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3D Modelling and Animation

3D Modelling and Animation. Friday, 15 April 2011. Having completed this module I am confident that I can use all the basic features and also some complex ones. I was apprehensive in the first half of the semester that I would not be able to model everything on my storyboard. Although I did not do every scene I had originally planned, I know that the ones I have done have sufficiently covered all the techniques that were shown in the tutorials. Thursday, 14 April 2011. Http:/ www.escalight.com/tu...Wedne...

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3D Modelling and Animation | 3dmodanan.blogspot.com Reviews
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3D Modelling and Animation. Friday, 15 April 2011. Having completed this module I am confident that I can use all the basic features and also some complex ones. I was apprehensive in the first half of the semester that I would not be able to model everything on my storyboard. Although I did not do every scene I had originally planned, I know that the ones I have done have sufficiently covered all the techniques that were shown in the tutorials. Thursday, 14 April 2011. Http:/ www.escalight.com/tu...Wedne...
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3D Modelling and Animation | 3dmodanan.blogspot.com Reviews

https://3dmodanan.blogspot.com

3D Modelling and Animation. Friday, 15 April 2011. Having completed this module I am confident that I can use all the basic features and also some complex ones. I was apprehensive in the first half of the semester that I would not be able to model everything on my storyboard. Although I did not do every scene I had originally planned, I know that the ones I have done have sufficiently covered all the techniques that were shown in the tutorials. Thursday, 14 April 2011. Http:/ www.escalight.com/tu...Wedne...

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3dmodanan.blogspot.com 3dmodanan.blogspot.com
1

3D Modelling and Animation: Quantum Of Solace Title

http://3dmodanan.blogspot.com/2011/03/quantum-of-solace-title.html

3D Modelling and Animation. Tuesday, 15 March 2011. Quantum Of Solace Title. I made a mask for the title and the gun. I staggered the O, 7 logo and writing on the animation to land on the wall at different times. I am happy with the end result. Labels: http:/ 3.bp.blogspot.com/-Ci1cbyPCNqg/TX-9zce8cSI/AAAAAAAAAM0/rdXrral-34A/s400/qos%2Banimation.JPG. Subscribe to: Post Comments (Atom). Http:/ 3dtutor2011.blogspot.com. Plane Chase - Animation. Week 10 - Reactor. Week 9 - Morphing. Quantum Of Solace Title.

2

3D Modelling and Animation: Evaluation

http://3dmodanan.blogspot.com/2011/04/evaluation.html

3D Modelling and Animation. Friday, 15 April 2011. Having completed this module I am confident that I can use all the basic features and also some complex ones. I was apprehensive in the first half of the semester that I would not be able to model everything on my storyboard. Although I did not do every scene I had originally planned, I know that the ones I have done have sufficiently covered all the techniques that were shown in the tutorials. Subscribe to: Post Comments (Atom). View my complete profile.

3

3D Modelling and Animation: Week 8 - bones

http://3dmodanan.blogspot.com/2011/03/week-8-bones.html

3D Modelling and Animation. Tuesday, 15 March 2011. Week 8 - bones. Today I learnt how to apply bones to an object and link and edit them so that they move in a natural way. I did this by following the in class bones tutorial and found help from http:/ www.youtube.com/watch? It explains how to use IK limb solvers and envelops and aplly skin. Below is a short animation of the edited torso. Subscribe to: Post Comments (Atom). Http:/ 3dtutor2011.blogspot.com. Plane Chase - Animation. Week 10 - Reactor.

4

3D Modelling and Animation: My models

http://3dmodanan.blogspot.com/2011/02/my-models.html

3D Modelling and Animation. Friday, 25 February 2011. I used bevel to indent the engine and create the centre of the propellers. For the ESO hotel I am going to use photographs as my reference drawings and guess the dimensions from what I can see. This model should be fairly straight forward as all the parts are blocks but I will take extra care to make it as accurate to the actual building as possible. I have started by drawing one block and aligning them. I will then clone them. First models - planes.

5

3D Modelling and Animation: Week 4 - Lighting

http://3dmodanan.blogspot.com/2011/02/week-4-lighting.html

3D Modelling and Animation. Tuesday, 15 February 2011. Week 4 - Lighting. In today's tutorial we first created lighting effects using the standard omni light for the light inside of the pumpkin. I changed the colour and intensity to replicate a candle and turned on and adjusted the shadows. After that we set up a target spot light and adjusted the hotspot and falloff parameters to make a softer light. Then to create a smoky effect we modified the atmosphere and effects by adding a volume light.

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3D Modelling 2011: Animating with Bones

http://3dtutor2011.blogspot.com/2011/03/animating-with-bones.html

Tuesday, 15 March 2011. Using bones to animate in a very flexible a re-usable tool. It saves time that you would have otherwise needed to spend constants moving and editing meshes. Here are two approaches to achieving this:. 1) Download "Bones.zip" from the downloads page (Follow the link at the top right of the blog). 2) http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Introduction to Materials

http://3dtutor2011.blogspot.com/2011/02/introduction-to-materials.html

Monday, 7 February 2011. Materials play a large part in what makes your models look real. Applying a material can be a simple as adding a colour (or diffuse in Max terms) to the model. Materials are broken down into two basic areas:. This is the base of any material. Think of it as primer on top of which you would apply a paint. It can be matt or shiny depending on the desired look of the overall material. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Lighting

http://3dtutor2011.blogspot.com/2011/02/introduction-to-lighting.html

Tuesday, 15 February 2011. There are two types of basic light in 3D Studio Max. A light which has no directional attribute and simply emits evenly from the source (like the sun). This is a targeted or directional light which has a cone shaped beam it. You can customise the intensity of the beam and also the colour of it by using. Basic Lights Part 1. Basic Lights Part 2. Http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Animating with Morpher

http://3dtutor2011.blogspot.com/2011/03/animating-with-morpher.html

Tuesday, 22 March 2011. Morpher is a modifier which alows you to create multiple instances of a model, each with a different movement or expression, and then store them in one place so that you can call upon them over and over again in your animation. It is widely used to animate facial expressions in character animation and is really fun to do. To get started please download the following files from the downloads page ( beorangedesign.com/tutorials/3D. Subscribe to: Post Comments (Atom).

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Cameras

http://3dtutor2011.blogspot.com/2011/02/introduction-to-cameras.html

Tuesday, 22 February 2011. Cameras are a simple and effective way to accurately specify what you need to show in your renders. The following link will guide you through the set up process and the modify process of using cameras. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Using Reactor

http://3dtutor2011.blogspot.com/2011/03/using-reactor.html

Tuesday, 29 March 2011. The most simple form of Reactor animation is done with a rigid body collection. As simple as it may be, there are still thousands of uses for such a set up. Download the following from the downloads page:. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Rendering Your Scenes

http://3dtutor2011.blogspot.com/2011/04/rendering-your-scenes.html

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Subscribe to: Post Comments (Atom).

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3D Modelling and Animation

3D Modelling and Animation. Friday, 15 April 2011. Having completed this module I am confident that I can use all the basic features and also some complex ones. I was apprehensive in the first half of the semester that I would not be able to model everything on my storyboard. Although I did not do every scene I had originally planned, I know that the ones I have done have sufficiently covered all the techniques that were shown in the tutorials. Thursday, 14 April 2011. Http:/ www.escalight.com/tu...Wedne...

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