
ZUNYROOK.COM
Zunyrook, A SciFi RPGScience Fiction Role Playing Game for PC, Mac, Linux, Android.
http://www.zunyrook.com/
Science Fiction Role Playing Game for PC, Mac, Linux, Android.
http://www.zunyrook.com/
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Zunyrook, A SciFi RPG | zunyrook.com Reviews
https://zunyrook.com
Science Fiction Role Playing Game for PC, Mac, Linux, Android.
Atsiitech development blog: September 2014
http://atsiitech.blogspot.com/2014_09_01_archive.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Sunday, September 21, 2014. Thanks for checking this blog, if you're here for the Unity RPG tutorial, I apologize for the delay of the coming post. I have written some of it but have been busy elsewhere so it has been delayed. Refactoring / rewriting some of the tutorial parts to make them more clear. Free movement as an alternative to turn based. Subscribe to: Posts (Atom). Awesome Inc. template. Powered by Blogger.
Atsiitech development blog: Changing the default Mouse Cursor in Unity (hardware acceleration)
http://atsiitech.blogspot.com/2014/08/changing-default-mouse-cursor-in-unity.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Monday, August 18, 2014. Changing the default Mouse Cursor in Unity (hardware acceleration). Unity version: 4.5. I checked some outdated tutorials how to change the default system mouse cursor in Unity but it lagged considerably. So I searched the Unity manual. Now why didn't I check there first? Then in your main GameObject (or your camera script) add these lines:. That's it, thanks for reading. :). September 6, 2014 at 6:45 AM.
Atsiitech development blog: November 2013
http://atsiitech.blogspot.com/2013_11_01_archive.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Wednesday, November 20, 2013. Creating pixel graphics (programmer art) - in four weeks. I haven't done much pixel graphics and wanted to have a go so I took part in an event called Pixelshit Wednesday, overseed by Prisonscape. The first challenge was to simply create a character with limitations to color and size. I didn't pay enough attention, I just started clicking pixels and this is what I got:. Sad Octopus is sad. The fourth cha...
Atsiitech development blog: June 2014
http://atsiitech.blogspot.com/2014_06_01_archive.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Wednesday, June 4, 2014. Turn based RPG with Unity 2D - Part 2: Camera control. Part 1: Grid movement. Part 2: Camera control. Part 4: NPC AI. So now our player character can move around in the grid but the camera is still. If we want the camera to follow, we need to add some script. Edited 28. June 2014 for better camera scale. Screen height / 2 * 1 / unit size. 768/2 * 1/ 32. The answer is 12. This is your camera size. Go back to P...
Atsiitech development blog: February 2014
http://atsiitech.blogspot.com/2014_02_01_archive.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Sunday, February 9, 2014. Programming a Role Playing Game - Part 2: Quests and Journal. This series started with the Player. Programming a Role Playing Game - Part 1: The Player. In the first part we created a Journal object. Now we need to implement the class. Combadlogic.gdx.utils.Array. I put it in the models.journal. Class You could add a Quest. To the array by calling getQuests().add(). And now we have to create the Quest. This ...
Atsiitech development blog: May 2015
http://atsiitech.blogspot.com/2015_05_01_archive.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Saturday, May 9, 2015. It's been a long time since I posted anything. My blog seems to get visitors every day and I guess a lot of you are looking for continued tutorial for the RPG/Roguelike. I am not sure if the next part will ever come but it looks like the Unity team has created their own tutorial for this. Http:/ www.unity3d.com/learn/tutorials/projects/2d-roguelike. Subscribe to: Posts (Atom).
Atsiitech development blog: Turn based RPG with Unity 2D - Part 3: Lighting The Map and Pixel Perfect Camera
http://atsiitech.blogspot.com/2014/08/turn-based-rpg-with-unity-2d-part-3.html
Unity 2D tutorials, thoughts on game development, web programming, etc. Tuesday, August 12, 2014. Turn based RPG with Unity 2D - Part 3: Lighting The Map and Pixel Perfect Camera. Part 1: Grid movement. Part 2: Camera control. Part 4: NPC AI. First, let's do some changes to our script and make the sprites look crisp whatever the resolution (provided that the aspect ratio stays the same in fullscreen mode). Open the CamController script and add this line to the Start method:. To the camera's size variable.
Atsiitech development blog: January 2015
http://atsiitech.blogspot.com/2015_01_01_archive.html
Unity 2D tutorials, thoughts on game development, web programming, etc. No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). Unity waypoint system with NavMesh. Awesome Inc. template. Powered by Blogger.
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Zunyrook, A SciFi RPG
Zunyrook is a Science Fiction Role Playing Game currently under development by Atsiitech. A Space Opera involving aliens, robots, androids, dystopian and utopian societies and open travel between these worlds. You can follow the progress in the development blog. The protagonist in-game with a placeholder tileset background. Composed and performed by Christopher Baklid. Font used on logo by: Dave Whitley.
En Construcción
my name is Zuny
My name is Zuny. Aq membuat blog ini hanya sebagai tugas z. Selasa, 29 November 2011. Disebut barisan geometri, jika. Konstanta ini disebut pembanding / rasio (r). Rasio r = U. Suku ke-n barisan geometri. A, ar, ar² , .ar. Suku ke n U. Fungsi eksponen (dalam n). A ar² . ar. A = suku awal. N = banyak suku. 1)/r-1 , jika r 1. 1-r , jika r 1. Rasio antara dua suku yang berurutan adalah tetap. Jika untuk setiap n berlaku. Jika untuk setiap n berlaku. Jika banyaknya suku ganjil, maka. Un = a ar ar² . Pola Bil...
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