game out.

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: May 2005

http://gameindustrynews.blogspot.com/2005_05_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Tuesday, May 31, 2005. PVP or no PVP. Player vs. Player (PVP) stands for mostly players against other players in an online game. This section will detail if PVP should or shouldn't be added to a game. Posted by Lee Ing at 11:34 PM. Friday, May 27, 2005. Evolution of Online games additions. Posted by Lee Ing at 1:58 PM. Wednesday, May 25, 2005. What the game industry needs. I could go on and on but I wil...

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: December 2005

http://gameindustrynews.blogspot.com/2005_12_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Friday, December 16, 2005. 5-8 Hour Completion Time. Posted by Lee Ing at 9:59 AM. Rockwood, Ontario, Canada. I am the owner of Howling Moon Designs a start up video game company. I have done extensive work in running an online email based RPG over a website. I have also completed a business management degree and I have been part of a few indie type game companies. View my complete profile.

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: August 2005

http://gameindustrynews.blogspot.com/2005_08_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Monday, August 08, 2005. 10 year development Cycle. I recently read a post on a forum I cannot remember where exactly, but it talked about how a perfect MMORPG would take 10 years to make. Well, I thought that was very interesting because of how much you would need to put into the game. However, it can be done if you look at it the right way. Posted by Lee Ing at 1:30 PM. Tuesday, August 02, 2005.

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: October 2005

http://gameindustrynews.blogspot.com/2005_10_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Thursday, October 27, 2005. Posted by Lee Ing at 3:43 PM. Rockwood, Ontario, Canada. I am the owner of Howling Moon Designs a start up video game company. I have done extensive work in running an online email based RPG over a website. I have also completed a business management degree and I have been part of a few indie type game companies. View my complete profile. Http:/ zratchet.blogspot.com/.

gameindustrynews.blogspot.com gameindustrynews.blogspot.com

Game Industry: April 2005

http://gameindustrynews.blogspot.com/2005_04_01_archive.html

This Blog talks about the game industry. The blog will have NEWS, Views, trends, and reviews of games. Thursday, April 28, 2005. This article is about the changes being made with Everquest 2 and there new auction site. Here it comes the change is starting to go into effect. Online games will now become a source of revenue for experienced players, and a spending joint for rookies of the game. At this point I don't think it is good for me to discuss my ideas on Economics in games. However, the time wil...

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zRatchet.tk

Articles, Interviews, and Reviews about Computer Games, Game Development and development in general, Computer Music tools, Alternative OS's and more. Austin, Texas, United States. View my complete profile. A Virtual Visit to E3. Generating wrapper code with tolua. Texas Gaming Conference (April 2005) Day 1. Austin Texas Independent Game Developers Conferenc. Http:/ gameindustrynews.blogspot.com/. A blog I just heard about on the IGDA forums, and we're crosslinking with them! Posted by zratchet @ 9:13 PM.

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