eligame.blogspot.com
Eli Games: August 2008
http://eligame.blogspot.com/2008_08_01_archive.html
A blog about making games. Games I will make, am making, and have made. Enjoy. You decide how you feel about this early morning shot. I won't spoil any plot points just yet. I will answer; before anyone asks, no not every character is/will be a square. Single new shot. It's coming along. I'm creating this game with a single focal point. Exploration; or more importantly, the seeming human need to. Poses a very interesting question in his blog. Screenshot from soon to be released HooChoo! This is a shot fr...
eligame.blogspot.com
Eli Games: March 2009
http://eligame.blogspot.com/2009_03_01_archive.html
A blog about making games. Games I will make, am making, and have made. Enjoy. A smashing good time. Our latest project is one of exploration and survival in what is actually quite the forgiving environment. I will and can say that the premise alone is interesting enough to warrant it's development and production through to product. The game will be simple. And most importantly fun. Hopefully, or, that is the plan. Core Engine - 65%. Area Design - 10%. Testing Polish - 0%. Mystery Game has been an idea i...
eligame.blogspot.com
Eli Games: February 2009
http://eligame.blogspot.com/2009_02_01_archive.html
A blog about making games. Games I will make, am making, and have made. Enjoy. A New Game, In The Works. I will release details as soon as there are any to do so with; but it should be a grand adventure. Merely wanted to announce, that I am back. And there will be fresh new updates. Subscribe to: Posts (Atom). Where Is My Heart?
eligame.blogspot.com
Eli Games: New Site!
http://eligame.blogspot.com/2009/05/new-site.html
A blog about making games. Games I will make, am making, and have made. Enjoy. I'll be slowly transitioning from here to threeli.com. But I'll mirror all posts here for a while! Subscribe to: Post Comments (Atom). Where Is My Heart?
eligame.blogspot.com
Eli Games: April 2010
http://eligame.blogspot.com/2010_04_01_archive.html
A blog about making games. Games I will make, am making, and have made. Enjoy. Anyone coming to this site, should know I live over at threeli.com. Now: please head over there and update your bookmarks. Subscribe to: Posts (Atom). Where Is My Heart?
eligame.blogspot.com
Eli Games: Excerpt from the Internet: Misery
http://eligame.blogspot.com/2009/05/excerpt-from-internet-misery.html
A blog about making games. Games I will make, am making, and have made. Enjoy. Excerpt from the Internet: Misery. I witnessed some small animals being mauled yesterday. This was sadly the inspiration for a small flash game/story: Misery. This post taken from Threeli.com. Subscribe to: Post Comments (Atom). Where Is My Heart?
eligame.blogspot.com
Eli Games: New project in the works...
http://eligame.blogspot.com/2009/05/new-project-in-works.html
A blog about making games. Games I will make, am making, and have made. Enjoy. New project in the works. It's not really a. Project per se. but instead one I have picked back up and am going to rescue from the walls of my brain. If you follow me you'll note the last project I spoke of (before FTG) was one focusing (in some respect) around the element of. Well; here at two am I remembered suddenly. I had started (also focusing around that theme), so there will be two. Exciting no? More info soon,.
eligame.blogspot.com
Eli Games: April 2009
http://eligame.blogspot.com/2009_04_01_archive.html
A blog about making games. Games I will make, am making, and have made. Enjoy. I am working on, launching a brand new online browser based game/experience/choose your own adventure; favor the gods.com. You should check it out. More on it later. Subscribe to: Posts (Atom). Where Is My Heart?
eligame.blogspot.com
Eli Games: Thoughts
http://eligame.blogspot.com/2009/05/thoughts.html
A blog about making games. Games I will make, am making, and have made. Enjoy. I’ve been questioning what gives games their. For several years now and I think I’ve come to. A conclusion or two. The main quest in my search has been to find the games I really find engrossing - dissect them - and discover what the core components are. Personally, I’ve settled upon three variables that drive the volume of fun and set how habitual my experience with the game will be. With the amount of value a game can have.