metode-8.wikispaces.com
Metodegruppe 8 - Flash wiki - There are yellow tasty things in the mountain
http://metode-8.wikispaces.com/There+are+yellow+tasty+things+in+the+mountain
Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. Metodegruppe 8 - Flash wiki. There are yellow tasty things in the mountain. There are yellow tasty things in the mountain. THERE ARE YELLOW TASTY THINGS IN THE MOUNTAIN. Frode Agledal's 2009 platform game, currently under development. Collect yellow tasty things. Help on how to format text. TES: The largest network of teachers in the world. Turn off "Getting Started".
andbja.deviantart.com
Andbja's DeviantArt Favourites
http://andbja.deviantart.com/favourites
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Tasty Things a viking game. Igolf - First Flash Game. Blindfighter Version 2.0. No comments have been added yet. Click here to continue to DeviantArt.
mytroublebubble.blogspot.com
My Trouble Bubble: november 2009
http://mytroublebubble.blogspot.com/2009_11_01_archive.html
Søndag 15. november 2009. The day started like usual. Everyone in the group showed what they had done on case 8 , and if we had any problems completing the case. Then we got the next case, case 9. This week we have to:. 1- make background music for the game. 2- Have different sounds activated by events (push a button, death .etc.). 3- Every sound in the game should be activated by actionscript. Our group talked about how we could complete the new case. Did not do anything with case 9 after class was done.
andbja.deviantart.com
Side-scroller game WIP by Andbja on DeviantArt
http://andbja.deviantart.com/art/Side-scroller-game-WIP-140911918
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Time for a new game! Oct 20, 2009. Window.LAST FORM POST 0) { window.window.LAST FORM POST = now 3000; return true } else { return false }". SWF download, 326 KB. Browse More Like This.
mytroublebubble.blogspot.com
My Trouble Bubble: Case 4
http://mytroublebubble.blogspot.com/2009/10/update-applause-had-week-with-hard.html
Tirsdag 13. oktober 2009. Had a week with hard work(vacation). So about time i updated this blog! Had some fun with the z graph in actionscript so that my character could walk towards the screen. Kinda fun but do not think i will use it in the game, just good old 2D platform. Just click on the picture to try my game. Up arrow = away from the screen. Down arrow = towards the screen. Left arrow = left (duh, thx Captain Obvious). Right arrow = right! Not much to try out right now, but i am working on it!
mytroublebubble.blogspot.com
My Trouble Bubble: september 2009
http://mytroublebubble.blogspot.com/2009_09_01_archive.html
Søndag 27. september 2009. Not updated in a while. i have obviously done other things. Had to make this blog more a report and less for fun. (hurray. x x). So glad i had a picture to place in here so it looks less boring. Pictures makes everything okay. So Case 3 done. Was very quick to do with some help from the people in my group, so thanks a lot! That was my first time coding in actionscript so everything was kinda greek/chinese. Søndag 20. september 2009. Leifs animation is now complete (finaly)!
mytroublebubble.blogspot.com
My Trouble Bubble
http://mytroublebubble.blogspot.com/2009/10/update-applause-made-some-realy-good.html
Søndag 25. oktober 2009. Made some realy good progress since my last post! In this case i had to make gravity and jumping for the main character. Jumping is done, so is the gravity and some ground to walk on. Drawing the ground was the easy part. Then i had to hittest my character and the ground so that leif did not fall through. i also added variables for gravity and velocity to make a artificial gravity. In case 6 i had to make new characters and backgrounds. 28 oktober 2009 kl. 11.09. Last inn mer .
mytroublebubble.blogspot.com
My Trouble Bubble: oktober 2009
http://mytroublebubble.blogspot.com/2009_10_01_archive.html
Søndag 25. oktober 2009. Made some realy good progress since my last post! In this case i had to make gravity and jumping for the main character. Jumping is done, so is the gravity and some ground to walk on. Drawing the ground was the easy part. Then i had to hittest my character and the ground so that leif did not fall through. i also added variables for gravity and velocity to make a artificial gravity. In case 6 i had to make new characters and backgrounds. Tirsdag 13. oktober 2009. So got case 5!